AUTHENTICATION AND VALIDATION SYSTEMS FOR GAMING DEVICES
    1.
    发明申请
    AUTHENTICATION AND VALIDATION SYSTEMS FOR GAMING DEVICES 审中-公开
    游戏设备的验证和验证系统

    公开(公告)号:US20100062844A1

    公开(公告)日:2010-03-11

    申请号:US12619639

    申请日:2009-11-16

    IPC分类号: A63F9/24

    摘要: Systems and methods for authenticating and validating a device are disclosed herein. In one method, a manifest file is created for a gaming component, wherein the manifest file includes contents of each file from the gaming component. A digital signature is generated for each file from the gaming component, wherein the digital signature is created by using the contents of each file. Each digital signature is saved with each file in the manifest file. A digital signature calculation is performed on a file accessed during a bootup process. The contents of the accessed file are validated by comparing the calculated digital signature to the saved digital signature, and an error message is presented on a video display when the contents of the accessed file is not validated.

    摘要翻译: 本文公开了用于认证和验证设备的系统和方法。 在一种方法中,为游戏组件创建清单文件,其中清单文件包括来自游戏组件的每个文件的内容。 为来自游戏组件的每个文件生成数字签名,其中通过使用每个文件的内容来创建数字签名。 每个数字签名与清单文件中的每个文件一起保存。 对在启动过程中访问的文件执行数字签名计算。 所访问的文件的内容通过将计算的数字签名与保存的数字签名进行比较来验证,并且当访问文件的内容未被验证时,在视频显示器上呈现错误消息。

    ROM BIOS based trusted encrypted operating system
    2.
    发明授权
    ROM BIOS based trusted encrypted operating system 失效
    ROM基于BIOS的可信加密操作系统

    公开(公告)号:US08429389B2

    公开(公告)日:2013-04-23

    申请号:US12014023

    申请日:2008-01-14

    IPC分类号: G06F21/00

    摘要: There is disclosed a device, system, and method for a ROM BIOS based trusted encrypted operating system for use in a gaming environment. The gaming device includes a ROM storing a BIOS, a secure loader, an encrypted operating system, and a decryption key for decrypting the encrypted operating system. The decryption key is partitioned and scattered about the secure loader. The method includes initializing the BIOS, locating the decryption key, decrypting the encrypted operating system with the encryption key, verifying a plurality of check codes, and transferring control to the operating system. The check codes are verified responsive to decrypting the encrypted operating system. The check codes are dispersed about the operating system and are unrelated to the operating system. Control is transferred to the operating system responsive to verifying the check codes.

    摘要翻译: 公开了一种用于在游戏环境中使用的基于ROM BIOS的可信加密操作系统的装置,系统和方法。 游戏装置包括存储BIOS的ROM,安全加载器,加密操作系统和用于解密加密的操作系统的解密密钥。 解密密钥对安全装载机进行分区和分散。 该方法包括初始化BIOS,定位解密密钥,使用加密密钥解密加密的操作系统,验证多个检查码,以及将控制传送到操作系统。 响应于解密加密的操作系统来校验检验码。 检查码分散在操作系统上,与操作系统无关。 响应于验证检查码,控制被传送到操作系统。

    ROM BIOS based trusted encrypted operating system
    3.
    发明授权
    ROM BIOS based trusted encrypted operating system 有权
    ROM基于BIOS的可信加密操作系统

    公开(公告)号:US08171275B2

    公开(公告)日:2012-05-01

    申请号:US12014037

    申请日:2008-01-14

    IPC分类号: G06F9/00

    摘要: There is disclosed a device, system, and method for a ROM BIOS based trusted encrypted operating system for use in a gaming environment. The gaming device includes a ROM storing a BIOS, a secure loader, an encrypted operating system, and a decryption key for decrypting the encrypted operating system. The decryption key is partitioned and scattered about the secure loader. The method includes initializing the BIOS, locating the decryption key, decrypting the encrypted operating system with the encryption key, verifying a plurality of check codes, and transferring control to the operating system. The check codes are verified responsive to decrypting the encrypted operating system. The check codes are dispersed about the operating system and are unrelated to the operating system. Control is transferred to the operating system responsive to verifying the check codes.

    摘要翻译: 公开了一种用于在游戏环境中使用的基于ROM BIOS的可信加密操作系统的装置,系统和方法。 游戏装置包括存储BIOS的ROM,安全加载器,加密操作系统和用于解密加密的操作系统的解密密钥。 解密密钥对安全装载机进行分区和分散。 该方法包括初始化BIOS,定位解密密钥,使用加密密钥解密加密的操作系统,验证多个检查码,以及将控制传送到操作系统。 响应于解密加密的操作系统来校验检验码。 检查码分散在操作系统上,与操作系统无关。 响应于验证检查码,控制被传送到操作系统。

