Scene graph generation for unlabeled data

    公开(公告)号:US11574155B2

    公开(公告)日:2023-02-07

    申请号:US17226561

    申请日:2021-04-09

    Abstract: Approaches are presented for training and using scene graph generators for transfer learning. A scene graph generation technique can decompose a domain gap into individual types of discrepancies, such as may relate to appearance, label, and prediction discrepancies. These discrepancies can be reduced, at least in part, by aligning the corresponding latent and output distributions using one or more gradient reversal layers (GRLs). Label discrepancies can be addressed using self-pseudo-statistics collected from target data. Pseudo statistic-based self-learning and adversarial techniques can be used to manage these discrepancies without the need for costly supervision from a real-world dataset.

    MOTION PREDICTION USING ONE OR MORE NEURAL NETWORKS

    公开(公告)号:US20220230376A1

    公开(公告)日:2022-07-21

    申请号:US17611763

    申请日:2020-05-15

    Abstract: Animation can be generated with a high perceptive quality by utilizing a trained neural network that takes as input a current state of a virtual character to be animated and predict how this character would appear in one or more subsequent frames. Such a process can be performed recursively to generate the data for these frames. During training, each frame of a generated sequence can be predicted from a result for a previous frame, and this generated sequence can be compared with a ground truth sequence using a generative network. Differences between the ground truth and generated animation sequences can be minimized, whereby a specific objective function does not need to be manually defined. Minimizing differences between the generated animation sequences and ground truth sequences during training improves the quality of network predictions for single frames at inference time.

    SCENE GRAPH GENERATION FOR UNLABELED DATA

    公开(公告)号:US20210374489A1

    公开(公告)日:2021-12-02

    申请号:US17226561

    申请日:2021-04-09

    Abstract: Approaches are presented for training and using scene graph generators for transfer learning. A scene graph generation technique can decompose a domain gap into individual types of discrepancies, such as may relate to appearance, label, and prediction discrepancies. These discrepancies can be reduced, at least in part, by aligning the corresponding latent and output distributions using one or more gradient reversal layers (GRLs). Label discrepancies can be addressed using self-pseudo-statistics collected from target data. Pseudo statistic-based self-learning and adversarial techniques can be used to manage these discrepancies without the need for costly supervision from a real-world dataset.

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