Method for controlling and requesting information from displaying multimedia
    3.
    发明申请
    Method for controlling and requesting information from displaying multimedia 有权
    用于控制和请求显示多媒体信息的方法

    公开(公告)号:US20120019684A1

    公开(公告)日:2012-01-26

    申请号:US13138269

    申请日:2009-01-30

    CPC classification number: G06K9/00335 G06F3/017 G06K9/00228

    Abstract: The invention provides a robust method to control interactive media using gestures. A method to retrieve metadata information from a multimedia outlet device, wherein the method follows the steps: (1) extracting image hot spot areas in a current captured image using face detection, (2) detecting a human gesture directive in at least one image hot spot area using gesture recognition, (3) determining if the gesture directive matches a pre-assigned command to a rich interaction module, (4) sending a signal to a rich interaction module corresponding to the pre-assigned command detected, (5) extracting a media image hot spot area from electrical signals sent from the multimedia, (6) matching any detected human gestures in at least one image hot spot area using gesture recognition with a specific pixel on a device screen, and (7) retrieving information from metadata assigned to an area of pixels on the screen.

    Abstract translation: 本发明提供了使用手势控制交互式媒体的可靠方法。 一种从多媒体出口设备检索元数据信息的方法,其中该方法遵循以下步骤:(1)使用人脸检测提取当前拍摄图像中的图像热点区域,(2)在至少一个图像中检测人类手势指令热 (3)确定手势指令是否与预先分配的命令匹配到丰富的交互模块,(4)将信号发送到与检测到的预分配命令相对应的丰富交互模块,(5)提取 来自多媒体发送的电信号的媒体图像热点区域,(6)使用在设备屏幕上的特定像素的手势识别在至少一个图像热点区域中匹配任何检测到的人类手势,以及(7)从元数据中检索信息 分配给屏幕上的像素区域。

    METHOD TO CONTROL MEDIA WITH FACE DETECTION AND HOT SPOT MOTION
    4.
    发明申请
    METHOD TO CONTROL MEDIA WITH FACE DETECTION AND HOT SPOT MOTION 审中-公开
    用面部检测和热点运动控制媒体的方法

    公开(公告)号:US20110273551A1

    公开(公告)日:2011-11-10

    申请号:US13138190

    申请日:2009-01-21

    CPC classification number: G06F3/017 G06K9/00355 G06K9/3233

    Abstract: The invention relates to a robust method to control interactive media using gestures. A method of controlling a multimedia device, using face detection and (hot spot) motion, providing robust accuracy in issued commands, wherein the method involves the following steps: extracting a hot spot area using a current captured image (Ci), calculate and analyze the difference between the current captured image (Ci) and a previous captured image (Ci−1), resulting in Di, applying an erosion on the Di to remove small areas, applying extracted (hot spot) motion areas as masks to filter out non-hot spot area motion, add Di to build a motion image, find the largest x, y and the smallest x, y coordinates of all the detected motion connected components, denote each as Ix, Iy, sx and sy, and perform an algorithm to determine if a hand gesture represents a command to control a multimedia device.

    Abstract translation: 本发明涉及使用手势控制交互式媒体的鲁棒方法。 一种使用面部检测和(热点)运动来控制多媒体设备的方法,在发出的命令中提供鲁棒的准确性,其中该方法包括以下步骤:使用当前拍摄图像(Ci)提取热点区域,计算和分析 当前拍摄图像(Ci)与先前拍摄图像(Ci-1)之间的差异,导致Di,在Di上施加侵蚀以去除小区域,应用提取的(热点)运动区域作为掩模, - 点光区运动,添加Di构建运动图像,找到所有检测到的运动连接分量的最大x,y和最小x,y坐标,表示为Ix,Iy,sx和sy,并执行算法 以确定手势是否表示控制多媒体设备的命令。

    Method for controlling and requesting information from displaying multimedia

    公开(公告)号:US09639744B2

    公开(公告)日:2017-05-02

    申请号:US13138269

    申请日:2009-01-30

    CPC classification number: G06K9/00335 G06F3/017 G06K9/00228

    Abstract: The invention provides a robust method to control interactive media using gestures. A method to retrieve metadata information from a multimedia outlet device, wherein the method follows the steps: (1) extracting image hot spot areas in a current captured image using face detection, (2) detecting a human gesture directive in at least one image hot spot area using gesture recognition, (3) determining if the gesture directive matches a pre-assigned command to a rich interaction module, (4) sending a signal to a rich interaction module corresponding to the pre-assigned command detected, (5) extracting a media image hot spot area from electrical signals sent from the multimedia, (6) matching any detected human gestures in at least one image hot spot area using gesture recognition with a specific pixel on a device screen, and (7) retrieving information from metadata assigned to an area of pixels on the screen.

