摘要:
A target output control section causes, after a game has started, a target which a user needs to achieve in the game to be output. A target output standby section holds the target output by the target output control section on standby based on an achievement status for the target.
摘要:
To provide a game device for enabling a game player to recognize a positional relationship among respective game characters even when the game characters are located densely in an area. A game data update unit (54) carries out a game in which a plurality of player objects appear. A game screen image display control unit (56) displays a game screen image including the image of a player object. However, when player objects numbering a reference number or more are present within a predetermined noted area, the game screen image display control unit (56) restricts displaying of the images of the player objects and instead shows position indicator images having a smaller area than the images in the game screen image.
摘要:
A vehicle navigation apparatus for producing navigation information about a set of road maps, the starting position, current position and destination of a vehicle, a first optimum travel route having the vehicle travel to the destination from the starting position with a shortest driving time interval, and a second optimum travel route having the vehicle travel to the destination from the current position with a shortest driving time interval. The second optimum travel route includes a return travel route having a leading route end junction connected to the first optimum travel route and a trailing end point representative of the current position, and a detour travel route having a detour starting point where the vehicle starts to detour from the first optimum travel route and a detour ending point where the vehicle returns to the first optimum travel route.
摘要:
To provide a game device for enabling a game player to recognize a positional relationship among respective game characters even when the game characters are located densely in an area. A game data update unit (54) carries out a game in which a plurality of player objects appear. A game screen image display control unit (56) displays a game screen image including the image of a player object. However, when player objects numbering a reference number or more are present within a predetermined noted area, the game screen image display control unit (56) restricts displaying of the images of the player objects and instead shows position indicator images having a smaller area than the images in the game screen image.
摘要:
To provide a game device which enables a user to relatively easily know of the existence of a player character suitable as a pass target or an area suitable as a movement destination. A display control unit (72) displays a partial area of a game space on a game screen based on a position of a reference player character selected from among player characters belonging to a first team and a second team or a position of a moving object. An acquiring unit (72a) acquires, in a case where the first team is in possession of the moving object, a movement destination candidate or a pass target candidate of a player character belonging to the first team based on the positions of the player characters belonging to the second team. A control unit (72c) controls the partial area based on the position of the reference player character or the position of the moving object, and the movement destination candidate or the pass target candidate acquired by the acquiring unit (72a).
摘要:
To provide a game device which enables a user to relatively easily know of the existence of a player character suitable as a pass target or an area suitable as a movement destination. A display control unit (72) displays a partial area of a game space on a game screen based on a position of a reference player character selected from among player characters belonging to a first team and a second team or a position of a moving object. An acquiring unit (72a) acquires, in a case where the first team is in possession of the moving object, a movement destination candidate or a pass target candidate of a player character belonging to the first team based on the positions of the player characters belonging to the second team. A control unit (72c) controls the partial area based on the position of the reference player character or the position of the moving object, and the movement destination candidate or the pass target candidate acquired by the acquiring unit (72a).
摘要:
To provide a game device that allows a user to grasp a positional situation of a user character relatively easily in a game device for executing a game based on a position of the user character that moves in a game space according to an operation of the user. Position storage means (70a) stores the position of the user character that moves in the game space according to the operation of the user. Determination means (74) determines whether or not the position of the user character satisfies a positional condition regarding the position of the user character. Display control means (76) controls, based on a determination result obtained by the determination means (74), display-output related to a game character that is not being operated by the user.
摘要:
To provide a game device that allows a user to grasp a positional situation of a user character relatively easily in a game device for executing a game based on a position of the user character that moves in a game space according to an operation of the user. Position storage means (70a) stores the position of the user character that moves in the game space according to the operation of the user. Determination means (74) determines whether or not the position of the user character satisfies a positional condition regarding the position of the user character. Display control means (76) controls, based on a determination result obtained by the determination means (74), display-output related to a game character that is not being operated by the user.