GAME DEVICE, METHOD FOR CONTROLLING GAME DEVICE, PROGRAM, AND INFORMATION STORAGE MEDIUM
    1.
    发明申请
    GAME DEVICE, METHOD FOR CONTROLLING GAME DEVICE, PROGRAM, AND INFORMATION STORAGE MEDIUM 有权
    游戏设备,用于控制游戏设备的方法,程序和信息存储介质

    公开(公告)号:US20110207532A1

    公开(公告)日:2011-08-25

    申请号:US13059917

    申请日:2009-06-03

    IPC分类号: G06F17/00

    摘要: To provide a game device which enables a user to relatively easily know of the existence of a player character suitable as a pass target or an area suitable as a movement destination. A display control unit (72) displays a partial area of a game space on a game screen based on a position of a reference player character selected from among player characters belonging to a first team and a second team or a position of a moving object. An acquiring unit (72a) acquires, in a case where the first team is in possession of the moving object, a movement destination candidate or a pass target candidate of a player character belonging to the first team based on the positions of the player characters belonging to the second team. A control unit (72c) controls the partial area based on the position of the reference player character or the position of the moving object, and the movement destination candidate or the pass target candidate acquired by the acquiring unit (72a).

    摘要翻译: 提供一种使用户能够相对容易地知道适合作为通过目标的玩家角色或适合作为移动目的地的区域的游戏装置的游戏装置。 显示控制单元(72)基于从属于第一组和第二组的运动员角色或运动对象的位置中选择的参考选手角色的位置,在游戏画面上显示游戏空间的局部区域。 基于所属的玩家角色的位置,获取单元(72a)在第一队伍拥有移动物体的情况下获取属于第一队伍的选手角色的移动目的地候选人或传球目标候选者 到第二队 控制单元(72c)基于参考游戏者角色的位置或运动对象的位置以及由获取单元(72a)获取的移动目的地候选或者目标候选者来控制部分区域。

    Game device, method for controlling game device, program, and information storage medium
    2.
    发明授权
    Game device, method for controlling game device, program, and information storage medium 有权
    游戏装置,游戏装置控制方法,程序和信息存储介质

    公开(公告)号:US09132355B2

    公开(公告)日:2015-09-15

    申请号:US13059917

    申请日:2009-06-03

    摘要: To provide a game device which enables a user to relatively easily know of the existence of a player character suitable as a pass target or an area suitable as a movement destination. A display control unit (72) displays a partial area of a game space on a game screen based on a position of a reference player character selected from among player characters belonging to a first team and a second team or a position of a moving object. An acquiring unit (72a) acquires, in a case where the first team is in possession of the moving object, a movement destination candidate or a pass target candidate of a player character belonging to the first team based on the positions of the player characters belonging to the second team. A control unit (72c) controls the partial area based on the position of the reference player character or the position of the moving object, and the movement destination candidate or the pass target candidate acquired by the acquiring unit (72a).

    摘要翻译: 提供一种使用户能够相对容易地知道适合作为通过目标的玩家角色或适合作为移动目的地的区域的游戏装置的游戏装置。 显示控制单元(72)基于从属于第一组和第二组的运动员角色或运动对象的位置中选择的参考选手角色的位置,在游戏画面上显示游戏空间的局部区域。 基于所属的玩家角色的位置,获取单元(72a)在第一队伍拥有移动物体的情况下获取属于第一队伍的选手角色的移动目的地候选人或传球目标候选者 到第二队 控制单元(72c)基于参考游戏者角色的位置或运动对象的位置以及由获取单元(72a)获取的移动目的地候选或者目标候选者来控制部分区域。

    GAME DEVICE, GAME DEVICE CONTROL METHOD, PROGRAM, INFORMATION STORAGE MEDIUM
    4.
    发明申请
    GAME DEVICE, GAME DEVICE CONTROL METHOD, PROGRAM, INFORMATION STORAGE MEDIUM 有权
    游戏设备,游戏设备控制方法,程序,信息存储介质

    公开(公告)号:US20110034245A1

    公开(公告)日:2011-02-10

    申请号:US12937092

    申请日:2009-03-17

    申请人: Ryuji Mimura

    发明人: Ryuji Mimura

    IPC分类号: G06F17/00

    摘要: To provide a game device for enabling a game player to recognize a positional relationship among respective game characters even when the game characters are located densely in an area. A game data update unit (54) carries out a game in which a plurality of player objects appear. A game screen image display control unit (56) displays a game screen image including the image of a player object. However, when player objects numbering a reference number or more are present within a predetermined noted area, the game screen image display control unit (56) restricts displaying of the images of the player objects and instead shows position indicator images having a smaller area than the images in the game screen image.

    摘要翻译: 为了提供游戏装置,即使当游戏角色密集地位于一个区域中时,游戏者也能识别各游戏角色之间的位置关系。 游戏数据更新单元(54)执行出现多个玩家对象的游戏。 游戏屏幕图像显示控制单元(56)显示包括选手对象的图像的游戏画面图像。 然而,当在预定的注意区域内存在编号为参考号码的玩家对象时,游戏画面图像显示控制单元(56)限制玩家对象的图像的显示,而是显示具有比 游戏画面中的图像。

    Vehicle navigation apparatus and method
    5.
    发明授权
    Vehicle navigation apparatus and method 失效
    车载导航仪及方法

    公开(公告)号:US5638280A

    公开(公告)日:1997-06-10

    申请号:US409810

    申请日:1995-03-24

    IPC分类号: G01C21/34 G06Q10/04 G06F19/00

    CPC分类号: G01C21/3446 G06Q10/047

    摘要: A vehicle navigation apparatus for producing navigation information about a set of road maps, the starting position, current position and destination of a vehicle, a first optimum travel route having the vehicle travel to the destination from the starting position with a shortest driving time interval, and a second optimum travel route having the vehicle travel to the destination from the current position with a shortest driving time interval. The second optimum travel route includes a return travel route having a leading route end junction connected to the first optimum travel route and a trailing end point representative of the current position, and a detour travel route having a detour starting point where the vehicle starts to detour from the first optimum travel route and a detour ending point where the vehicle returns to the first optimum travel route.

