COMMUNICATION SYSTEM, INFORMATION PROCESSING APPARATUS, COMPUTER-READABLE STORAGE MEDIUM, AND COMMUNICATION METHOD
    3.
    发明申请
    COMMUNICATION SYSTEM, INFORMATION PROCESSING APPARATUS, COMPUTER-READABLE STORAGE MEDIUM, AND COMMUNICATION METHOD 有权
    通信系统,信息处理装置,计算机可读存储介质和通信方法

    公开(公告)号:US20120179884A1

    公开(公告)日:2012-07-12

    申请号:US13230082

    申请日:2011-09-12

    IPC分类号: G06F12/02

    摘要: Prior to performing download play, it is determined whether or not a slave apparatus program has been already stored in an internal memory of a slave apparatus. When not stored yet, the slave apparatus program is transmitted from a master apparatus to the slave apparatus, and stored in the internal memory of the slave apparatus. When already stored, the slave apparatus program is not transmitted from the master apparatus to the slave apparatus. Then, multiplay is performed by performing mutual communication between the master apparatus operating in accordance with a master apparatus game program and the slave apparatus operating in accordance with a slave apparatus game program. Thus, time and effort for receiving the same application program more than once are omitted, and it is possible to efficiently start a communication process.

    摘要翻译: 在执行下载播放之前,确定从设备程序是否已经存储在从设备的内部存储器中。 当没有存储时,从设备程序从主设备发送到从设备,并存储在从设备的内部存储器中。 当已经存储时,从设备程序不从主设备发送到从设备。 然后,通过执行根据主设备游戏程序操作的主设备和根据从设备游戏程序操作的从设备之间的相互通信来执行多播。 因此,省略了不止一次地接收相同应用程序的时间和精力,并且可以有效地开始通信处理。