MULTI-LUMEN MOLD FOR INTERVERTEBRAL PROSTHESIS AND METHOD OF USING SAME
    2.
    发明申请
    MULTI-LUMEN MOLD FOR INTERVERTEBRAL PROSTHESIS AND METHOD OF USING SAME 审中-公开
    用于椎间盘突出症的多元模具及其使用方法

    公开(公告)号:US20090054990A1

    公开(公告)日:2009-02-26

    申请号:US12256885

    申请日:2008-10-23

    IPC分类号: A61F2/44

    摘要: A multi-lumen mold is for the in situ formation of a prosthesis in an intervertebral disc space located between adjacent vertebrae of a patient. The multi-lumen mold a flexible mold, a first lumen, a second lumen and a curable biomaterial. The flexible mold is shaped to be positioned in the intervertebral disc space. The first lumen and the second lumen each have a distal end is fluidly coupled to the flexible mold at a first location and a second location, respectively. The first lumen is shaped to extend out through a first opening extending through one of the adjacent vertebrae when the mold is positioned in the intervertebral disc space. The curable biomaterial is delivered into the flexible mold through at least one of the first and second lumens. The first and second locations can optionally be located on generally opposite sides of the mold, on the same side of the mold, or a variety of other configurations. One or more securing members can be used to secure the mold in the intervertebral disc space. The securing members can engage with the annulus, the end plates, and/or another surface of a vertebrae.

    摘要翻译: 多腔模具用于在位于患者的相邻椎骨之间的椎间盘空间中原位形成假体。 多腔模具是柔性模具,第一腔,第二腔和可固化生物材料。 柔性模具成形为定位在椎间盘空间中。 分别具有远端的第一管腔和第二管腔分别在第一位置和第二位置处流体耦合到柔性模具。 当模具定位在椎间盘空间中时,第一管腔被成形为延伸穿过相邻椎骨中的一个延伸的第一开口。 可固化的生物材料通过第一和第二腔中的至少一个被输送到柔性模具中。 第一和第二位置可以可选地位于模具的大致相对的两侧,在模具的同一侧,或各种其它构造。 可以使用一个或多个固定构件将模具固定在椎间盘空间中。 固定构件可以与圆环,端板和/或椎骨的另一表面接合。

    User interface (UI) dimensioning
    4.
    发明授权
    User interface (UI) dimensioning 失效
    用户界面(UI)尺寸标注

    公开(公告)号:US08156425B2

    公开(公告)日:2012-04-10

    申请号:US12132618

    申请日:2008-06-04

    IPC分类号: G06F17/00 G06F7/00

    摘要: Determining a total dimension of items in computer-based user interface control (e.g., non-uniform items displayed in grid-view), may be accomplished by determining an estimated dimension value (e.g., for all items in a series) and combining (e.g., multiplying) that value with a total number of items (e.g., items in the series). If a viewport offset value and viewport item value is known, and/or a previously realized dimension and previously realized item value is known, the estimated dimension value may be determined by combining one or more of these values with values for realized items. Otherwise, the estimated dimension value can be determined by dividing the realized items dimensions value by the number of realized items. A total dimension value may be used by a user interface element, for example, to calculate an appropriate size and location of a scroll bar display.

    摘要翻译: 基于计算机的用户界面控制(例如,以网格视图显示的非均匀项目)确定项目的总维度可以通过确定估计的维度值(例如,对于一系列中的所有项目)和组合(例如, ,乘以)该值与项目总数(例如,系列中的项目)。 如果已知视口偏移值和视口项目值,和/或先前实现的维度和先前实现的项目值,则可以通过将这些值中的一个或多个与实现的项目的值组合来确定估计的维度值。 否则,可以通过将实现的项目尺寸值除以实现的项目的数量来确定估计的尺寸值。 用户界面元素可以使用总维度值,例如,计算滚动条显示的适当大小和位置。

