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公开(公告)号:US08951106B2
公开(公告)日:2015-02-10
申请号:US13961482
申请日:2013-08-07
发明人: Michael James Crowley , Kevin King
IPC分类号: A63F13/10
CPC分类号: A63B24/0006 , A61B5/1124 , A61B5/6895 , A63B24/0062 , A63B24/0084 , A63B41/00 , A63B43/00 , A63B69/002 , A63B69/0071 , A63B71/06 , A63B2024/0012 , A63B2024/0068 , A63B2024/0096 , A63B2071/0625 , A63B2071/0655 , A63B2220/17 , A63B2220/22 , A63B2220/35 , A63B2220/40 , A63B2220/51 , A63B2220/53 , A63B2220/56 , A63B2220/803 , A63B2220/833 , A63B2220/89 , A63B2225/20 , A63B2225/50 , A63F13/65 , A63F13/812 , G06F19/00 , G06F19/3481 , G06K9/00342 , G06Q10/06393 , G09B19/0038
摘要: A computer-implemented method is disclosed that includes instructing a human player to perform a plurality of different actions in a determined order with a physical basketball, including actions of bouncing the physical basketball, and obtaining, with one or more electronic sensors, data that characterizes motion of the physical basketball being handled by the human player who is performing the instructed actions at a location. The method also includes communicating the data from the sensors to a console videogame system that is proximate to the location, and graphically representing, in a videogame displayed on a display device, performance by the human player, the performance being affected by the captured data, the representation of performance by the human player being compared against a standard of performance.
摘要翻译: 公开了一种计算机实现的方法,其包括指示人类玩家以确定的顺序执行具有身体篮球的多个不同动作,包括弹跳身体篮球的动作,以及用一个或多个电子传感器获得表征的数据 身体篮球运动由在某个地点执行指示动作的人员执行。 该方法还包括将来自传感器的数据传送到靠近位置的控制台视频游戏系统,并且在显示设备上显示的视频游戏中以图形方式表示由人类玩家执行的性能,受捕获数据影响的性能, 将人类演员的表现与表现的标准进行比较。
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公开(公告)号:US09298418B2
公开(公告)日:2016-03-29
申请号:US14046180
申请日:2013-10-04
CPC分类号: A63B24/0006 , A61B2503/10 , A63B69/0071 , A63B2024/0012 , A63B2243/0037 , G06F7/00 , G06F19/00 , G06F19/3481 , G06Q30/02 , G06Q50/20 , G09B19/0038
摘要: The subject matter of this specification can be embodied in, among other things, a computer-implemented athletic performance analysis method that includes obtaining, at a computer system, first motion data reflecting motion of a sporting device during one or more drills performed by an athlete. The method also includes creating and storing action data by identifying a plurality of portions of the motion data, where each of the portions correspond to one or more actions by the athlete; comparing the action data for the athlete, with the computer system, to corresponding aggregated action data for a plurality of other athletes to determine a relative skill level for the athlete with respect to the one or more actions; and generating data for a report that reflects the relative development level of the athlete.
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公开(公告)号:US08579632B2
公开(公告)日:2013-11-12
申请号:US12369680
申请日:2009-02-11
IPC分类号: A63B69/00
CPC分类号: A63B24/0006 , A61B2503/10 , A63B69/0071 , A63B2024/0012 , A63B2243/0037 , G06F7/00 , G06F19/00 , G06F19/3481 , G06Q30/02 , G06Q50/20 , G09B19/0038
摘要: The subject matter of this specification can be embodied in, among other things, a computer-implemented athletic performance analysis method that includes obtaining, at a computer system, first motion data reflecting motion of a sporting device during one or more drills performed by an athlete. The method also includes creating and storing action data by identifying a plurality of portions of the motion data, where each of the portions correspond to one or more actions by the athlete; comparing the action data for the athlete, with the computer system, to corresponding aggregated action data for a plurality of other athletes to determine a relative skill level for the athlete with respect to the one or more actions; and generating data for a report that reflects the relative development level of the athlete.