    GRAPHICS PROCESSING USING TWO-DIMENSIONAL SCISSOR REGIONS
    6.
    发明申请
    GRAPHICS PROCESSING USING TWO-DIMENSIONAL SCISSOR REGIONS 有权
    使用二维分割区域的图形处理

    公开(公告)号:US20120050291A1

    公开(公告)日:2012-03-01

    申请号:US12861890

    申请日:2010-08-24

    CPC classification number: G06T15/30

    Abstract: Aspects of this disclosure are directed to techniques to store values indicative of one or more scissor regions in a scissor buffer. In aspects of this disclosure, a processor may receive two dimensional (2-D) coordinates of a scissor region. The processor may transform the 2-D coordinates into coordinates that include more than two dimensions. The processor may store a value indicative of the scissor region in one or more storage units of the scissor buffer based on the coordinates that include more than two dimensions.

    Abstract translation: 本公开的方面涉及将指示剪刀缓冲器中的一个或多个剪刀区域的值存储的技术。 在本公开的方面,处理器可以接收剪刀区域的二维(2-D)坐标。 处理器可以将二维坐标变换为包括二维以上的坐标。 处理器可以基于包括多于两维的坐标将指示剪刀区域的值存储在剪刀缓冲器的一个或多个存储单元中。

    Graphics processing using two-dimensional scissor regions
    7.
    发明授权
    Graphics processing using two-dimensional scissor regions 有权
    使用二维剪刀区域的图形处理

    公开(公告)号:US09064343B2

    公开(公告)日:2015-06-23

    申请号:US12861890

    申请日:2010-08-24

    CPC classification number: G06T15/30

    Abstract: Aspects of this disclosure are directed to techniques to store values indicative of one or more scissor regions in a scissor buffer. In aspects of this disclosure, a processor may receive two dimensional (2-D) coordinates of a scissor region. The processor may transform the 2-D coordinates into coordinates that include more than two dimensions. The processor may store a value indicative of the scissor region in one or more storage units of the scissor buffer based on the coordinates that include more than two dimensions.

    Abstract translation: 本公开的方面涉及将指示剪刀缓冲器中的一个或多个剪刀区域的值存储的技术。 在本公开的方面,处理器可以接收剪刀区域的二维(2-D)坐标。 处理器可以将二维坐标变换为包括二维以上的坐标。 处理器可以基于包括多于两维的坐标将指示剪刀区域的值存储在剪刀缓冲器的一个或多个存储单元中。

    METHOD AND SYSTEM FOR GENERATING DYNAMIC ADS WITHIN A VIDEO GAME OF A PORTABLE COMPUTING DEVICE
    8.
    发明申请
    METHOD AND SYSTEM FOR GENERATING DYNAMIC ADS WITHIN A VIDEO GAME OF A PORTABLE COMPUTING DEVICE 审中-公开
    在便携式计算设备的视频游戏中产生动态ADS的方法和系统

    公开(公告)号:US20120232988A1

    公开(公告)日:2012-09-13

    申请号:US13181389

    申请日:2011-07-12

    CPC classification number: G06Q30/0241 G06Q30/02 H04N13/366

    Abstract: A method and system for generating and tracking dynamic advertisements within a program, such as a video game, running on a portable computing device (PCD) are described. The method and system include receiving a call from the program for a texture and reviewing an identifier associated with the texture. A graphics driver determines if the identifier associated with the texture matches an identifier in a texture database. The graphics driver then selects a dynamic advertisement from a texture database if the identifier associated with the texture matches the identifier in the texture database. The graphics driver issues commands to the graphics processor so that dynamic advertisement is presented on a screen display. The graphics driver then determines if a video object produced by the program blocks a portion of the dynamic advertisement present on the screen display.

    Abstract translation: 描述了在便携式计算设备(PCD)上运行的诸如视频游戏的程序内生成和跟踪动态广告的方法和系统。 该方法和系统包括从程序接收关于纹理的调用并且查看与纹理相关联的标识符。 图形驱动程序确定与纹理相关联的标识符是否与纹理数据库中的标识符匹配。 然后,如果与纹理相关联的标识符与纹理数据库中的标识符匹配,则图形驱动程序从纹理数据库中选择动态广告。 图形驱动程序向图形处理器发出命令,使得在屏幕显示上呈现动态广告。 然后,图形驱动程序确定由程序产生的视频对象是否阻挡存在于屏幕显示上的动态广告的一部分。

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