SYSTEM, SERVER AND METHOD FOR REALIZING INDIVIDUAL SERVICES FOR SUBSCRIBER
    1.
    发明申请
    SYSTEM, SERVER AND METHOD FOR REALIZING INDIVIDUAL SERVICES FOR SUBSCRIBER 审中-公开
    用于实现用户订户个人服务的系统,服务器和方法

    公开(公告)号:US20080189362A1

    公开(公告)日:2008-08-07

    申请号:US12101622

    申请日:2008-04-11

    IPC分类号: G06F15/16

    CPC分类号: G06F16/9535

    摘要: Embodiments of the present invention disclose a method for realizing individual services for subscriber, and the method includes an individual service generating process as follows: receiving subscriber service data; matching the subscriber service data and a service rule pre-saved to obtain an individual service of current subscriber, in which the individual service comprises at least one cell service and/or at least one cell service combination. Embodiments of the present invention also disclose a system for realizing individual services for subscriber and an individual service management server corresponding to the method. The individual service of subscribers may be realized flexibly by using the method of the present invention.

    摘要翻译: 本发明的实施例公开了一种用于实现用户个体业务的方法,该方法包括如下的个体业务生成过程:接收用户业务数据; 匹配订户服务数据和预先保存的服务规则以获得当前订户的单独服务,其中单个服务包括至少一个小区服务和/或至少一个小区服务组合。 本发明的实施例还公开了一种用于实现与该方法相对应的用户和单独服务管理服务器的单独服务的系统。 可以通过使用本发明的方法灵活地实现用户的个体服务。

    METHOD AND SYSTEM FOR LIMITING TIME FOR ONLINE GAME USERS, PPP SERVER, AND ONLINE GAME SERVER
    2.
    发明申请
    METHOD AND SYSTEM FOR LIMITING TIME FOR ONLINE GAME USERS, PPP SERVER, AND ONLINE GAME SERVER 审中-公开
    限制在线游戏用户,PPP服务器和在线游戏服务器的时间的方法和系统

    公开(公告)号:US20090011830A1

    公开(公告)日:2009-01-08

    申请号:US12207368

    申请日:2008-09-09

    IPC分类号: A63F9/24

    摘要: The invention discloses a method for limiting the game time of an online game user. The method includes: according to the information about the game time of all online game accounts of the user recorded in a PPP server, acquiring the cumulative online time of all online game accounts of the user; acquiring the cumulative online time of all online game accounts of the user after the user logs in through an online game account; counting time on the basis of the acquired cumulative online time, and limiting the game time of the user according to the counted time. The invention also discloses a system for limiting the game time of an online game user, a PPP server and an online game server. With the invention, the game time of a user is limited according to the information about the game time of all online game accounts of the user, and thus a time limited is executed on an online game user who owns multiple online game accounts.

    摘要翻译: 本发明公开了一种限制在线游戏用户的游戏时间的方法。 该方法包括:根据关于在PPP服务器中记录的用户的所有在线游戏帐户的游戏时间的信息,获取用户的所有在线游戏账户的累积在线时间; 在用户通过在线游戏帐户登录之后,获取用户的所有在线游戏账户的累积在线时间; 根据获取的累积在线时间计算时间,并根据计时的时间限制用户的游戏时间。 本发明还公开了一种用于限制在线游戏用户,PPP服务器和在线游戏服务器的游戏时间的系统。 根据本发明,用户的游戏时间根据关于用户的所有在线游戏帐号的游戏时间的信息而受到限制,因此对拥有多个在线游戏帐号的在线游戏用户执行时间限制。

    METHOD, SYSTEM AND KEY EXTRACTOR FOR CORRELATING ADVERTISEMENTS IN A VERTICAL SEARCH ENGINE
    3.
    发明申请
    METHOD, SYSTEM AND KEY EXTRACTOR FOR CORRELATING ADVERTISEMENTS IN A VERTICAL SEARCH ENGINE 审中-公开
    用于在垂直搜索引擎中相关广告的方法,系统和关键提取器

    公开(公告)号:US20090265350A1

    公开(公告)日:2009-10-22

    申请号:US12492257

    申请日:2009-06-26

    IPC分类号: G06F17/30

    CPC分类号: G06Q30/02 G06F16/951

    摘要: An advertisement correlation method in a vertical search engine, a vertical search advertisement system, and a key extractor are disclosed. The method includes: receiving a search key input by a user; obtaining the search result information according to the search key; selecting correlation keys from the search result information; searching for the advertisements correlated with the correlation keys; and providing the correlated advertisement information.