摘要翻译: 本说明书的主题可以体现在计算机实现的运动性能分析方法中,其包括在计算机系统处获得反映运动装置在由运动员执行的一次或多次钻孔期间的运动的第一运动数据 。 该方法还包括通过识别运动数据的多个部分来创建和存储动作数据,其中每个部分对应于运动员的一个或多个动作; 将运动员与计算机系统的动作数据比较为多个其他运动员的相应聚合动作数据,以确定运动员相对于一个或多个动作的相对技能水平; 并生成反映运动员相对发展水平的报告数据。
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公开(公告)号:US20150112464A1
公开(公告)日:2015-04-23
申请号:US14582533
申请日:2014-12-24
发明人: Michael James Crowley , Kevin King
IPC分类号: A63B71/06
CPC分类号: A63B24/0006 , A61B5/1124 , A61B5/6895 , A63B24/0062 , A63B24/0084 , A63B41/00 , A63B43/00 , A63B69/002 , A63B69/0071 , A63B71/06 , A63B2024/0012 , A63B2024/0068 , A63B2024/0096 , A63B2071/0625 , A63B2071/0655 , A63B2220/17 , A63B2220/22 , A63B2220/35 , A63B2220/40 , A63B2220/51 , A63B2220/53 , A63B2220/56 , A63B2220/803 , A63B2220/833 , A63B2220/89 , A63B2225/20 , A63B2225/50 , A63F13/65 , A63F13/812 , G06F19/00 , G06F19/3481 , G06K9/00342 , G06Q10/06393 , G09B19/0038
摘要: A computer-implemented method is disclosed that includes instructing a human player to perform a plurality of different actions in a determined order with a physical basketball, including actions of bouncing the physical basketball, and obtaining, with one or more electronic sensors, data that characterizes motion of the physical basketball being handled by the human player who is performing the instructed actions at a location. The method also includes communicating the data from the sensors to a console videogame system that is proximate to the location, and graphically representing, in a videogame displayed on a display device, performance by the human player, the performance being affected by the captured data, the representation of performance by the human player being compared against a standard of performance.
摘要翻译: 公开了一种计算机实现的方法,其包括指示人类玩家以确定的顺序执行具有身体篮球的多个不同动作,包括弹跳身体篮球的动作,以及用一个或多个电子传感器获得表征的数据 身体篮球运动由在某个地点执行指示动作的人员执行。 该方法还包括将来自传感器的数据传送到靠近位置的控制台视频游戏系统,并且在显示设备上显示的视频游戏中以图形方式表示由人类玩家执行的性能,受捕获数据影响的性能, 将人类演员的表现与表现的标准进行比较。
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公开(公告)号:US08597095B2
公开(公告)日:2013-12-03
申请号:US13572126
申请日:2012-08-10
申请人: Michael James Crowley , Kevin King
发明人: Michael James Crowley , Kevin King
IPC分类号: G07F17/32
CPC分类号: A63B24/0006 , A61B5/1124 , A61B5/6895 , A63B24/0062 , A63B24/0084 , A63B41/00 , A63B43/00 , A63B69/002 , A63B69/0071 , A63B71/06 , A63B2024/0012 , A63B2024/0068 , A63B2024/0096 , A63B2071/0625 , A63B2071/0655 , A63B2220/17 , A63B2220/22 , A63B2220/35 , A63B2220/40 , A63B2220/51 , A63B2220/53 , A63B2220/56 , A63B2220/803 , A63B2220/833 , A63B2220/89 , A63B2225/20 , A63B2225/50 , A63F13/65 , A63F13/812 , G06F19/00 , G06F19/3481 , G06K9/00342 , G06Q10/06393 , G09B19/0038
摘要: A computer-implemented method is disclosed that includes instructing a human player to perform a plurality of different actions in a determined order with a physical basketball, including actions of bouncing the physical basketball, and obtaining, with one or more electronic sensors, data that characterizes motion of the physical basketball being handled by the human player who is performing the instructed actions at a location. The method also includes communicating the data from the sensors to a console videogame system that is proximate to the location, and graphically representing, in a videogame displayed on a display device, performance by the human player, the performance being affected by the captured data, the representation of performance by the human player being compared against a standard of performance.
