AUTHENTICATION AND VALIDATION SYSTEMS FOR GAMING DEVICES
    1.
    发明申请
    AUTHENTICATION AND VALIDATION SYSTEMS FOR GAMING DEVICES 审中-公开
    游戏设备的验证和验证系统

    公开(公告)号:US20100062844A1

    公开(公告)日:2010-03-11

    申请号:US12619639

    申请日:2009-11-16

    IPC分类号: A63F9/24

    摘要: Systems and methods for authenticating and validating a device are disclosed herein. In one method, a manifest file is created for a gaming component, wherein the manifest file includes contents of each file from the gaming component. A digital signature is generated for each file from the gaming component, wherein the digital signature is created by using the contents of each file. Each digital signature is saved with each file in the manifest file. A digital signature calculation is performed on a file accessed during a bootup process. The contents of the accessed file are validated by comparing the calculated digital signature to the saved digital signature, and an error message is presented on a video display when the contents of the accessed file is not validated.

    摘要翻译: 本文公开了用于认证和验证设备的系统和方法。 在一种方法中,为游戏组件创建清单文件,其中清单文件包括来自游戏组件的每个文件的内容。 为来自游戏组件的每个文件生成数字签名,其中通过使用每个文件的内容来创建数字签名。 每个数字签名与清单文件中的每个文件一起保存。 对在启动过程中访问的文件执行数字签名计算。 所访问的文件的内容通过将计算的数字签名与保存的数字签名进行比较来验证,并且当访问文件的内容未被验证时,在视频显示器上呈现错误消息。

    ROM BIOS BASED TRUSTED ENCRYPTED OPERATING SYSTEM
    2.
    发明申请
    ROM BIOS BASED TRUSTED ENCRYPTED OPERATING SYSTEM 失效
    ROM基于BIOS的基于加密的加密操作系统

    公开(公告)号:US20090013166A1

    公开(公告)日:2009-01-08

    申请号:US12014023

    申请日:2008-01-14

    IPC分类号: G06F15/177 H04L9/14 H04L9/00

    摘要: There is disclosed a device, system, and method for a ROM BIOS based trusted encrypted operating system for use in a gaming environment. The gaming device includes a ROM storing a BIOS, a secure loader, an encrypted operating system, and a decryption key for decrypting the encrypted operating system. The decryption key is partitioned and scattered about the secure loader. The method includes initializing the BIOS, locating the decryption key, decrypting the encrypted operating system with the encryption key, verifying a plurality of check codes, and transferring control to the operating system. The check codes are verified responsive to decrypting the encrypted operating system. The check codes are dispersed about the operating system and are unrelated to the operating system. Control is transferred to the operating system responsive to verifying the check codes.

    摘要翻译: 公开了一种用于在游戏环境中使用的基于ROM BIOS的可信加密操作系统的装置,系统和方法。 游戏装置包括存储BIOS的ROM,安全加载器,加密操作系统和用于解密加密的操作系统的解密密钥。 解密密钥对安全装载机进行分区和分散。 该方法包括初始化BIOS,定位解密密钥,使用加密密钥解密加密的操作系统,验证多个检查码,以及将控制传送到操作系统。 响应于解密加密的操作系统来校验检验码。 检查码分散在操作系统上,与操作系统无关。 响应于验证检查码,控制被传送到操作系统。

    BROWSER MANAGER, GAMING MACHINE, GAMING NETWORK, AND SYSTEM
    3.
    发明申请
    BROWSER MANAGER, GAMING MACHINE, GAMING NETWORK, AND SYSTEM 有权
    浏览器管理员,游戏机,游戏网络和系统

    公开(公告)号:US20120172134A1

    公开(公告)日:2012-07-05

    申请号:US13403818

    申请日:2012-02-23

    IPC分类号: A63F9/24

    CPC分类号: H04L67/38 H04L67/12

    摘要: An integrated browser manager and networked gaming system that provides server based dynamic content onto a content display area of one or more gaming machines is disclosed. The system includes: a browser manager, one or more application servers connected to the browser manager by a server-to-server (S2S) server and S2S web service, and one or more gaming machines are connected to the browser manager by a game-to-server (G2S) server and G2S web service. The browser manager includes a user interface application and a core service, wherein the user interface application generates a user interface display on a user control station. Each gaming machine includes a network interface to receive external content from the application server via the browser manager, and a content display area for displaying the external content.

    摘要翻译: 公开了一种在一个或多个游戏机的内容显示区域上提供基于服务器的动态内容的集成浏览器管理器和联网游戏系统。 该系统包括:浏览器管理器,由服务器到服务器(S2S)服务器和S2S web服务器连接到浏览器管理器的一个或多个应用服务器,以及一个或多个游戏机通过游戏机连接到浏览器管理器, 服务器(G2S)服务器和G2S Web服务。 浏览器管理器包括用户界面应用程序和核心服务,其中用户界面应用程序在用户控制站上生成用户界面显示。 每个游戏机包括经由浏览器管理器从应用服务器接收外部内容的网络接口和用于显示外部内容的内容显示区域。

    BROWSER MANAGER, GAMING MACHINE, GAMING NETWORK, AND METHOD
    8.
    发明申请
    BROWSER MANAGER, GAMING MACHINE, GAMING NETWORK, AND METHOD 有权
    浏览器管理员,游戏机,游戏网络和方法

    公开(公告)号:US20090209350A1

    公开(公告)日:2009-08-20

    申请号:US12267452

    申请日:2008-11-07

    IPC分类号: A63F9/24

    摘要: An integrated browser manager and networked gaming method for providing server based dynamic content onto a content display area of one or more gaming machines is disclosed. The method includes: receiving incoming message queues, and after message receipt, processing the message and sending back reply message, if needed; converting incoming messages to a browser manager message with respect to browser manager schema and processing the commands; validating incoming message data with the available data in a database and if any inconsistent data found, building and sending a negative acknowledgement response back to a client; saving command data information that is determined to relevant tables in the database; logging information messages and error messages to log file; logging incoming and outgoing messages to log files, wherein messages are logged to a message log file, wherein a data table stores information about commands received, commands processed, commands sent to gaming machines, and responses received from gaming machines; and enabling an ID provider class to generate the required new ID from ID provider data table by incrementing the relevant key id based on category and key name.