    摘要翻译: 公开了垂直搜索引擎,垂直搜索广告系统和密钥提取器中的广告相关方法。 该方法包括:接收用户输入的搜索关键字; 根据搜索关键字获取搜索结果信息; 从搜索结果信息中选择相关密钥; 搜索与相关关键字相关的广告; 并提供相关的广告信息。

    SYSTEM AND METHOD FOR GENERATING COMMUNICATION SUBSCRIBER DESCRIPTION INFORMATION
    4.
    发明申请
    SYSTEM AND METHOD FOR GENERATING COMMUNICATION SUBSCRIBER DESCRIPTION INFORMATION 有权
    用于生成通信订阅者描述信息的系统和方法

    公开(公告)号:US20090144306A1

    公开(公告)日:2009-06-04

    申请号:US12367257

    申请日:2009-02-06

    IPC分类号: H04M3/42 G06F17/30

    CPC分类号: G06Q30/02

    摘要: A system for generating communication subscriber description information includes an information labeling unit adapted to label original information of a specific communication subscriber, and a subscriber information generating unit adapted to generate communication subscriber description information according to communication records. A method for generating communication subscriber description information applies Ontology in the communication field, so as to obtain subscriber demand information for generating communication subscriber description information by analyzing actual communication records of the subscriber. Moreover, the generated communication subscriber description information truly reflects characteristics and requirements of the communication subscriber, thus ensuring the accuracy of the generated communication subscriber description information. The present invention is applicable to communication behaviors such as voice communication, data communication, and short messages of a subscriber.

    摘要翻译: 一种用于产生通信用户描述信息的系统,包括适于标记特定通信用户的原始信息的信息标注单元,以及适于根据通信记录生成通信用户描述信息的用户信息生成单元。 一种用于生成通信用户描述信息的方法在通信领域中应用本体,以便通过分析用户的实际通信记录来获得用于生成通信用户描述信息的用户需求信息。 此外,所生成的通信用户描述信息真正反映了通信用户的特征和要求,从而确保所生成的通信用户描述信息的准确性。 本发明适用于诸如语音通信,数据通信和用户的短消息之类的通信行为。

    INFORMATION ISSUING SYSTEM, PUBLIC MEDIA INFORMATION ISSUING SYSTEM AND ISSUING METHOD
    5.
    发明申请
    INFORMATION ISSUING SYSTEM, PUBLIC MEDIA INFORMATION ISSUING SYSTEM AND ISSUING METHOD 审中-公开
    信息发布系统,公共媒体信息发布系统和发布方法

    公开(公告)号:US20080281909A1

    公开(公告)日:2008-11-13

    申请号:US12163769

    申请日:2008-06-27

    IPC分类号: G06F15/16 G06F17/30

    摘要: An information issuing system, a public media information issuing system, and an information issuing method are provided, in which the information issuing method includes: collecting the user ID of every user who enters the service region of the public media information issuing system; acquiring the corresponding behavior character information of the user ID; integrating the behavior character information and selecting the corresponding information to be issued based on the integrated behavior character information; and issuing the selected information. Using the present disclosure, it can locate the information interested by the user to issue to the user fast and expediently.

