CHILD-DIRECTED LEARNING SYSTEM INTEGRATING CELLULAR COMMUNICATION, EDUCATION, ENTERTAINMENT, ALERT AND MONITORING SYSTEMS
    61.
    发明申请
    CHILD-DIRECTED LEARNING SYSTEM INTEGRATING CELLULAR COMMUNICATION, EDUCATION, ENTERTAINMENT, ALERT AND MONITORING SYSTEMS 审中-公开
    儿童指导学习系统整合细胞通信,教育,娱乐,警报和监测系统

    公开(公告)号:WO2012158987A3

    公开(公告)日:2013-05-16

    申请号:PCT/US2012038466

    申请日:2012-05-17

    Inventor: BOECKLE THOMAS T

    Abstract: The presented cellular-enabled integrated learning (CEIL) system provides a child novel ways to self-select and self-execute applications while requiring no intervention or supervision from the parent. Further, it provides learning, entertainment and safety by integrating cellular communication, education, entertainment, alert and monitoring systems. While providing a convenient means of communication between the child and parent, the system allows surveillance of a child's real-time environment, GPS monitoring and SIDS/health monitoring. The functionality and the physical elements of the system are programmable through installation of applications downloadable from an application store. Various options for parental access to a configuration interface to modify settings and download applications are provided, including via a cell phone, a website, customer service call center and/or the child engagement system touch screen.

    Abstract translation: 所提出的支持蜂窝的综合学习(CEIL)系统提供了一种儿童新颖的方式来自我选择和自我执行应用程序,而不需要父母的干预或监督。 此外,它通过整合蜂窝通信,教育,娱乐,警报和监控系统来提供学习,娱乐和安全。 在提供儿童和父母之间方便的沟通方式的同时,该系统允许监视儿童的实时环境,GPS监测和小岛屿发展中国家/健康监测。 系统的功能和物理元素可通过安装从应用程序商店下载的应用程序进行编程。 提供了用于家长访问配置界面以修改设置和下载应用的各种选项,包括通过蜂窝电话,网站,客户服务呼叫中心和/或儿童接入系统触摸屏。

    METHOD AND SYSTEM FOR DETERMINATION OF ONE OR MORE LIMBS OF ONE OR MORE TOY DEVICES
    62.
    发明申请
    METHOD AND SYSTEM FOR DETERMINATION OF ONE OR MORE LIMBS OF ONE OR MORE TOY DEVICES 审中-公开
    用于确定一个或多个玩具装置的一个或多个限制的方法和系统

    公开(公告)号:WO2012067551A1

    公开(公告)日:2012-05-24

    申请号:PCT/RU2011/000907

    申请日:2011-11-17

    CPC classification number: A63H3/36 A63H2200/00

    Abstract: The invention relates to gaming devices, in particular to toys imitating moving objects. The technical result is the enhancement of functional capabilities based on the fact that all the functions which are realized by various devices, and obtaining of information on the attitude of the elements, can be performed by a single gaming device. The device contains a body which moving parts are coupled with. Inductance coils are attached to the inside of the body and the moving parts. Means of measurement of mutual induction between the coils (6) connected with a computing means designed for determination of mutual position of the specified inductance coils based on mutual induction values. The computing means is connected to a means designed for creating effects perceivable by the user based on information on mutual position of inductance coils. Another aspect of invention is gaming system includes a first toy device comprising at least one inductance coil (6) situated in or on the device for emitting variable magnetic field (9) and a second toy device comprising two or more inductance coils (6) stationary fixed in or on the device for determining spatial poison of the coil of the first toy device relative to the coils of the second device. The position determination is based on mutual induction values measured by the means of the second device. Effecting mean coupe to the second toy device produce effects perceivable by a user.

    Abstract translation: 本发明涉及游戏装置,特别涉及模仿移动物体的玩具。 技术结果是基于以下事实来提高功能能力:由各种装置实现的所有功能以及获取关于元件的姿态的信息都可以由单个游戏装置执行。 该装置包含一个运动部件联接的主体。 电感线圈连接到主体和运动部件的内部。 在与设计用于基于相互感应值确定指定电感线圈的相互位置的计算装置连接的线圈(6)之间的互感测量装置。 计算装置连接到设计用于基于关于电感线圈的相互位置的信息来创建由用户可感知的效果的装置。 本发明的另一方面是包括第一玩具装置,该第一玩具装置包括至少一个电感线圈(6),该至少一个电感线圈(6)位于所述装置中或所述装置上,用于发射可变磁场(9);以及第二玩具装置,包括两个或更多个电感线圈 固定在装置中或装置上,用于确定第一玩具装置的线圈相对于第二装置的线圈的空间毒物。 位置确定基于通过第二装置的手段测量的相互感应值。 对第二玩具装置的平均轿跑效应产生用户可感知的效果。

    DOLL HAVING ATTACHABLE STRUCTURE
    63.
    发明申请
    DOLL HAVING ATTACHABLE STRUCTURE 审中-公开
    具有连接结构的DOLL

    公开(公告)号:WO2011059237A3

    公开(公告)日:2011-11-03

    申请号:PCT/KR2010007937

    申请日:2010-11-11

    CPC classification number: A63H3/50 A63H3/36

    Abstract: The present invention relates to a doll having an attachable structure, wherein a doll portion is provided on the upper portion of a fixing plate portion attached to a shoulder strap of a bag, and particularly, the upper surface of the fixing plate portion is maintained horizontal by a slope portion even when the fixing plate portion is attached to the shoulder strap of a bag, thereby allowing the doll portion to be more stably attached.

