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公开(公告)号:US09947132B2
公开(公告)日:2018-04-17
申请号:US13841016
申请日:2013-03-15
Applicant: Nvidia Corporation
Inventor: Lutz Kettner , Hakan Andersson , Michael Beck , Robert Hoedicke , Jan Jordan , Andy Kopra , Steven Parker , Matthias Raab , Daniel Seibert , Rajko Yasui-Schoeffel
CPC classification number: G06T15/506 , G06T15/04
Abstract: A material representation data structure and a method of representing a material for digital image synthesis. The data structure may be embodied in a graphics processing subsystem, including: (1) a memory configured to store a material representation data structure according to which a material is declaratively represented by a property indicative of an interaction between the material and light, and (2) a processor operable to gain access to the memory and employ the property in a rendering procedure defined independent of the material representation data structure and designed to effect the interaction.
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公开(公告)号:US10269166B2
公开(公告)日:2019-04-23
申请号:US15434874
申请日:2017-02-16
Applicant: Nvidia Corporation
Inventor: Enzo Catalano , Rajko Yasui-Schoeffel , Ken Dahm , Nikolaus Binder , Alexander Keller
Abstract: A method, a computer program, and a production renderer for accelerating a rendering process of an image are provided. In one embodiment, the method includes intercepting a first invocation of a function from a custom shader during a rendering process of an image, computing a result of the function employing a processor, and returning the result to the custom shader in response to a second invocation of the function during the rendering process.
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公开(公告)号:US20170236322A1
公开(公告)日:2017-08-17
申请号:US15434874
申请日:2017-02-16
Applicant: Nvidia Corporation
Inventor: Enzo Catalano , Rajko Yasui-Schoeffel , Ken Dahm , Nikolaus Binder , Alexander Keller
CPC classification number: G06T15/005 , G06T15/06
Abstract: A method, a computer program, and a production renderer for accelerating a rendering process of an image are provided. In one embodiment, the method includes intercepting a first invocation of a function from a custom shader during a rendering process of an image, computing a result of the function employing a processor, and returning the result to the custom shader in response to a second invocation of the function during the rendering process.
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