METHOD OF THREE-DIMENSIONAL REPRESENTATION OF A SCENE
    1.
    发明申请
    METHOD OF THREE-DIMENSIONAL REPRESENTATION OF A SCENE 有权
    一种场景的三维表示方法

    公开(公告)号:US20160171758A1

    公开(公告)日:2016-06-16

    申请号:US14578286

    申请日:2014-12-19

    Applicant: THALES

    Abstract: The general field of the invention is that of methods of three-dimensional synthetic representation of a terrain. These methods are implemented in a vehicle piloting and navigation aid system. The method according to the invention comprises the following steps: Step 1: Computation, for a determined position of the vehicle, of a first part or of the entirety of the terrain seen through the viewing system; Step 2: Computation, for the said terrain portion, of the curvature of the said terrain at each point; Step 3: Computation, as a function of the position and of the orientation of the carrier, of the position of the displayed points; Step 4: Computation of the luminance of each point of the said visible terrain portion according to a determined law, dependent on the said curvature; Step 5: Display by the viewing system of the luminance of each point.

    Abstract translation: 本发明的一般领域是地形的三维合成表示的方法。 这些方法在车辆驾驶和导航辅助系统中实现。 根据本发明的方法包括以下步骤:步骤1:针对车辆的确定位置计算通过观察系统看到的第一部分或全部地形; 步骤2:对于所述地形部分,计算每个点处所述地形的曲率; 步骤3:根据载体的位置和取向的计算,显示点的位置; 步骤4:根据确定的定律,根据所述曲率计算所述可见地形部分的每个点的亮度; 步骤5:通过观察系统显示每个点的亮度。

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