摘要:
Prior to performing download play, it is checked whether or not it is necessary to update firmware of a slave apparatus. When it is necessary to update the firmware of the slave apparatus, a firmware update program is transmitted from a master apparatus to the slave apparatus, and the firmware of the slave apparatus is updated in accordance with the firmware update program. Thus, it is possible to update basic software by a novel method.
摘要:
Prior to performing download play, it is checked whether or not it is necessary to update firmware of a slave apparatus. When it is necessary to update the firmware of the slave apparatus, a firmware update program is transmitted from a master apparatus to the slave apparatus, and the firmware of the slave apparatus is updated in accordance with the firmware update program. Thus, it is possible to update basic software by a novel method.
摘要:
Prior to performing download play, it is determined whether or not a slave apparatus program has been already stored in an internal memory of a slave apparatus. When not stored yet, the slave apparatus program is transmitted from a master apparatus to the slave apparatus, and stored in the internal memory of the slave apparatus. When already stored, the slave apparatus program is not transmitted from the master apparatus to the slave apparatus. Then, multiplay is performed by performing mutual communication between the master apparatus operating in accordance with a master apparatus game program and the slave apparatus operating in accordance with a slave apparatus game program. Thus, time and effort for receiving the same application program more than once are omitted, and it is possible to efficiently start a communication process.
摘要:
Prior to performing download play, it is determined whether or not a slave apparatus program has been already stored in an internal memory of a slave apparatus. When not stored yet, the slave apparatus program is transmitted from a master apparatus to the slave apparatus, and stored in the internal memory of the slave apparatus. When already stored, the slave apparatus program is not transmitted from the master apparatus to the slave apparatus. Then, multiplay is performed by performing mutual communication between the master apparatus operating in accordance with a master apparatus game program and the slave apparatus operating in accordance with a slave apparatus game program. Thus, time and effort for receiving the same application program more than once are omitted, and it is possible to efficiently start a communication process.
摘要:
First, one or more tasks each representing process contents of transmission or reception of data are set. Next, an access point is searched for, and a connection to the access point is performed if the access point is found. Then, before the one or more tasks are executed via the access point, an execution control parameter, for at least one of the one or more tasks, which indicates at least one of an execution instruction, whether or not to execute the task, and an execution priority, is obtained in accordance with an access point identifier. Then, transmission or reception of data is performed via the access point by executing at least one of the one or more tasks on the basis of the execution control parameter.