METHOD FOR EMBEDDING INFORMATION IN A DECORATIVE LABEL

    公开(公告)号:WO2021224297A1

    公开(公告)日:2021-11-11

    申请号:PCT/EP2021/061783

    申请日:2021-05-05

    Applicant: LEGO A/S

    Abstract: A computer-implemented method for creating an encoder-decoder system for embedding information in a decorative label, the method comprising: defining a family of encoder functions and a family of decoder functions, each encoder function configured to encode information as a respective modification of a decorative label, each decoder function configured to decode an image of a modified decorative label into respective decoded information; applying an iterative optimization process to determine an optimized encoder-decoder pair comprising an optimized encoder function and an optimized decoder function, the optimized encoder function selected by the iterative optimization process, the iterative optimization process being configured to determine the optimized encoder-decoder pair so as to at least approximately optimize a detection reliability of the optimized decoder function when decoding images of decorative labels that have been modified using the optimized encoder function.

    TOY SYSTEM FOR MULTIPLAYER SOCIAL PLAY
    2.
    发明申请

    公开(公告)号:WO2022101233A1

    公开(公告)日:2022-05-19

    申请号:PCT/EP2021/081176

    申请日:2021-11-10

    Applicant: LEGO A/S

    Abstract: A toy system adapted for use in a social play experience, the toy system comprising a plurality of toy construction elements and a data processing system configured to: a) store a data structure defining a task structure, in particular a hierarchical task structure, the task structure comprising a plurality of tasks, and the task structure defining dependencies between the plurality of tasks; wherein at least a subset of the tasks comprise construction of respective toy construction assemblies from respective pluralities of the toy construction elements; b) select one or more tasks from the plurality of tasks and assign the selected one or more tasks to respective one or more play participants chosen from the plurality of play participants; wherein selection and/or assignment of the one tasks is based at least in part on the dependencies between the plurality of tasks; c) present, to each play participants to whom a task has been assigned, the corresponding assigned task; d) receive user-input from the one or more play participants indicative of a completion of the respective assigned tasks; e) repeat steps b) through d) until a play completion trigger is fulfilled.

    TOY SYSTEM
    3.
    发明申请
    TOY SYSTEM 审中-公开

    公开(公告)号:WO2020007668A1

    公开(公告)日:2020-01-09

    申请号:PCT/EP2019/066886

    申请日:2019-06-25

    Applicant: LEGO A/S

    Abstract: A toy system, comprising: a plurality of toy construction elements, an image capturing device and a processor. The image capturing device is operable to capture one or more images of a toy construction model constructed from the toy construction elements; wherein the processor is configured to: execute a digital game, the digital game comprising computer executable code configured to cause the processor to provide a digital play experience; receive an unlock code indicative of one or more virtual objects; responsive to receiving the unlock code, unlock the one or more virtual objects associated with said received unlock code for use in the digital play experience, each virtual object being associated with a respective one of said toy construction elements or with a respective toy construction model constructed from the toy construction elements; receive one or more images captured by said image capturing device; recognise one or more toy construction elements and/or toy construction models within the one or more images; responsive to recognising a first toy construction element or a first toy construction model associated with a first one of the unlocked virtual objects, provide a digital play experience involving said first unlocked virtual object.

    METHOD OF CREATING A VIRTUAL GAME ENVIRONMENT AND INTERACTIVE GAME SYSTEM EMPLOYING THE METHOD
    4.
    发明申请
    METHOD OF CREATING A VIRTUAL GAME ENVIRONMENT AND INTERACTIVE GAME SYSTEM EMPLOYING THE METHOD 审中-公开
    创造虚拟游戏环境的方法和采用该方法的互动游戏系统

    公开(公告)号:WO2017029279A2

    公开(公告)日:2017-02-23

    申请号:PCT/EP2016/069403

    申请日:2016-08-16

    Applicant: LEGO A/S

    CPC classification number: A63F13/213 A63F13/65 A63F13/655

    Abstract: The invention relates to a method of creating a virtual game environment. The method comprises: selecting one or more physical objects according to pre-determined physical properties; providing a physical model of the game environment/scene using the selected physical objects; scanning the physical model to obtain a digital three dimensional representation of the physical model including information on the pre-determined physical properties; converting the digital three-dimensional representation of the physical model into a virtual toy construction model made up of virtual toy construction elements; and defining game-controlling elements in the virtual toy construction model using information on the pre-determined physical properties, thereby creating the virtual game environment/scene. The invention further relates to an interactive game system including an implementation of the method.

    Abstract translation: 本发明涉及一种创建虚拟游戏环境的方法。 该方法包括:根据预定的物理属性选择一个或多个物理对象; 使用所选择的物理对象提供游戏环境/场景的物理模型; 扫描物理模型以获得物理模型的数字三维表示,包括关于预定物理性质的信息; 将物理模型的数字三维表示转换为由虚拟玩具构建元素组成的虚拟玩具构建模型; 并使用关于预定物理属性的信息来定义虚拟玩具构造模型中的游戏控制元素,由此创建虚拟游戏环境/场景。 本发明还涉及包括该方法的实现的交互式游戏系统。

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