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公开(公告)号:US08540560B2
公开(公告)日:2013-09-24
申请号:US13259842
申请日:2010-03-29
申请人: Michael James Crowley , Kevin King
发明人: Michael James Crowley , Kevin King
IPC分类号: G07F17/32
CPC分类号: A63B24/0006 , A61B5/1124 , A61B5/6895 , A63B24/0062 , A63B24/0084 , A63B41/00 , A63B43/00 , A63B69/002 , A63B69/0071 , A63B71/06 , A63B2024/0012 , A63B2024/0068 , A63B2024/0096 , A63B2071/0625 , A63B2071/0655 , A63B2220/17 , A63B2220/22 , A63B2220/35 , A63B2220/40 , A63B2220/51 , A63B2220/53 , A63B2220/56 , A63B2220/803 , A63B2220/833 , A63B2220/89 , A63B2225/20 , A63B2225/50 , A63F13/65 , A63F13/812 , G06F19/00 , G06F19/3481 , G06K9/00342 , G06Q10/06393 , G09B19/0038
摘要: A computer-implemented athletic performance analysis method includes obtaining, at a computer system, first motion data generated by a test subject moving a test ball containing motion sensors through a predetermined exercise; analyzing in the first motion data, with the computer system, the data from the inertial sensors; and providing to a remote computer at a location of the subject a report regarding the first motion data, the report reflecting a comparison of the first motion data with corresponding motion data of other users who have performed the predetermined exercise.
摘要翻译: 计算机实现的运动表现分析方法包括在计算机系统处获取由测试对象产生的第一运动数据,所述第一运动数据通过预定运动移动包含运动传感器的测试球; 在计算机系统的第一运动数据中分析来自惯性传感器的数据; 以及向对象的位置的远程计算机提供关于第一运动数据的报告,该报告反映第一运动数据与执行了预定运动的其他用户的相应运动数据的比较。
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公开(公告)号:US08517870B2
公开(公告)日:2013-08-27
申请号:US12876790
申请日:2010-09-07
申请人: Michael J. Crowley , Michael Maziarz , Kevin King
发明人: Michael J. Crowley , Michael Maziarz , Kevin King
IPC分类号: A63B43/00
CPC分类号: A63B43/00 , A63B41/00 , A63B41/02 , A63B41/04 , A63B41/085 , A63B41/10 , A63B45/00 , A63B2220/803 , A63B2220/833 , A63B2243/0025 , A63B2243/0037 , A63B2243/007 , A63B2243/0095
摘要: This document provides methods and materials for securely retaining electronic components within an inflatable object. For example, basketballs having a boot structure for securely retaining one or more electronic components (e.g., a sensor and/or a battery) within the basketball are provided.
摘要翻译: 本文件提供了用于将电子部件牢固地保持在可膨胀物体内的方法和材料。 例如,提供具有用于牢固地保持篮球内的一个或多个电子部件(例如,传感器和/或电池)的引导结构的篮球。
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公开(公告)号:US20120058845A1
公开(公告)日:2012-03-08
申请号:US12876790
申请日:2010-09-07
申请人: Michael J. Crowley , Michael Maziarz , Kevin King
发明人: Michael J. Crowley , Michael Maziarz , Kevin King
CPC分类号: A63B43/00 , A63B41/00 , A63B41/02 , A63B41/04 , A63B41/085 , A63B41/10 , A63B45/00 , A63B2220/803 , A63B2220/833 , A63B2243/0025 , A63B2243/0037 , A63B2243/007 , A63B2243/0095
摘要: This document provides methods and materials for securely retaining electronic components within an inflatable object. For example, basketballs having a boot structure for securely retaining one or more electronic components (e.g., a sensor and/or a battery) within the basketball are provided.