    ROM BIOS BASED TRUSTED ENCRYPTED OPERATING SYSTEM
    4.
    发明申请
    ROM BIOS BASED TRUSTED ENCRYPTED OPERATING SYSTEM 失效
    ROM基于BIOS的基于加密的加密操作系统

    公开(公告)号:US20090013166A1

    公开(公告)日:2009-01-08

    申请号:US12014023

    申请日:2008-01-14

    IPC分类号: G06F15/177 H04L9/14 H04L9/00

    摘要: There is disclosed a device, system, and method for a ROM BIOS based trusted encrypted operating system for use in a gaming environment. The gaming device includes a ROM storing a BIOS, a secure loader, an encrypted operating system, and a decryption key for decrypting the encrypted operating system. The decryption key is partitioned and scattered about the secure loader. The method includes initializing the BIOS, locating the decryption key, decrypting the encrypted operating system with the encryption key, verifying a plurality of check codes, and transferring control to the operating system. The check codes are verified responsive to decrypting the encrypted operating system. The check codes are dispersed about the operating system and are unrelated to the operating system. Control is transferred to the operating system responsive to verifying the check codes.

    摘要翻译: 公开了一种用于在游戏环境中使用的基于ROM BIOS的可信加密操作系统的装置,系统和方法。 游戏装置包括存储BIOS的ROM,安全加载器,加密操作系统和用于解密加密的操作系统的解密密钥。 解密密钥对安全装载机进行分区和分散。 该方法包括初始化BIOS,定位解密密钥,使用加密密钥解密加密的操作系统,验证多个检查码,以及将控制传送到操作系统。 响应于解密加密的操作系统来校验检验码。 检查码分散在操作系统上,与操作系统无关。 响应于验证检查码,控制被传送到操作系统。

    ROM BIOS BASED TRUSTED ENCRYPTED OPERATING SYSTEM
    7.
    发明申请
    ROM BIOS BASED TRUSTED ENCRYPTED OPERATING SYSTEM 有权
    ROM基于BIOS的基于加密的加密操作系统

    公开(公告)号:US20080172557A1

    公开(公告)日:2008-07-17

    申请号:US12014037

    申请日:2008-01-14

    IPC分类号: G06F9/00

    摘要: There is disclosed a device, system, and method for a ROM BIOS based trusted encrypted operating system for use in a gaming environment. The gaming device includes a ROM storing a BIOS, a secure loader, an encrypted operating system, and a decryption key for decrypting the encrypted operating system. The decryption key is partitioned and scattered about the secure loader. The method includes initializing the BIOS, locating the decryption key, decrypting the encrypted operating system with the encryption key, verifying a plurality of check codes, and transferring control to the operating system. The check codes are verified responsive to decrypting the encrypted operating system. The check codes are dispersed about the operating system and are unrelated to the operating system. Control is transferred to the operating system responsive to verifying the check codes.

    摘要翻译: 公开了一种用于在游戏环境中使用的基于ROM BIOS的可信加密操作系统的装置,系统和方法。 游戏装置包括存储BIOS的ROM,安全加载器,加密操作系统和用于解密加密的操作系统的解密密钥。 解密密钥对安全装载机进行分区和分散。 该方法包括初始化BIOS,定位解密密钥,使用加密密钥解密加密的操作系统,验证多个检查码,以及将控制传送到操作系统。 响应于解密加密的操作系统来校验检验码。 检查码分散在操作系统上,与操作系统无关。 响应于验证检查码,控制被传送到操作系统。

    Networked gaming system having a browser manager
    10.
    发明授权
    Networked gaming system having a browser manager 有权
    具有浏览器管理器的网络游戏系统

    公开(公告)号:US08943185B2

    公开(公告)日:2015-01-27

    申请号:US13403818

    申请日:2012-02-23

    CPC分类号: H04L67/38 H04L67/12

    摘要: An integrated browser manager and networked gaming system that provides server based dynamic content onto a content display area of one or more gaming machines is disclosed. The system includes: a browser manager, one or more application servers connected to the browser manager by a server-to-server (S2S) server and S2S web service, and one or more gaming machines are connected to the browser manager by a game-to-server (G2S) server and G2S web service. The browser manager includes a user interface application and a core service, wherein the user interface application generates a user interface display on a user control station. Each gaming machine includes a network interface to receive external content from the application server via the browser manager, and a content display area for displaying the external content.

    摘要翻译: 公开了一种在一个或多个游戏机的内容显示区域上提供基于服务器的动态内容的集成浏览器管理器和联网游戏系统。 该系统包括:浏览器管理器,由服务器到服务器(S2S)服务器和S2S web服务器连接到浏览器管理器的一个或多个应用服务器,以及一个或多个游戏机通过游戏机连接到浏览器管理器, 服务器(G2S)服务器和G2S Web服务。 浏览器管理器包括用户界面应用程序和核心服务,其中用户界面应用程序在用户控制站上生成用户界面显示。 每个游戏机包括用于经由浏览器管理器从应用服务器接收外部内容的网络接口和用于显示外部内容的内容显示区域。