GRAPHICS PIPELINE METHOD AND APPARATUS
    1.
    发明申请
    GRAPHICS PIPELINE METHOD AND APPARATUS 审中-公开
    图形管道方法和装置

    公开(公告)号:US20160379335A1

    公开(公告)日:2016-12-29

    申请号:US15003320

    申请日:2016-01-21

    CPC classification number: G06T1/20 G06T5/006 G06T11/40

    Abstract: Provided are a graphics pipeline method and apparatus. For each of plural screen pixels, locations of one or more sampling are determined based on a set pattern to modify an image to be rendered. A pixel corresponding to a set primitive is generated at a determined location of a sampling point, of the one or more sampling points. The image is rendered using the generated pixel.

    Abstract translation: 提供了一种图形管线方法和装置。 对于多个屏幕像素中的每一个,基于设置模式来确定一个或多个采样的位置,以修改要渲染的图像。 在一个或多个采样点的采样点的确定位置处生成与集合原语对应的像素。 使用生成的像素渲染图像。

    TEXTURE PROCESSING APPARATUS AND METHOD
    2.
    发明申请
    TEXTURE PROCESSING APPARATUS AND METHOD 审中-公开
    纹理加工设备和方法

    公开(公告)号:US20170032543A1

    公开(公告)日:2017-02-02

    申请号:US15098786

    申请日:2016-04-14

    CPC classification number: G06T11/001 G06T1/20 G06T1/60 G06T15/005 G06T15/04

    Abstract: A texture processor includes: a texture cache configured to store textures; a controller configured to determine a texture address corresponding to a requested texture among the stored textures and read a texture corresponding to the texture address from the texture cache; a format converter configured to convert a format of the read texture into another format, based on a degree of texture precision required by a graphics processing unit (GPU); and a texture filter configured to perform texture filtering using the read texture having its format converted into the another format.

    Abstract translation: 纹理处理器包括:纹理缓存,被配置为存储纹理; 控制器,被配置为确定所存储的纹理中与所请求的纹理相对应的纹理地址,并从纹理高速缓存读取与纹理地址相对应的纹理; 格式转换器,其被配置为基于图形处理单元(GPU)所需的纹理精度来将所读取的纹理的格式转换成另一种格式; 以及纹理滤波器,其被配置为使用其格式转换成另一格式的读取纹理来执行纹理滤波。

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