METHOD AND APPARATUS FOR PERFORMING PATH RENDERING
    5.
    发明申请
    METHOD AND APPARATUS FOR PERFORMING PATH RENDERING 有权
    执行路径渲染的方法和装置

    公开(公告)号:US20170039743A1

    公开(公告)日:2017-02-09

    申请号:US15093491

    申请日:2016-04-07

    CPC classification number: G06T11/40 G06T11/203

    Abstract: A method of performing path rendering includes selecting a tile including a path from tiles in a frame based on tile bin data, splitting the selected tile into a plurality of first sub-tiles, selecting a first sub-tile that does not include the path from the plurality of first sub-tiles, and updating an initial winding number of the selected first sub-tile. The tile bin data includes an initial winding number of each of the tiles in the frame.

    Abstract translation: 执行路径渲染的方法包括:基于瓦片块数据选择包括来自帧中的瓦片的路径的瓦片,将所选择的瓦片分割成多个第一子瓦片,选择不包括从所述路径的路径的第一子瓦片 所述多个第一子瓦片,并且更新所选择的第一子瓦片的初始卷绕编号。 瓦片箱数据包括帧中每个瓦片的初始卷绕数。

    GRAPHIC PROCESSING UNIT AND METHOD OF PERFORMING, BY GRAPHIC PROCESSING UNIT, TILE-BASED GRAPHICS PIPELINE
    6.
    发明申请
    GRAPHIC PROCESSING UNIT AND METHOD OF PERFORMING, BY GRAPHIC PROCESSING UNIT, TILE-BASED GRAPHICS PIPELINE 有权
    图形处理单元和图形处理单元,基于图形的图形管线执行方法

    公开(公告)号:US20160148424A1

    公开(公告)日:2016-05-26

    申请号:US14791626

    申请日:2015-07-06

    CPC classification number: G06T15/005 G06T11/40

    Abstract: Computing apparatus and methods are provided for performing a tile-based graphics pipeline. The graphics pipeline includes a binning pipeline configured to generate a tile list of objects indicating which tile vertices, primitives, or patches the objects belong to; and a rendering pipeline configured to render an object, per tile, based on the tile list generated in the binning pipeline. Each of the binning pipeline and the rendering pipeline is configured to implement a tessellation pipeline. The graphics pipeline may be configured to operate in an efficiency mode to defer or lower tessellation by performing tessellation in one of the binning and rendering pipelines or by setting a new lower tessellation factor.

    Abstract translation: 提供了用于执行基于瓦片的图形流水线的计算装置和方法。 所述图形流水线包括分配管线,其被配置为生成指示所述对象属于哪些瓦片顶点,图元或补片的对象的瓦片列表; 以及渲染管线,其被配置为基于在所述合并管线中生成的瓦片列表来呈现每个瓦片的对象。 配置管道和渲染管线中的每一个被配置为实现细分管线。 图形管线可以被配置为以效率模式操作,以通过在分档和渲染管线之一中执行镶嵌或通过设置新的较低镶嵌因子来推迟或降低镶嵌。

    RENDERING METHOD, RENDERING APPARATUS, AND ELECTRONIC APPARATUS
    7.
    发明申请
    RENDERING METHOD, RENDERING APPARATUS, AND ELECTRONIC APPARATUS 审中-公开
    渲染方法,渲染设备和电子设备

    公开(公告)号:US20160125851A1

    公开(公告)日:2016-05-05

    申请号:US14819193

    申请日:2015-08-05

    Abstract: A rendering method includes receiving an input including pixel pattern information of a device configured to display a rendered image, generating a pixel pattern of the rendered image using the received input indicating pixel pattern information, and outputting a pixel value of the rendered image into a frame buffer using the generated pixel pattern.

    Abstract translation: 一种渲染方法,包括接收包括被配置为显示渲染图像的设备的像素图案信息的输入,使用接收到的输入指示像素图案信息生成渲染图像的像素图案,并将所渲染图像的像素值输出到帧 缓冲区使用生成的像素图案。

    METHOD AND APPARATUS FOR PROCESSING RENDERING DATA
    8.
    发明申请
    METHOD AND APPARATUS FOR PROCESSING RENDERING DATA 审中-公开
    处理渲染数据的方法和装置

    公开(公告)号:US20160078667A1

    公开(公告)日:2016-03-17

    申请号:US14692472

    申请日:2015-04-21

    CPC classification number: G06T15/04 G06T11/001 G06T15/005

    Abstract: A method and apparatus of processing rendering data are disclosed. The method of processing rendering data includes comparing texture information of a first tile with texture information of a second tile that is rendered after the first tile, selecting at least one piece of texture data from pieces of texture data of the first tile according to a frequency of use of the at least one piece of texture data for rendering the second tile, and changing the selected at least one piece of texture data into another piece of texture data. When an image is rendered, the method and apparatus may more efficiently use resources.

    Abstract translation: 公开了一种处理渲染数据的方法和装置。 处理渲染数据的方法包括将第一图块的纹理信息与在第一图块之后渲染的第二图块的纹理信息进行比较,根据第一图块的纹理数据从多个纹理数据中选择至少一个纹理数据 使用所述至少一块纹理数据来渲染第二块,以及将所选择的至少一块纹理数据改变为另一片纹理数据。 当渲染图像时,该方法和装置可以更有效地使用资源。

    METHOD AND APPARATUS FOR EXECUTING GRAPHICS PIPELINE

    公开(公告)号:US20170098294A1

    公开(公告)日:2017-04-06

    申请号:US15098638

    申请日:2016-04-14

    CPC classification number: G06T1/20 G06T1/60 G06T15/005 G06T2200/28

    Abstract: A method of executing a graphics pipeline includes calculating, while executing the graphics pipeline on a current frame, a resource for processing properties of an object included in a following frame, determining, based on a result of the calculating, whether to perform a pre-process for the object included in the following frame, performing the pre-processing, when the pre-process is determined to be performed, comprising transforming the properties of the object that are to be processed in a graphics pipeline for the following frame, and executing, when the pre-process is to be performed, the graphics pipeline for the following frame by using the transformed properties of the object.

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