摘要翻译: 本文件提供了用于将电子部件牢固地保持在可膨胀物体内的方法和材料。 例如,提供具有用于牢固地保持篮球内的一个或多个电子部件(例如,传感器和/或电池)的引导结构的篮球。
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公开(公告)号:US20090210078A1
公开(公告)日:2009-08-20
申请号:US12369680
申请日:2009-02-11
IPC分类号: G06F19/00
CPC分类号: A63B24/0006 , A61B2503/10 , A63B69/0071 , A63B2024/0012 , A63B2243/0037 , G06F7/00 , G06F19/00 , G06F19/3481 , G06Q30/02 , G06Q50/20 , G09B19/0038
摘要: The subject matter of this specification can be embodied in, among other things, a computer-implemented athletic performance analysis method that includes obtaining, at a computer system, first motion data reflecting motion of a sporting device during one or more drills performed by an athlete. The method also includes creating and storing action data by identifying a plurality of portions of the motion data, where each of the portions correspond to one or more actions by the athlete; comparing the action data for the athlete, with the computer system, to corresponding aggregated action data for a plurality of other athletes to determine a relative skill level for the athlete with respect to the one or more actions; and generating data for a report that reflects the relative development level of the athlete.
摘要翻译: 本说明书的主题可以体现在计算机实现的运动性能分析方法中,其包括在计算机系统处获得反映运动装置在由运动员执行的一次或多次钻孔期间的运动的第一运动数据 。 该方法还包括通过识别运动数据的多个部分来创建和存储动作数据,其中每个部分对应于运动员的一个或多个动作; 将运动员与计算机系统的动作数据比较为多个其他运动员的相应聚合动作数据,以确定运动员相对于一个或多个动作的相对技能水平; 并生成反映运动员相对发展水平的报告数据。
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公开(公告)号:US20140081436A1
公开(公告)日:2014-03-20
申请号:US13961482
申请日:2013-08-07
发明人: Michael James Crowley , Kevin King
IPC分类号: A63B24/00
CPC分类号: A63B24/0006 , A61B5/1124 , A61B5/6895 , A63B24/0062 , A63B24/0084 , A63B41/00 , A63B43/00 , A63B69/002 , A63B69/0071 , A63B71/06 , A63B2024/0012 , A63B2024/0068 , A63B2024/0096 , A63B2071/0625 , A63B2071/0655 , A63B2220/17 , A63B2220/22 , A63B2220/35 , A63B2220/40 , A63B2220/51 , A63B2220/53 , A63B2220/56 , A63B2220/803 , A63B2220/833 , A63B2220/89 , A63B2225/20 , A63B2225/50 , A63F13/65 , A63F13/812 , G06F19/00 , G06F19/3481 , G06K9/00342 , G06Q10/06393 , G09B19/0038
摘要: A computer-implemented method is disclosed that includes instructing a human player to perform a plurality of different actions in a determined order with a physical basketball, including actions of bouncing the physical basketball, and obtaining, with one or more electronic sensors, data that characterizes motion of the physical basketball being handled by the human player who is performing the instructed actions at a location. The method also includes communicating the data from the sensors to a console videogame system that is proximate to the location, and graphically representing, in a videogame displayed on a display device, performance by the human player, the performance being affected by the captured data, the representation of performance by the human player being compared against a standard of performance.
摘要翻译: 公开了一种计算机实现的方法,其包括指示人类玩家以确定的顺序执行具有身体篮球的多个不同动作,包括弹跳身体篮球的动作,以及用一个或多个电子传感器获得表征的数据 身体篮球运动由在某个地点执行指示动作的人员执行。 该方法还包括将来自传感器的数据传送到靠近位置的控制台视频游戏系统,并且在显示设备上显示的视频游戏中以图形方式表示由人类玩家执行的性能,受捕获数据影响的性能, 将人类演员的表现与表现的标准进行比较。
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