摘要:
A gaming environment includes portable transaction/tracking devices for rendering services and tracking game play. In one embodiment, the gaming environment includes at least one table game and a portable transaction interface capable of receiving and sending information over a wireless communication link to/from a player tracking server adapted to store player identification and player game play data. One embodiment of a method comprises the tracking of player game play in such a gaming environment using the portable transaction device or interface. Player identification information and player game play data is input to the portable transaction device and transmitted to the player tracking server for association with a player's rating file. Graphical information may be generated and displayed to the user of the portable transaction device regarding the gaming environment. This information may be used by the user to identify players or their location.
摘要:
A system for tracking a player session is provided, having a portable transaction device with an input device for receiving input for player characterization information for the player and a first network interface. A gaming server may have a second network interface configured for communication with the portable transaction device, a logic system, and a storage system. The storage system may be used for storing at least the following according to commands from the logic system: a player identification database including player characterization information received from the portable transaction device via the second network interface, a unique identifier database having a unique identifier assigned to the player, the unique identifier paired with the player characterization information for the player, and a wagering location database having at least one wagering location, the at least one wagering location paired with the unique identifier to track the player session.
摘要:
A system for tracking a player session is provided, having a portable transaction device with an input device for receiving input for player characterization information for the player and a first network interface. A gaming server may have a second network interface configured for communication with the portable transaction device, a logic system, and a storage system. The storage system may be used for storing at least the following according to commands from the logic system: a player identification database including player characterization information received from the portable transaction device via the second network interface, a unique identifier database having a unique identifier assigned to the player, the unique identifier paired with the player characterization information for the player, and a wagering location database having at least one wagering location, the at least one wagering location paired with the unique identifier to track the player session.
摘要:
A gaming environment includes portable transaction/tracking devices for rendering services and tracking game play. In one embodiment, the gaming environment includes at least one table game and a portable transaction interface capable of receiving and sending information over a wireless communication link to/from a player tracking server adapted to store player identification and player game play data. One embodiment of a method comprises the tracking of player game play in such a gaming environment using the portable transaction device or interface. Player identification information and player game play data is input to the portable transaction device and transmitted to the player tracking server for association with a player's rating file. Graphical information may be generated and displayed to the user of the portable transaction device regarding the gaming environment. This information may be used by the user to identify players or their location.
摘要:
A gaming terminal data repository (GTDR) for storing game software components and transaction information for gaming machine and gaming terminals is disclosed. A system database is partitioned according to different gaming entities allowing game software component configurations of particular gaming terminals to be easily analyzed and modified. Game software components for gaming terminals connected to the GTDR may be automatically updated using various triggers. System gaming machines may utilize a combination of game software components residing on the gaming machine and those received from the GTDR. A library of preset gaming terminal configurations can be stored at the system database, where each such preset configuration includes specific settings for each of a plurality of gaming terminal setting categories. Gaming terminals can be configured remotely using the GTDR, and possibly one or more of the stored preset gaming terminal configurations.
摘要:
A gaming environment includes portable transaction/tracking devices for rendering services and tracking game play. In one embodiment, the gaming environment includes at least one table game and a portable transaction interface capable of receiving and sending information over a wireless communication link to/from a player tracking server adapted to store player identification and player game play data. One embodiment of a method comprises the tracking of player game play in such a gaming environment using the portable transaction device or interface. Player identification information and player game play data is input to the portable transaction device and transmitted to the player tracking server for association with a player's rating file. Graphical information may be generated and displayed to the user of the portable transaction device regarding the gaming environment. This information may be used by the user to identify players or their location.
摘要:
Embodiments disclosed herein concern dealer control for gaming establishments, such as casinos. Using an electronic management system, authentication and authorization of dealers can be provided in a controlled manner that complies with predetermined rules. The predetermined rules can implement business or governmental restrictions on dealers, gaming apparatus or gaming. Gaming devices that are operated by dealers can also be controlled by an electronic management system. Through such electronic control, gaming apparatus can be controlled to be placed in a locked or unlocked condition. The electronic control system can also provide or facilitate monitoring of dealer status and actions and/or gaming apparatus status and events. Further, the electronic control system can provide notification, such as alerts, to dealers, managers and/or players.
摘要:
Disclosed are electronic gaming machines, methods and systems for gaming device configuration and gaming device software distribution. An electronic gaming machine is configured to detect whether a primary portable storage device is in communication with the electronic gaming machine. The primary portable storage device may be configured to store a boot image. The boot image may include a boot code, an operating system, and a framework application. The framework application may be configured to search and execute a pluggable module according to instructions provided by the pluggable module. The framework application may also include instructions configured to determine whether at least one of the one or more pluggable modules includes a signature and execute the at least one pluggable module when it is determined that the at least one pluggable module includes the signature.
摘要:
A gaming terminal data repository (GTDR) for storing game software components and transaction information for gaming machine and gaming terminals is disclosed. A system database is partitioned according to different gaming entities allowing game software component configurations of particular gaming terminals to be easily analyzed and modified. Game software components for gaming terminals connected to the GTDR may be automatically updated using various triggers. System gaming machines may utilize a combination of game software components residing on the gaming machine and those received from the GTDR. A library of preset gaming terminal configurations can be stored at the system database, where each such preset configuration includes specific settings for each of a plurality of gaming terminal setting categories. Gaming terminals can be configured remotely using the GTDR, and possibly one or more of the stored preset gaming terminal configurations.
摘要:
A gaming terminal data repository (GTDR) for storing game software components and transaction information for gaming machine and gaming terminals is disclosed. A system database is partitioned according to different gaming entities allowing game software component configurations of particular gaming terminals to be easily analyzed and modified. Game software components for gaming terminals connected to the GTDR may be automatically updated using various triggers. System gaming machines may utilize a combination of game software components residing on the gaming machine and those received from the GTDR. A library of preset gaming terminal configurations can be stored at the system database, where each such preset configuration includes specific settings for each of a plurality of gaming terminal setting categories. Gaming terminals can be configured remotely using the GTDR, and possibly one or more of the stored preset gaming terminal configurations.