    摘要翻译: 公开了一种用于在一个或多个游戏机的内容显示区域上提供基于服务器的动态内容的集成浏览器管理器和联网游戏方法。 该方法包括:接收进入的消息队列,消息接收之后,处理消息并发回回应消息; 将传入的消息转换为与浏览器管理器模式相关的浏览器管理器消息并处理命令; 使用数据库中的可用数据验证传入的消息数据,并且如果发现任何不一致的数据,建立并向客户端发送否定的确认响应; 保存对数据库中的相关表确定的命令数据信息; 记录信息消息和错误消息到日志文件; 将传入和传出的消息记录到日志文件,其中消息被记录到消息日志文件,其中数据表存储关于所接收的命令,处理的命令,发送给游戏机的命令以及从游戏机接收的响应的信息; 并且通过根据类别和密钥名称增加相关密钥ID,使得ID提供者类能够从ID提供者数据表生成所需的新ID。

    BROWSER MANAGER, GAMING MACHINE, GAMING NETWORK, AND SYSTEM
    9.
    发明申请
    BROWSER MANAGER, GAMING MACHINE, GAMING NETWORK, AND SYSTEM 有权
    浏览器管理员,游戏机,游戏网络和系统

    公开(公告)号:US20090062017A1

    公开(公告)日:2009-03-05

    申请号:US12267477

    申请日:2008-11-07

    IPC分类号: A63F9/24

    CPC分类号: H04L67/38 H04L67/12

    摘要: An integrated browser manager and networked gaming system that provides server based dynamic content onto a content display area of one or more gaming machines is disclosed. The system includes: a browser manager, one or more application servers connected to the browser manager by a server-to-server (S2S) server and S2S web service, and one or more gaming machines are connected to the browser manager by a game-to-server (G2S) server and G2S web service. The browser manager includes a user interface application and a core service, wherein the user interface application generates a user interface display on a user control station. Each gaming machine includes a network interface to receive external content from the application server via the browser manager, and a content display area for displaying the external content.

    摘要翻译: 公开了一种在一个或多个游戏机的内容显示区域上提供基于服务器的动态内容的集成浏览器管理器和联网游戏系统。 该系统包括:浏览器管理器,由服务器到服务器(S2S)服务器和S2S web服务器连接到浏览器管理器的一个或多个应用服务器,以及一个或多个游戏机通过游戏机连接到浏览器管理器, 服务器(G2S)服务器和G2S Web服务。 浏览器管理器包括用户界面应用程序和核心服务,其中用户界面应用程序在用户控制站上生成用户界面显示。 每个游戏机包括用于经由浏览器管理器从应用服务器接收外部内容的网络接口和用于显示外部内容的内容显示区域。

    Serial Peripheral Interface BIOS System and Method
    10.
    发明申请
    Serial Peripheral Interface BIOS System and Method 审中-公开
    串行外设接口BIOS系统和方法

    公开(公告)号:US20110119474A1

    公开(公告)日:2011-05-19

    申请号:US12619654

    申请日:2009-11-16

    IPC分类号: G06F15/177

    CPC分类号: G06F8/65

    摘要: Various embodiments disclosed herein are directed to a serial peripheral interface-based (SPI-based) BIOS system for improved upgrading of a BIOS software image in a gaming machine. The system includes a flash BIOS chip and a SPI BIOS chip. The flash BIOS chip is operable to be written to by an Intel chipset for storage of an onboard Ethernet controller's information, wherein the flash BIOS chip may contain a new BIOS software image. The SPI BIOS chip comprises a traditional BIOS including gaming extensions to the BIOS. The SPI BIOS chip can be disabled from write actions at a jumper/circuit level. When a SPI BIOS write enable jumper circuit is ON, a write protect pin of the serial peripheral interface BIOS is in the disabled state. In this regard, when the write protect pin is in the disabled state, the SPI BIOS content may be updated to the new BIOS software image from a BIOS install compact flash. When the BIOS write enable jumper circuit is OFF, the write protect pin of the serial peripheral interface BIOS is in enabled state. In this regard, when the write protect pin is in the enabled state the serial peripheral interface BIOS content cannot be updated

    摘要翻译: 本文公开的各种实施例涉及一种用于改进游戏机中的BIOS软件图像升级的基于串行外围接口(SPI)的BIOS系统。 该系统包括闪存BIOS芯片和SPI BIOS芯片。 闪存BIOS芯片可操作以由英特尔芯片组写入以存储板载以太网控制器的信息,其中闪存BIOS芯片可以包含新的BIOS软件映像。 SPI BIOS芯片包括传统的BIOS,包括BIOS的游戏扩展。 可以在跳线/电路级别对SPI BIOS芯片进行写操作。 当SPI BIOS写入使能跳线电路为ON时,串行外设接口BIOS的写保护引脚处于禁止状态。 在这方面,当写保护引脚处于禁止状态时,SPI BIOS内容可能会从BIOS安装Compact Flash更新到新的BIOS软件映像。 当BIOS写使能跳线电路为OFF时,串行外设接口BIOS的写保护引脚处于使能状态。 在这方面,当写保护引脚处于使能状态时,无法更新串行外设接口BIOS内容