    Abstract translation: 本发明涉及一种具有可附装结构的娃娃,其中,在附接到袋的肩带的固定板部分的上部设置有玩偶部分,特别地,固定板部分的上表面保持水平 即使当固定板部分附接到袋的肩带上时也通过倾斜部分,从而允许玩偶部分更稳定地附接。

    부착구조를 갖는 인형
    65.
    发明申请
    부착구조를 갖는 인형 审中-公开
    娃娃与附件结构

    公开(公告)号:WO2011059237A2

    公开(公告)日:2011-05-19

    申请号:PCT/KR2010/007937

    申请日:2010-11-11

    CPC classification number: A63H3/50 A63H3/36

    Abstract: 본 고안은 부착구조를 갖는 인형에 관한 것으로써, 가방의 어깨끈에 부착고정되는 고정판부의 상부에 인형부가 구비되는 구조를 제공하면서, 특히 가방의 어깨끈에 고정판부가 부착고정된 상태에서도 경사부에 의해 고정판부의 상부면이 수평을 이루어 인형부가 보다 안정적으로 부착될 수 있게 해주는 고안이다.

    Abstract translation: 本发明涉及一种具有连接结构的玩偶,其提供了这样一种结构,其中玩偶部分设置在固定在袋子肩带上的固定板部分的上部, 即使当附件被固定时,固定板部分的上表面也被倾斜部分调平,由此可以稳定地附接玩偶部分。

    SYSTEMS AND METHODS FOR COMMUNICATION
    66.
    发明申请
    SYSTEMS AND METHODS FOR COMMUNICATION 审中-公开
    用于通信的系统和方法

    公开(公告)号:WO2009113067A3

    公开(公告)日:2010-08-26

    申请号:PCT/IL2009000275

    申请日:2009-03-11

    Abstract: The present invention relates to a method for using a toy for communicating with a client terminal. The method comprises encoding at least one interacting information as at least one flickering control instruction and using a toy element having a light emitting unit for emitting light according to the at least one flickering control instruction, thereby transmitting the interacting information to a client terminal. The client terminal is configured for capturing the emitted light using an image capturing device and decoding the at least one interacting information therefrom.

    Abstract translation: 本发明涉及使用玩具与客户终端通信的方法。 该方法包括将至少一个交互信息编码为至少一个闪烁控制指令,并使用具有根据至少一个闪烁控制指令发光的发光单元的玩具元件,从而将交互信息发送到客户终端。 客户终端被配置为使用图像捕获设备捕获发射的光并从其解码至少一个交互信息。

    INTERACTIVE CLOTHING SYSTEM
    67.
    发明申请
    INTERACTIVE CLOTHING SYSTEM 审中-公开
    互动服装系统

    公开(公告)号:WO2008118666A1

    公开(公告)日:2008-10-02

    申请号:PCT/US2008/057124

    申请日:2008-03-14

    Inventor: ZHENG, Yu

    Abstract: An interactive clothing system includes a control unit having a processor and an antenna, and an item of clothing having a controller and a antenna. The antenna at the item of clothing communicates signals to the antenna at the control unit, the signals containing information about the item of clothing.

    Abstract translation: 交互式服装系统包括具有处理器和天线的控制单元以及具有控制器和天线的服装物品。 服装项目的天线在控制单元向天线传送信号,信号包含有关服装项目的信息。

    PEEK-A-BOO DOLL WITH DUAL ACTIVATION
    68.
    发明申请
    PEEK-A-BOO DOLL WITH DUAL ACTIVATION 审中-公开
    双重激活的PEEK-A-BOO DOLL

    公开(公告)号:WO2008057320A3

    公开(公告)日:2008-07-10

    申请号:PCT/US2007022844

    申请日:2007-10-30

    CPC classification number: A63H3/36 A63H3/28 A63H3/38 A63H33/26

    Abstract: The invention provides a toy that talks when activated. The toy may be activated by simulating play with the toy or by changing the illumination of the toy's environment. Through electronic circuitry, the toy produces a sound output when its magnetic sensor detects a magnet nearby or when its photosensor detects a change in the level of illumination in the surrounding area. The toy may be used for peek-a-boo play involving children.

    Abstract translation: 本发明提供了一种在被激活时会谈的玩具。 玩具可以通过模拟玩具玩耍或通过改变玩具环境的照明而被激活。 通过电子电路,玩具在其磁性传感器检测到附近的磁体或其光电传感器检测到周围区域的照明水平发生变化时产生声音输出。 玩具可用于涉及儿童的偷看游戏。

    INTERACTIVE TOY SYSTEM
    70.
    发明申请
    INTERACTIVE TOY SYSTEM 审中-公开
    互动玩具系统

    公开(公告)号:WO2008042671A2

    公开(公告)日:2008-04-10

    申请号:PCT/US2007079556

    申请日:2007-09-26

    Inventor: ZHENG YU

    CPC classification number: A63H3/36 A63H30/04 A63H33/042 A63H2200/00

    Abstract: Systems and methods for interactive play are provided, including a method of interacting with an action figure. The method includes the steps of providing a base unit having a processor, providing an action figure having a memory which stores data relating to the action figure, communicating the data in the form of communication signals to the processor, and presenting an activity instruction based on the communication signals received, with the activity instruction enacting a real- life activity that the action figure can engage in.

    Abstract translation: 提供了用于交互式播放的系统和方法,包括与动作图形交互的方法。 该方法包括以下步骤:提供具有处理器的基本单元,提供具有存储与动作图相关的数据的存储器的动作图,以通信信号的形式将数据传送到处理器,以及基于 接收到的通信信号,活动指令执行动作人物可以参与的现实生活活动。

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