Game development architecture that decouples the game logic from the graphics logic
    4.
    发明授权
    Game development architecture that decouples the game logic from the graphics logic 失效
    游戏开发架构,将游戏逻辑与图形逻辑分离

    公开(公告)号:US08251807B2

    公开(公告)日:2012-08-28

    申请号:US11933918

    申请日:2007-11-01

    IPC分类号: A63F9/24

    摘要: A disclosed gaming machine is designed to execute a modular gaming software architecture. A plurality of gaming software modules may be loaded into RAM on the gaming machine and executed to play a game of chance. Many of the gaming software modules are designed to communicate via application program interfaces so that the logic in many of the gaming software modules may be designed independently of each other. In particular, the modular gaming software architecture allows a game flow software module used to generate a game of chance on the gaming machine to be decoupled from a game presentation software module used to present the game chance. Thus, a group of games may be designed where the games share a common game flow software module but use different game presentation software modules to change the look and feel of the game.

    摘要翻译: 所公开的游戏机被设计为执行模块化游戏软件架构。 多个游戏软件模块可以被加载到游戏机上的RAM中并被执行来玩一个机会游戏。 许多游戏软件模块被设计成通过应用程序接口进行通信,使得许多游戏软件模块中的逻辑可以彼此独立地设计。 特别地,模块化游戏软件架构允许用于在游戏机上产生机会游戏的游戏流软件模块与用于呈现游戏机会的游戏演示软件模块解耦。 因此,可以设计一组游戏,其中游戏共享公共游戏流软件模块,但是使用不同的游戏演示软件模块来改变游戏的外观和感觉。

    ELIMINATION GAMES FOR GAMING MACHINES
    5.
    发明申请
    ELIMINATION GAMES FOR GAMING MACHINES 有权
    游戏机消除游戏

    公开(公告)号:US20120172123A1

    公开(公告)日:2012-07-05

    申请号:US13420075

    申请日:2012-03-14

    IPC分类号: A63F13/00

    摘要: The present disclosure provides a gaming machine including an elimination game. The elimination game may be played on a stand-alone gaming machine or on a group of linked gaming machines. The elimination game is played by plurality of entities, each comprising one or more virtual players or real players. During the elimination game, the entities play one or more games that are provided as part of the elimination game. For example, video slot or poker games may be used for the game play in the elimination game. One or more elimination tests are applied to the entities using results from the game play. When conditions used in the elimination tests are met for one of the entities, that entity is removed from the elimination game before reaching the finish of the elimination game. The last remaining entity that avoids elimination and reaches the finish of the elimination receives an award.

    摘要翻译: 本公开提供了一种包括消除游戏的游戏机。 消除游戏可以在独立的游戏机或一组连接的游戏机上玩。 消除游戏由多个实体播放,每个实体包括一个或多个虚拟玩家或真实玩家。 在淘汰赛期间,实体玩一个或多个作为消除游戏的一部分提供的游戏。 例如,视频插槽或扑克游戏可以用于消除游戏中的游戏。 使用游戏结果的实体应用一个或多个消除测试。 当消除测试中使用的条件满足其中一个实体时,该实体在完成消除游戏之前从消除游戏中移除。 最后一个避免消除并达到消除完成的实体获得了奖励。

    Game interaction in 3-D gaming environments
    7.
    发明授权
    Game interaction in 3-D gaming environments 有权
    3-D游戏环境中的游戏互动

    公开(公告)号:US07909696B2

    公开(公告)日:2011-03-22

    申请号:US10803233

    申请日:2004-03-17

    IPC分类号: G06F17/00 G06F19/00

    CPC分类号: G06F17/00 G07F17/3211

    摘要: A gaming machine is described having a gaming controller operable to control one or more games of chance played on the gaming machine. A memory stores 3-D data corresponding to a 3-D gaming environment. Gaming logic renders a plurality of images of the 3-D gaming environment for presentation on the machine's display. The images depict manipulation of one or more aspects of the 3-D gaming environment by a user. A user interface provides user input to facilitate the manipulation of the one or more aspects of the 3-D gaming environment by the user.

    摘要翻译: 游戏机被描述为具有可操作以控制在游戏机上玩的一次或多次机会游戏的游戏控制器。 存储器存储对应于3-D游戏环境的3-D数据。 游戏逻辑呈现三维游戏环境的多个图像,用于呈现在机器的显示器上。 这些图像描绘了用户对3-D游戏环境的一个或多个方面的操纵。 用户界面提供用户输入以便于用户操纵三维游戏环境的一个或多个方面。

    Game development architecture that decouples the game logic from the graphics logic
    10.
    发明授权
    Game development architecture that decouples the game logic from the graphics logic 失效
    游戏开发架构,将游戏逻辑与图形逻辑分离

    公开(公告)号:US07988554B2

    公开(公告)日:2011-08-02

    申请号:US11933057

    申请日:2007-10-31

    IPC分类号: A63F13/00

    摘要: A disclosed gaming machine is designed to execute a modular gaming software architecture. A plurality of gaming software modules may be loaded into RAM on the gaming machine and executed to play a game of chance. Many of the gaming software modules are designed to communicate via application program interfaces so that the logic in many of the gaming software modules may be designed independently of each other. In particular, the modular gaming software architecture allows a game flow software module used to generate a game of chance on the gaming machine to be decoupled from a game presentation software module used to present the game chance. Thus, a group of games may be designed where the games share a common game flow software module but use different game presentation software modules to change the look and feel of the game.

    摘要翻译: 所公开的游戏机被设计为执行模块化游戏软件架构。 多个游戏软件模块可以被加载到游戏机上的RAM中并被执行来玩一个机会游戏。 许多游戏软件模块被设计为通过应用程序接口进行通信,使得许多游戏软件模块中的逻辑可以彼此独立地设计。 特别地,模块化游戏软件架构允许用于在游戏机上产生机会游戏的游戏流软件模块与用于呈现游戏机会的游戏演示软件模块解耦。 因此,可以设计一组游戏,其中游戏共享公共游戏流软件模块,但是使用不同的游戏演示软件模块来改变游戏的外观和感觉。