摘要:
A pipeline system includes input buffers, a relay for controlling withdrawal of data stored in the input buffers, and functional blocks for performing one or more processing operations. A method of operating a pipeline system includes withdrawing data from one of input buffers and performing different one or more processing operations.
摘要:
A cache memory system and a method of operating the cache memory system are provided. The cache memory system includes: an address buffer for receiving address bits including a cache address and a tag address from the outside or externally; a cache memory including a memory array, the cache memory outputting, from a row of the memory array which the cache address designates, a plurality of pieces of tag data and a plurality of pieces of cache data corresponding to the plurality of pieces of tag data; and a register configured to temporarily store a data set including the plurality of pieces of cache data output from the cache memory.
摘要:
Provided are method and apparatuses for routing and reconfiguring rendering data, the method for routing including identifying, at a processor, a group of input data, transmitting the input data based on a routing path designated for the identified group, and updating the routing path based on a feedback signal regarding the transmitted data. The method for reconfiguring rendering units including measuring, at a processor, workloads of the rendering units used in rendering a previous frame, and reconfiguring the rendering units during rendering a current frame based on the workloads.
摘要:
Provided are an apparatus and method of operating a cache memory. The cache memory apparatus includes a cache memory configured to store node data of an acceleration structure as cache data and to store hit frequency data corresponding to the cache data, and a controller configured to determine whether node data corresponding to a request is stored in the cache memory, and to update any one of the cache data based on the hit frequency data.
摘要:
A computing system is provided. The computing system includes: a memory configured to store a shader program; and a graphics processing unit (GPU) configured to obtain the shader program stored in the memory in a profile mode, the GPU being configured to perform: inserting, into the shader program, one or more monitor associative codes; compiling the shader program, into which the one or more monitor associative codes are inserted, into a language that is capable of being processed by a plurality of cores; and obtaining a runtime performance characteristic of the shader program by executing the compiled shader program and the one or more monitor associative codes.
摘要:
Provided are ray tracing processing method and apparatus. The ray tracing processing method includes detecting, at a ray tracing processing apparatus, a leaf node with which an input ray intersects; and in response to the leaf node being detected, comparing a state of a traversal (TRV) unit and a state of an intersection test (IST) unit and determining whether to feed the ray back to the TRV unit or to transmit the ray to the IST unit.
摘要:
Provided is a ray tracing method including extracting, at a ray scanner, characteristics of a ray generated to render a current frame, determining a ray having characteristics similar to that of the generated ray based on comparing the characteristics of the generated ray with characteristics of rays used to render a previous frame, and performing ray tracing of the generated ray based on a result of ray tracing of the determined ray.
摘要:
An apparatus and a method of using an acceleration structure in ray tracing, and a method of ray tracing are provided. The method involves setting a bit stack value of a level of an acceleration structure, moving to a child node among the ray-crossing child nodes and setting a route value of a corresponding level of the acceleration structure, and determining a pop level based on one or more bit stack values.
摘要:
Provided is a method of accelerating ray tracing. The method includes extracting characteristics of an input ray at a ray scanner, determining a ray with characteristics similar to that of the input ray based on comparing characteristics of the input ray with characteristics of rays used in previous renderings, and conducting a set up for ray tracing of the input ray based on a ray tracing of the determined ray.
摘要:
A ray tracing method includes determining whether acceleration structure traversal data of a previous ray similar to a received ray is stored in a traversal cache, and reading the stored acceleration structure traversal data, and performing image rendering based on the read acceleration structure traversal data, based on a result of the determining.