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公开(公告)号:US06382627B1
公开(公告)日:2002-05-07
申请号:US09778008
申请日:2001-02-06
申请人: James R. Lundberg
发明人: James R. Lundberg
IPC分类号: A63F300
CPC分类号: A63F3/00094 , A63F3/00214 , A63F2003/00217 , A63F2003/00223 , A63F2003/00362 , A63F2003/00388 , A63F2003/00406 , A63F2003/00955
摘要: A multi-level game board apparatus has a plurality of transparent, planar game boards each having a plurality of marker seats arranged in a pattern for receiving game markers, and a plurality of support shaft assemblies extending at spaced intervals through the peripheral edges of the game boards to secure the game boards together and hold them apart at a predetermined vertical spacing during game play. The apparatus is movable between an upright, deployed position in which each support shaft assembly is in a vertically extended position holding the game boards apart, and a collapsed, storage position in which each support shaft assembly is collapsed downwardly between each adjacent pair of boards to allow the boards to move closer together into a more compact, storage configuration. A locking device releasably secures the boards together in the collapsed, storage position. A biasing device biases each support shaft assembly into the vertically extended position so that the boards are automatically moved into the vertically spaced, deployed position on release of the locking device.
摘要翻译: 多级游戏板装置具有多个透明的平面游戏板,每个具有多个标记座,排列成用于接收游戏标记的图案,以及多个支撑轴组件,其以间隔的间隔延伸穿过游戏的外围边缘 板将游戏板固定在一起,并在游戏过程中以预定的垂直间距将它们分开。 该装置可在直立的展开位置之间移动,其中每个支撑轴组件处于将游戏板分开的垂直延伸位置以及折叠的收纳位置,每个支撑轴组件在每个相邻的一对板之间向下折叠, 允许电路板靠近一起进入更紧凑的存储配置。 锁定装置可释放地将这些板固定在折叠的储存位置。 偏置装置将每个支撑轴组件偏压到垂直延伸的位置,使得板在释放锁定装置时自动地移动到垂直间隔开的展开位置。
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公开(公告)号:US20120200036A1
公开(公告)日:2012-08-09
申请号:US12931711
申请日:2011-02-08
申请人: Jack Klopfenstein
发明人: Jack Klopfenstein
IPC分类号: A63F3/00
CPC分类号: A63F3/0052 , A63F3/00261 , A63F2003/00388 , A63F2003/00488 , A63F2003/00523 , A63F2003/0063
摘要: A board game device is disclosed in which each player has a board and a plurality of game pieces which movably cooperate with a series of fixed locations on the board. The arrangement is such that when a game is being played, movement of the game pieces between the fixed locations depends on a value indicated by a thrown die. The game device includes a plurality of the boards which are substantially identical to each other so that several players can interactively play the game with each player being assigned one of the boards. Each board has a first surface and a second surface which is disposed spaced and parallel relative to the first surface. The first surface of each board defines the series of fixed locations, the series including a base row for each of the player's game pieces. Each board defines a first interlocking portion and a second interlocking portion, the second interlocking portions being spaced relative the first interlocking portion. The interlocking portions are located such that the first interlocking portion of one of the boards releasably interlocks with the second interlocking portion of an adjacent board so that any number of players can join in and play the board game.
摘要翻译: 公开了一种棋盘游戏装置,其中每个玩家具有板和多个游戏件,其可与板上的一系列固定位置可移动地配合。 这样的配置使得当玩游戏时,游戏块在固定位置之间的移动取决于被投掷的模具所指示的值。 游戏装置包括彼此基本相同的多个板,使得几个玩家可以与每个玩家分配一个板交互地玩游戏。 每个板具有第一表面和第二表面,其相对于第一表面间隔开并平行设置。 每个板的第一个表面定义了一系列固定位置,该系列包括每个玩家游戏件的基本行。 每个板限定第一互锁部分和第二互锁部分,第二互锁部分相对于第一互锁部分间隔开。 互锁部分定位成使得一个板的第一互锁部分可释放地与相邻板的第二互锁部分互锁,使得任何数量的玩家可以加入和玩棋盘游戏。
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公开(公告)号:US07114723B2
公开(公告)日:2006-10-03
申请号:US10877014
申请日:2004-06-26
申请人: Alexander C. Park
发明人: Alexander C. Park
IPC分类号: A63F3/00
CPC分类号: A63F3/00214 , A63F3/02 , A63F2003/00388 , A63F2003/00621 , A63F2003/007 , A63F2003/00996
摘要: An octahedron-shaped game structure is disclosed for playing a three-dimensional strategy game. A plurality of cubes is introduced to configure the shape of octahedron and two sets of game pieces are provided. The preferred embodiment of the game structure has an arrangement of 11 tiers. The present invention is a game for two players and each player has a king, four rooks, four bishops, four knights, and twelve pawns. Contrasting coloration is used for the game structure and game pieces. It defines two different terrains and two different armies. A method of playing the game is also disclosed, including rules for movement of the game pieces on the game structure. The goal of the present game is to capture the opponent's king, however game can be also ultimately won if a pawn advances all the way to the opponent's pinnacle. The pinnacle is the last surface of each army's terrain.
