VARIABLE-RATE TEXTURE COMPRESSION USING FIXED-RATE CODES
    1.
    发明申请
    VARIABLE-RATE TEXTURE COMPRESSION USING FIXED-RATE CODES 审中-公开
    可变速率纹理压缩使用固定速率代码

    公开(公告)号:US20160353122A1

    公开(公告)日:2016-12-01

    申请号:US15098066

    申请日:2016-04-13

    Abstract: A fixed rate compressor is used to perform variable rate texture compression. A texture image is accessed. A block size used to compress the image is automatically varied over the image to achieve variable rate texture compression. The block size may be selected to reduce the compressed texture image size and adapted in local regions of the texture image based on quality considerations, such as a quality condition that an error for each block be less that a threshold error. The restriction on block size and block types may be selected to perform decompression with hardware conventionally used to perform decompression of fixed-rate blocks. The quality condition may be user-selectable by a user input to provide additional control over the tradeoffs between quality and compression.

    Abstract translation: 固定速率压缩器用于执行可变速率纹理压缩。 纹理图像被访问。 用于压缩图像的块尺寸在图像上自动变化以实现可变速率纹理压缩。 可以选择块大小以减小压缩纹理图像尺寸并且基于质量考虑,例如每个块的误差小于阈值误差的质量条件来适应纹理图像的局部区域。 可以选择对块大小和块类型的限制,以用通常用于执行固定速率块的解压缩的硬件来执行解压缩。 质量条件可以由用户输入用户选择,以提供对质量和压缩之间权衡的附加控制。

    AUTOMATED GRAPHICS AND COMPUTE TILE INTERLEAVE
    3.
    发明申请
    AUTOMATED GRAPHICS AND COMPUTE TILE INTERLEAVE 审中-公开
    自动图形和计算机平台

    公开(公告)号:US20160358307A1

    公开(公告)日:2016-12-08

    申请号:US14981395

    申请日:2015-12-28

    Abstract: A graphics system interleaves a combination of graphics renderer operations and compute shader operations. A set of API calls is analyzed to determine dependencies and identify candidates for interleaving. A compute shader is adapted to have a tiled access pattern. The interleaving is scheduled to reduce a requirement to access an external memory to perform reads and writes of intermediate data.

    Abstract translation: 图形系统交织图形渲染器操作和计算着色器操作的组合。 分析一组API调用以确定依赖性并识别用于交织的候选。 计算着色器适于具有平铺访问模式。 调度交织以减少访问外部存储器以执行中间数据的读取和写入的要求。

    TEXTURE PIPELINE WITH ONLINE VARIABLE RATE DICTIONARY COMPRESSION
    8.
    发明申请
    TEXTURE PIPELINE WITH ONLINE VARIABLE RATE DICTIONARY COMPRESSION 有权
    具有在线可变速率字典压缩的纹理管道

    公开(公告)号:US20150379684A1

    公开(公告)日:2015-12-31

    申请号:US14742291

    申请日:2015-06-17

    Abstract: A graphics system supports variable rate compression and decompression of texture data and color data. An individual block of data is analyzed to determine a compression data type from a plurality of different compression data types having different compression lengths. The compression data types may include a compression data type for a block having a constant (flat) pixel value over n×n pixels, compression data type in which a subset of 3 or 4 values represents a plane or gradient, and wavelet or other compression type to represent higher frequency content. Additionally, metadata indexing provides information to map between an uncompressed address to a compressed address. To reduce the storage requirement, the metadata indexing permits two or more duplicate data blocks to reference the same piece of compressed data.

    Abstract translation: 图形系统支持纹理数据和颜色数据的可变速率压缩和解压缩。 分析单个数据块以从具有不同压缩长度的多个不同压缩数据类型确定压缩数据类型。 压缩数据类型可以包括用于具有超过n×n个像素的恒定(平坦)像素值的块的压缩数据类型,其中3或4个值的子集表示平面或梯度的压缩数据类型,以及小波或其他压缩 类型表示较高的频率内容。 另外,元数据索引提供了在未压缩地址与压缩地址之间进行映射的信息。 为了减少存储要求,元数据索引允许两个或多个重复数据块引用同一压缩数据。

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