    USER INTERFACE (UI) DIMENSIONING
    8.
    发明申请
    USER INTERFACE (UI) DIMENSIONING 失效
    用户界面(UI)尺寸

    公开(公告)号:US20090307586A1

    公开(公告)日:2009-12-10

    申请号:US12132618

    申请日:2008-06-04

    IPC分类号: G06F3/00

    摘要: Determining a total dimension of items in computer-based user interface control (e.g., non-uniform items displayed in grid-view), may be accomplished by determining an estimated dimension value (e.g., for all items in a series) and combining (e.g., multiplying) that value with a total number of items (e.g., items in the series). If a viewport offset value and viewport item value is known, and/or a previously realized dimension and previously realized item value is known, the estimated dimension value may be determined by combining one or more of these values with values for realized items. Otherwise, the estimated dimension value can be determined by dividing the realized items dimensions value by the number of realized items. A total dimension value may be used by a user interface element, for example, to calculate an appropriate size and location of a scroll bar display.

    摘要翻译: 基于计算机的用户界面控制(例如,以网格视图显示的非均匀项目)确定项目的总维度可以通过确定估计的维度值(例如,对于一系列中的所有项目)和组合(例如, ,乘以)该值与项目总数(例如,系列中的项目)。 如果已知视口偏移值和视口项目值,和/或先前实现的维度和先前实现的项目值,则可以通过将这些值中的一个或多个与实现的项目的值组合来确定估计的维度值。 否则,可以通过将实现的项目尺寸值除以实现的项目的数量来确定估计的尺寸值。 用户界面元素可以使用总维度值,例如,计算滚动条显示的适当大小和位置。

    Alternate source for controlling an animation
    9.
    发明授权
    Alternate source for controlling an animation 有权
    用于控制动画的替代来源

    公开(公告)号:US08866822B2

    公开(公告)日:2014-10-21

    申请号:US12876778

    申请日:2010-09-07

    IPC分类号: G06T13/00

    CPC分类号: G06T13/00

    摘要: Techniques and tools described herein provide effective ways to program a property of a target object to vary depending on a source. For example, for a key frame animation for a property of a target UI element, an alternate time source is set to a property of a source UI element. When the target UI element is rendered at runtime, the animation changes the target value depending on the value of the property of the source UI element. Features of UI elements and animations can be specified in markup language. The alternate time source can be specified through a call to a programming interface. Animations for multiple target UI elements can have the same source, in which case different parameters for the respective animations can be used to adjust source values in different ways.

    摘要翻译: 本文描述的技术和工具提供了有效的方法来对目标对象的属性进行编程以根据源而变化。 例如,对于目标UI元素的属性的关键帧动画,将备用时间源设置为源UI元素的属性。 当目标UI元素在运行时渲染时,动画根据源UI元素的属性值更改目标值。 UI元素和动画的特征可以用标记语言来指定。 备用时间源可以通过调用编程接口来指定。 对于多个目标UI元素的动画可以具有相同的源,在这种情况下,可以使用不同的参数用于各自的动画来以不同的方式调整源值。

    Easy word selection and selection ahead of finger
    10.
    发明授权
    Easy word selection and selection ahead of finger 有权
    手指之前容易选择和选择

    公开(公告)号:US08704783B2

    公开(公告)日:2014-04-22

    申请号:US12819062

    申请日:2010-06-18

    IPC分类号: G06F3/041

    CPC分类号: G06F3/0488

    摘要: The described embodiments allow for the selection of content in a touch screen display. The method includes detecting a single tap on a word of text in a text editing field in a touch screen, and responsive to the single tap selecting the word of text in whole. In another embodiment additional content can be selected. Contact with selected content displayed in a touch screen can be detected. The contact with the touch screen can be detected moving in a direction along the selected content. Additional content is selected by selecting a word of text adjacent to the selected content being contacted.

    摘要翻译: 所描述的实施例允许在触摸屏显示器中选择内容。 该方法包括在触摸屏中的文本编辑区域中检测单词上的单击,并且响应于单次点击整体选择文本单词。 在另一个实施例中,可以选择附加内容。 可以检测与触摸屏中显示的所选内容的联系。 可以检测与触摸屏的接触沿着所选内容的方向移动。 通过选择与被接触的所选内容相邻的文本字来选择附加内容。