    摘要翻译: 提供信息发布系统,公共媒体信息发布系统和信息发布方法,其中信息发布方法包括:收集进入公共媒体信息发布系统的服务区域的每个用户的用户ID; 获取用户ID的对应行为字符信息; 集成行为人物信息,并根据综合行为人物信息选择要发行的对应信息; 并发出所选择的信息。 使用本公开,可以将用户感兴趣的信息定位到用户快速,方便地发布。

    METHOD, GAME SERVER AND MOBILE TERMINAL FOR PROVIDING GAME SERVER WITH GAME ROOM INFORMATION
    6.
    发明申请
    METHOD, GAME SERVER AND MOBILE TERMINAL FOR PROVIDING GAME SERVER WITH GAME ROOM INFORMATION 审中-公开
    方法,游戏服务器和移动终端提供游戏服务器与游戏室信息

    公开(公告)号:US20080242424A1

    公开(公告)日:2008-10-02

    申请号:US11866731

    申请日:2007-10-03

    IPC分类号: A63F9/24

    摘要: A method, a game server and a mobile terminal for providing a game user with game room information is disclosed in the present invention, the method including: the game server detecting a game user's state change in the game room; if a game user joins the game, storing the game user's table and seat state as occupied; if the game user leaves the game, storing the game user's table and seat state as unoccupied, and sending to the game user the IDs of all the tables and seats with state change between the time when the game user last joins the game and the time when the game user leaves the game. In accordance with the present invention, the game user is provided with the IDs of the tables and seats with state change when the game user leaves the game. Therefore, the data flow is reduced considerably, the game speed is accelerated, and the user may pay fewer network fees.

    摘要翻译: 在本发明中公开了一种用于向游戏用户提供游戏室信息的方法,游戏服务器和移动终端,所述方法包括:游戏服务器检测游戏用户在游戏室中的状态变化; 如果游戏用户加入游戏,将游戏用户的桌子和座位状态存储为占用; 如果游戏用户离开游戏,则将游戏用户的表和座位状态存储为空闲,并且在游戏用户最后加入游戏的时间与时间之间向游戏用户发送具有状态改变的所有表和座位的ID 当游戏用户离开游戏时。 根据本发明,当游戏者离开游戏时,向游戏用户提供具有状态改变的表格和座位的ID。 因此,数据流量大大减少,游戏速度加快,用户可以支付更少的网络费用。

    METHOD, SYSTEM AND APPARATUS FOR PROTECTING SERVICE ACCOUNT
    7.
    发明申请
    METHOD, SYSTEM AND APPARATUS FOR PROTECTING SERVICE ACCOUNT 有权
    用于保护服务账户的方法,系统和装置

    公开(公告)号:US20080066190A1

    公开(公告)日:2008-03-13

    申请号:US11939858

    申请日:2007-11-14

    申请人: Qi SHU Jieping ZHONG

    发明人: Qi SHU Jieping ZHONG

    IPC分类号: H04L9/32

    摘要: A method for protecting a service account includes: configuring association information for a service account of a user in a Personal Communication Profile (PCP) of the user at a network side; authenticating the association information when the user logs on an application server with the service account through User Equipment (UE); allowing the user to log on the application server if the authentication succeeds. Embodiments of the present invention also disclose systems, PCP storage apparatuses and application servers for protecting the service account. In embodiments of the present invention, besides protecting the service account by a static password, the user can implement an enhanced protection for the service account without receiving the dynamic password through a short message, which dramatically reduces the time delay for the user to log-on the application server. Further, the user needs not purchase the password card additionally. Therefore, the competitiveness of the application server is improved.

    摘要翻译: 一种用于保护服务帐户的方法包括:在网络侧的用户的个人通信简档(PCP)中配置用户的服务帐户的关联信息; 当用户通过用户设备(UE)登录具有服务帐户的应用服务器时,认证关联信息; 如果认证成功,允许用户登录应用服务器。 本发明的实施例还公开了用于保护服务帐户的系统,PCP存储装置和应用服务器。 在本发明的实施例中,除了通过静态密码保护服务帐户之外,用户可以通过短消息接收动态密码来实现对服务帐户的增强的保护,这大大减少了用户登录的时间延迟, 在应用服务器上。 此外,用户不需要另外购买密码卡。 因此,应用服务器的竞争力得到提高。