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公开(公告)号:US20200058154A1
公开(公告)日:2020-02-20
申请号:US16662539
申请日:2019-10-24
Applicant: NVIDIA Corporation
Inventor: Lutz Kettner , Jan Jordan
IPC: G06T15/04 , G06T15/50 , G06F16/901 , G06T15/00 , G06F17/50
Abstract: A method, computer readable medium, and system are disclosed for implementing automatic level-of-detail for physically-based materials. The method includes the steps of identifying a declarative representation of a material to be rendered, creating a reduced complexity declarative representation of the material by applying one or more term rewriting rules to the declarative representation of the material, and returning the reduced complexity declarative representation of the material.
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公开(公告)号:US10891775B2
公开(公告)日:2021-01-12
申请号:US16662539
申请日:2019-10-24
Applicant: NVIDIA Corporation
Inventor: Lutz Kettner , Jan Jordan
IPC: G06T15/04 , G06T15/00 , G06F16/901 , G06T15/50 , G06F30/20
Abstract: A method, computer readable medium, and system are disclosed for implementing automatic level-of-detail for physically-based materials. The method includes the steps of identifying a declarative representation of a material to be rendered, creating a reduced complexity declarative representation of the material by applying one or more term rewriting rules to the declarative representation of the material, and returning the reduced complexity declarative representation of the material.
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公开(公告)号:US09947132B2
公开(公告)日:2018-04-17
申请号:US13841016
申请日:2013-03-15
Applicant: Nvidia Corporation
Inventor: Lutz Kettner , Hakan Andersson , Michael Beck , Robert Hoedicke , Jan Jordan , Andy Kopra , Steven Parker , Matthias Raab , Daniel Seibert , Rajko Yasui-Schoeffel
CPC classification number: G06T15/506 , G06T15/04
Abstract: A material representation data structure and a method of representing a material for digital image synthesis. The data structure may be embodied in a graphics processing subsystem, including: (1) a memory configured to store a material representation data structure according to which a material is declaratively represented by a property indicative of an interaction between the material and light, and (2) a processor operable to gain access to the memory and employ the property in a rendering procedure defined independent of the material representation data structure and designed to effect the interaction.
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公开(公告)号:US20210110593A1
公开(公告)日:2021-04-15
申请号:US17131472
申请日:2020-12-22
Applicant: NVIDIA Corporation
Inventor: Lutz Kettner , Jan Jordan
IPC: G06T15/04 , G06T15/00 , G06F16/901 , G06T15/50 , G06F30/20
Abstract: A method, computer readable medium, and system are disclosed for implementing automatic level-of-detail for physically-based materials. The method includes the steps of identifying a declarative representation of a material to be rendered, creating a reduced complexity declarative representation of the material by applying one or more term rewriting rules to the declarative representation of the material, and returning the reduced complexity declarative representation of the material.
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公开(公告)号:US20230111901A1
公开(公告)日:2023-04-13
申请号:US18070298
申请日:2022-11-28
Applicant: NVIDIA Corporation
Inventor: Lutz Kettner , Jan Jordan
IPC: G06T15/04 , G06T15/00 , G06F16/901 , G06T15/50 , G06F30/20
Abstract: A method, computer readable medium, and system are disclosed for implementing automatic level-of-detail for physically-based materials. The method includes the steps of identifying a declarative representation of a material to be rendered, creating a reduced complexity declarative representation of the material by applying one or more term rewriting rules to the declarative representation of the material, and returning the reduced complexity declarative representation of the material.
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公开(公告)号:US11514637B2
公开(公告)日:2022-11-29
申请号:US17131472
申请日:2020-12-22
Applicant: NVIDIA Corporation
Inventor: Lutz Kettner , Jan Jordan
IPC: G06T15/04 , G06T15/00 , G06F16/901 , G06T15/50 , G06F30/20
Abstract: A method, computer readable medium, and system are disclosed for implementing automatic level-of-detail for physically-based materials. The method includes the steps of identifying a declarative representation of a material to be rendered, creating a reduced complexity declarative representation of the material by applying one or more term rewriting rules to the declarative representation of the material, and returning the reduced complexity declarative representation of the material.
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公开(公告)号:US20180165868A1
公开(公告)日:2018-06-14
申请号:US15599320
申请日:2017-05-18
Applicant: NVIDIA Corporation
Inventor: Lutz Kettner , Jan Jordan
CPC classification number: G06T15/04 , G06F16/9024 , G06F17/5009 , G06T15/005 , G06T15/506
Abstract: A method, computer readable medium, and system are disclosed for implementing automatic level-of-detail for physically-based materials. The method includes the steps of identifying a declarative representation of a material to be rendered, creating a reduced complexity declarative representation of the material by applying one or more term rewriting rules to the declarative representation of the material, and returning the reduced complexity declarative representation of the material.
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