摘要翻译: 公开了一种用于玩三维策略游戏的八面体游戏结构。 引入多个立方体以配置八面体的形状,并且提供两组游戏件。 游戏结构的优选实施例具有11层的布置。 本发明是两个玩家的游戏,每个玩家有一个国王,四个车手,四个主教,四个骑士和十二个棋子。 对比色彩用于游戏结构和游戏作品。 它定义了两个不同的地形和两个不同的军队。 还公开了一种玩游戏的方法,其中包括游戏棋子在游戏结构上移动的规则。 本场比赛的目标是捕捉对手的国王,但是如果棋子一直向对手的顶峰前进,那么最终也会赢得比赛。 巅峰是每个陆军地形的最后一个表面。
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公开(公告)号:US20050285339A1
公开(公告)日:2005-12-29
申请号:US10877014
申请日:2004-06-26
申请人: Alexander Park
发明人: Alexander Park
CPC分类号: A63F3/00214 , A63F3/02 , A63F2003/00388 , A63F2003/00621 , A63F2003/007 , A63F2003/00996
摘要: An octahedron-shaped game structure is disclosed for playing a three-dimensional strategy game. A plurality of cubes is introduced to configure the shape of octahedron and two sets of game pieces are provided. The preferred embodiment of the game structure has an arrangement of 11 tiers. The present invention is a game for two players and each player has a king, four rooks, four bishops, four knights, and twelve pawns. Contrasting coloration is used for the game structure and game pieces. It defines two different terrains and two different armies. A method of playing the game is also disclosed, including rules for movement of the game pieces on the game structure. The goal of the present game is to capture the opponent's king, however game can be also ultimately won if a pawn advances all the way to the opponent's pinnacle. The pinnacle is the last surface of each army's terrain.
摘要翻译: 公开了一种用于玩三维策略游戏的八面体游戏结构。 引入多个立方体以配置八面体的形状,并且提供两组游戏件。 游戏结构的优选实施例具有11层的布置。 本发明是两个玩家的游戏,每个玩家有一个国王,四个车手,四个主教,四个骑士和十二个棋子。 对比色彩用于游戏结构和游戏作品。 它定义了两个不同的地形和两个不同的军队。 还公开了一种玩游戏的方法,其中包括游戏棋子在游戏结构上移动的规则。 本场比赛的目标是捕捉对手的国王,但是如果棋子一直向对手的顶峰前进,那么最终也会赢得比赛。 巅峰是每个陆军地形的最后一个表面。
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公开(公告)号:US08020871B2
公开(公告)日:2011-09-20
申请号:US12688024
申请日:2010-01-15
申请人: Hung-Pin Lin
发明人: Hung-Pin Lin
IPC分类号: A63F3/00
CPC分类号: A63F3/00072 , A63F3/0052 , A63F3/00895 , A63F2003/00381 , A63F2003/00388 , A63F2003/00583 , A63F2003/00719 , A63F2003/00829 , A63F2250/609
摘要: A board game includes a board assembly and an operation unit mating with the board assembly. The board assembly includes at least one outer frame, at least one inner board mounted in the outer frame and a plurality of separating edges located in the outer frame and the inner board to separate the outer frame and the inner board respectively. The outer frame of the board assembly includes a plurality of sections which are juxtaposed and combined to form an endless loop. Thus, the outer frame and the inner board of the board assembly co-operate to function as a monopoly and a puzzle so as to enhance the amusement of playing the board game.
摘要翻译: 板游戏包括板组件和与板组件配合的操作单元。 板组件包括至少一个外框架,安装在外框架中的至少一个内板和位于外框架和内板中的多个分隔边缘,以分别分隔外框架和内板。 板组件的外框架包括并置并组合以形成无限循环的多个部分。 因此,电路板组合件的外框架和内板可以作为垄断和拼图来起作用,从而增强了玩棋盘游戏的娱乐性。
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公开(公告)号:US07934724B1
公开(公告)日:2011-05-03
申请号:US12546646
申请日:2009-08-24
IPC分类号: A63F3/00
CPC分类号: A63F3/0023 , A63F3/00075 , A63F9/04 , A63F2003/00372 , A63F2003/00388 , A63F2003/00397 , A63F2003/00703 , A63F2003/00716 , A63F2003/00826
摘要: A role-playing board game in which players strategically build structures and destroy opponents' structures according to various game modes having a different objectives, by utilizing cards, a three-dimensional game board, three-dimensional models representing futuristic races and battlefield units, and various attachable accessories, along with a rule book, tokens, and a divided box for storing the tokens.