    摘要翻译: 一种用于产生关于一组路线图,车辆的起始位置,当前位置和目的地的导航信息的车辆导航设备,具有车辆以最短驾驶时间间隔从起始位置行进到目的地的第一最佳行驶路线, 以及具有车辆以最短行驶时间间隔从当前位置行进到目的地的第二最佳行驶路线。 第二最佳行驶路线包括具有连接到第一最佳行驶路线的前方路线端点和代表当前位置的后端点的返回行驶路线,以及具有迂回起点的绕行行驶路线,其中车辆开始绕行 从第一最佳行驶路线和车辆返回到第一最佳行驶路线的绕行终点。

    Game device, game device control method, program, information storage medium
    6.
    发明授权
    Game device, game device control method, program, information storage medium 有权
    游戏装置,游戏装置控制方法,程序,信息存储介质

    公开(公告)号:US08506371B2

    公开(公告)日:2013-08-13

    申请号:US12937092

    申请日:2009-03-17

    申请人: Ryuji Mimura

    发明人: Ryuji Mimura

    摘要: To provide a game device for enabling a game player to recognize a positional relationship among respective game characters even when the game characters are located densely in an area. A game data update unit (54) carries out a game in which a plurality of player objects appear. A game screen image display control unit (56) displays a game screen image including the image of a player object. However, when player objects numbering a reference number or more are present within a predetermined noted area, the game screen image display control unit (56) restricts displaying of the images of the player objects and instead shows position indicator images having a smaller area than the images in the game screen image.

    摘要翻译: 为了提供游戏装置,即使当游戏角色密集地位于一个区域中时,游戏者也能识别各游戏角色之间的位置关系。 游戏数据更新单元(54)执行出现多个玩家对象的游戏。 游戏屏幕图像显示控制单元(56)显示包括选手对象的图像的游戏画面图像。 然而,当在预定的注意区域内存在编号为参考号码的玩家对象时,游戏画面图像显示控制单元(56)限制玩家对象的图像的显示,而是显示具有比 游戏画面中的图像。

    Game device, method for controlling game device, program and information memory medium
    7.
    发明授权
    Game device, method for controlling game device, program and information memory medium 有权
    游戏装置,控制游戏装置的方法,程序和信息存储介质

    公开(公告)号:US08556692B2

    公开(公告)日:2013-10-15

    申请号:US13121813

    申请日:2009-06-03

    申请人: Ryuji Mimura

    发明人: Ryuji Mimura

    摘要: To provide a game device that allows a user to grasp a positional situation of a user character relatively easily in a game device for executing a game based on a position of the user character that moves in a game space according to an operation of the user. Position storage means (70a) stores the position of the user character that moves in the game space according to the operation of the user. Determination means (74) determines whether or not the position of the user character satisfies a positional condition regarding the position of the user character. Display control means (76) controls, based on a determination result obtained by the determination means (74), display-output related to a game character that is not being operated by the user.

    摘要翻译: 提供一种游戏装置,其能够根据用户的操作,基于游戏空间中移动的用户角色的位置,在用于执行游戏的游戏装置中相对容易地掌握用户角色的位置状况。 位置存储装置(70a)根据用户的操作存储在游戏空间中移动的用户角色的位置。 确定装置(74)确定用户角色的位置是否满足关于用户角色的位置的位置条件。 显示控制装置(76)基于由确定装置(74)获得的确定结果,控制与用户未操作的游戏角色相关的显示输出。

    GAME DEVICE, METHOD FOR CONTROLLING GAME DEVICE, PROGRAM AND INFORMATION MEMORY MEDIUM
    8.
    发明申请
    GAME DEVICE, METHOD FOR CONTROLLING GAME DEVICE, PROGRAM AND INFORMATION MEMORY MEDIUM 有权
    游戏设备,用于控制游戏设备的方法,程序和信息存储介质

    公开(公告)号:US20110183756A1

    公开(公告)日:2011-07-28

    申请号:US13121813

    申请日:2009-06-03

    申请人: Ryuji Mimura

    发明人: Ryuji Mimura

    IPC分类号: A63F13/00

    摘要: To provide a game device that allows a user to grasp a positional situation of a user character relatively easily in a game device for executing a game based on a position of the user character that moves in a game space according to an operation of the user. Position storage means (70a) stores the position of the user character that moves in the game space according to the operation of the user. Determination means (74) determines whether or not the position of the user character satisfies a positional condition regarding the position of the user character. Display control means (76) controls, based on a determination result obtained by the determination means (74), display-output related to a game character that is not being operated by the user.

    摘要翻译: 提供一种游戏装置,其能够根据用户的操作,基于游戏空间中移动的用户角色的位置,在用于执行游戏的游戏装置中相对容易地掌握用户角色的位置状况。 位置存储装置(70a)根据用户的操作存储在游戏空间中移动的用户角色的位置。 确定装置(74)确定用户角色的位置是否满足关于用户角色的位置的位置条件。 显示控制装置(76)基于由确定装置(74)获得的确定结果,控制与用户未操作的游戏角色相关的显示输出。