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公开(公告)号:US20240095994A1
公开(公告)日:2024-03-21
申请号:US17946193
申请日:2022-09-16
Applicant: NVIDIA Corporation
Inventor: Gregory MUTHLER , John BURGESS , Magnus ANDERSSON , Ian KWONG , Edward BIDDULPH
CPC classification number: G06T15/06 , G06T15/005 , G06T15/40 , G06T2210/12 , G06T2210/21
Abstract: Techniques applicable to a ray tracing hardware accelerator for traversing a hierarchical acceleration structure with reduced false positive ray intersections are disclosed. The reduction of false positives may be based upon one or more of selectively performing a secondary higher precision intersection test for a bounding volume, identifying and culling bounding volumes that degenerate to a point, and parametrically clipping rays that exceed certain configured distance thresholds.
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公开(公告)号:US20240095993A1
公开(公告)日:2024-03-21
申请号:US17946093
申请日:2022-09-16
Applicant: NVIDIA Corporation
Inventor: Gregory MUTHLER , John BURGESS , Magnus ANDERSSON , Ian KWONG , Edward BIDDULPH
CPC classification number: G06T15/06 , G06T15/005
Abstract: Techniques applicable to a ray tracing hardware accelerator for traversing a hierarchical acceleration structure with reduced false positive ray intersections are disclosed. The reduction of false positives may be based upon one or more of selectively performing a secondary higher precision intersection test for a bounding volume, identifying and culling bounding volumes that degenerate to a point, and parametrically clipping rays that exceed certain configured distance thresholds.
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公开(公告)号:US20250104333A1
公开(公告)日:2025-03-27
申请号:US18971781
申请日:2024-12-06
Applicant: NVIDIA Corporation
Inventor: Gregory MUTHLER , John BURGESS , Magnus ANDERSSON , Ian KWONG , Edward BIDDULPH
Abstract: Techniques applicable to a ray tracing hardware accelerator for traversing a hierarchical acceleration structure with reduced false positive ray intersections are disclosed. The reduction of false positives may be based upon one or more of selectively performing a secondary higher precision intersection test for a bounding volume, identifying and culling bounding volumes that degenerate to a point, and parametrically clipping rays that exceed certain configured distance thresholds.
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公开(公告)号:US20240095995A1
公开(公告)日:2024-03-21
申请号:US17946201
申请日:2022-09-16
Applicant: NVIDIA Corporation
Inventor: Gregory MUTHLER , John BURGESS , Magnus ANDERSSON , Ian KWONG , Edward BIDDULPH
CPC classification number: G06T15/06 , G06T15/005 , G06T15/30 , G06T2210/12 , G06T2210/21
Abstract: Techniques applicable to a ray tracing hardware accelerator for traversing a hierarchical acceleration structure with reduced false positive ray intersections are disclosed. The reduction of false positives may be based upon one or more of selectively performing a secondary higher precision intersection test for a bounding volume, identifying and culling bounding volumes that degenerate to a point, and parametrically clipping rays that exceed certain configured distance thresholds.
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