摘要翻译: 一种角色扮演板游戏,其中玩家根据具有不同目标的各种游戏模式,通过利用卡片,三维游戏板,代表未来派赛车和战场单位的三维模型,战略性地构建结构并破坏对手的结构,以及 各种可附件附件,以及规则手册,令牌和用于存储令牌的分隔箱。
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公开(公告)号:US20040084841A1
公开(公告)日:2004-05-06
申请号:US10288694
申请日:2002-11-05
发明人: Brett G. Murrell
IPC分类号: A63F003/00
CPC分类号: A63F3/00 , A63F2003/00381 , A63F2003/00388 , A63F2003/00785 , A63F2009/1224
摘要: An improved, modular game board able to interlock together. The improved game board utilizing a number of generally hexagonal main board pieces having key receiving portions provided in their corners. The improved game board further utilizing a number of key portions, and these key portions having appendages able to be received into the key receiving portions for locking the main board pieces together. The improved game board providing a game playing surface which is locked together and which does not have semi-hexagonal game pieces located at the seams between adjoining main board pieces.
摘要翻译: 改进的模块化游戏板能够互锁在一起。 该改进的游戏板利用多个大致六边形的主板片,其具有设置在其角落中的按键接收部分。 该改进的游戏板进一步利用了多个按键部分,并且这些键部分具有能够接收到键接收部分中的附加部分,用于将主板部件锁定在一起。 改进的游戏板提供一个锁定在一起的游戏玩具表面,并且不具有位于相邻主板片之间的接缝处的半六角形游戏件。
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公开(公告)号:US20170304716A1
公开(公告)日:2017-10-26
申请号:US15649202
申请日:2017-07-13
申请人: Margo Sheryl Chazen
发明人: Margo Sheryl Chazen
CPC分类号: A63F9/10 , A63F9/1044 , A63F2003/00388 , A63F2003/00899 , A63F2003/00933 , A63F2009/0032 , A63F2009/1022 , A63F2009/105 , A63F2011/0039
摘要: The jigsaw puzzle includes a baseplate used with attachable puzzle pieces. The baseplate has multiple upward-facing engagement mechanisms that are engaged with corresponding and complementary puzzle piece rear-facing engagement mechanisms. The rear-facing engagement mechanisms and the complementary puzzle piece rear-facing engagement mechanisms are designed so as to leave a space between the bottom of the puzzle piece and the top surface of the baseplate to facilitate removal of the puzzle pieces. An optional pry tool can be inserted in to the space to easily remove the puzzle pieces after play, storage, or display. An optional hanger/joiner can be utilized to hang the completed puzzle vertically and/or to join two baseplates to create increased play opportunities.
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公开(公告)号:US20020125636A1
公开(公告)日:2002-09-12
申请号:US10140028
申请日:2002-05-06
发明人: James R. Lundberg
IPC分类号: A63F003/00
CPC分类号: A63F3/00094 , A63F3/00214 , A63F2003/00217 , A63F2003/00223 , A63F2003/00362 , A63F2003/00388 , A63F2003/00406 , A63F2003/00955
摘要: A multi-level game board apparatus has a plurality of transparent, planar game boards each having a plurality of marker seats arranged in a pattern for receiving game markers, and a plurality of support shaft assemblies extending at spaced intervals through the peripheral edges of the game boards to secure the game boards together and hold them apart at a predetermined vertical spacing during game play. The apparatus is movable between an upright, deployed position in which each support shaft assembly is in a vertically extended position holding the game boards apart, and a collapsed, storage position in which each support shaft assembly is collapsed downwardly between each adjacent pair of boards to allow the boards to move closer together into a more compact, storage configuration. A locking device releasably secures the boards together in the collapsed, storage position. A biasing device biases each support shaft assembly into the vertically extended position so that the boards are automatically moved into the vertically spaced, deployed position on release of the locking device.
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公开(公告)号:US4890839A
公开(公告)日:1990-01-02
申请号:US251732
申请日:1988-10-03
申请人: Erik Ayotte
发明人: Erik Ayotte
CPC分类号: A63F9/1044 , A63F2003/00388 , A63F2003/00488 , A63F2003/00511
摘要: An adjustable frame for jig-saw puzzles defining the exterior parameters of the puzzle. Each side of the frame is made up of two or more members connected to each other by clamps that allow linear sliding of the members so as to make the frame independently adjustable as to length and width. A base member is connected to the bottom of the frame to provide a puzzle work surface.
摘要翻译: 用于夹具谜题的可调节框架,用于定义谜题的外部参数。 框架的每一侧由两个或多个通过夹具彼此连接的构件构成,该夹具允许构件的线性滑动,以使得框架可以根据长度和宽度独立地调节。 基座构件连接到框架的底部以提供拼图工作表面。
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