SYSTEMS AND METHODS FOR SECURE HOUSEHOLD-EXPENSE PREDICTION
    1.
    发明申请
    SYSTEMS AND METHODS FOR SECURE HOUSEHOLD-EXPENSE PREDICTION 审中-公开
    用于安全家庭消费预测的系统和方法

    公开(公告)号:WO2016057235A1

    公开(公告)日:2016-04-14

    申请号:PCT/US2015/051985

    申请日:2015-09-24

    CPC classification number: G06Q10/04 G06Q10/063

    Abstract: Disclosed herein are systems and methods for secure household-expense prediction. One embodiment takes the form of a method that includes obtaining first living-habit data pertaining to a first user living in a first residence. The method also includes obtaining dwelling-description data reflective of at least one characteristic of a second residence different from the first residence. The method also includes calculating simulated-living-expense data based at least in part on the first living-habit data and at least in part on the dwelling-description data. The method also includes outputting the calculated simulated-living-expense data.

    Abstract translation: 本文公开了用于安全家庭消费预测的系统和方法。 一个实施例采取一种方法的形式,其包括获得与居住在第一住所中的第一用户有关的第一生活习惯数据。 该方法还包括获得反映与第一住宅不同的第二居所的至少一个特性的住宅描述数据。 该方法还包括至少部分地基于第一生活习惯数据并且至少部分地基于住宅描述数据来计算模拟生活费用数据。 该方法还包括输出计算出的模拟生活费用数据。

    SYSTEM AND METHOD FOR AUGMENTED REALITY ANNOTATIONS
    2.
    发明申请
    SYSTEM AND METHOD FOR AUGMENTED REALITY ANNOTATIONS 审中-公开
    用于实现现实注意事项的系统和方法

    公开(公告)号:WO2016073185A1

    公开(公告)日:2016-05-12

    申请号:PCT/US2015/056360

    申请日:2015-10-20

    CPC classification number: G06F17/241 G06K9/00402 G06K9/00483 G06K2209/01

    Abstract: The present disclosure relates to systems and procedures to permit user-generated content, such as underlining, highlighting, and comments, to be shared to printed media via an augmented reality (AR) system, such as a head mounted display, tablet, mobile phone, or projector, without the need to have an electronic text-version of the printed media. In an exemplary method, an augmented reality user device obtains an image of a printed page of text, and image recognition techniques are used to identify the page. An annotation associated with the identified page is retrieved, and the augmented reality device displays the annotation as an overlay on the identified page.

    Abstract translation: 本公开涉及允许用户生成的内容(例如下划线,突出显示和评论)经由增强现实(AR)系统(诸如头戴式显示器,平板电脑,移动电话)被共享到印刷媒体的系统和过程 或投影仪,而无需印刷媒体的电子文本版本。 在示例性方法中,增强现实用户设备获得打印的文本页面的图像,并且使用图像识别技术来识别页面。 检索与识别的页面相关联的注释,并且增强现实设备在标识的页面上显示注释作为覆盖。

    METHOD FOR ESTIMATING RESOURCE COSTS OF MOBILE USAGE
    3.
    发明申请
    METHOD FOR ESTIMATING RESOURCE COSTS OF MOBILE USAGE 审中-公开
    估算移动资源使用费用的方法

    公开(公告)号:WO2016209738A1

    公开(公告)日:2016-12-29

    申请号:PCT/US2016/038215

    申请日:2016-06-17

    CPC classification number: G06Q10/06 G06Q10/06312

    Abstract: Systems and methods are disclosed for estimating resource use and preventing excessive use of resources, particularly on mobile devices such as smartphones. In an embodiment a user device receives an input identifying a desired activity, such as selection of an application to operate. The application is a member of a group of applications, and the group of applications has a resource budget. The system determines an estimated resource consumption associated with the activity, such as an estimated use of wireless data resources. The system further determines an estimated cost associated with the estimated resource consumption, such as a cost of the estimated data use. If the estimated cost exceeds the resource budget, a user is alerted and provided with the choice of whether or not to proceed with the desired activity.

    Abstract translation: 公开了用于估计资源使用和防止资源过度使用的系统和方法,特别是在诸如智能电话的移动设备上。 在一个实施例中,用户设备接收标识期望活动的输入,例如选择要运行的应用。 该应用程序是一组应用程序的成员,该组应用程序具有资源预算。 系统确定与活动相关联的估计的资源消耗,例如估计使用无线数据资源。 该系统进一步确定与估计的资源消耗相关联的估计成本,例如估计数据使用的成本。 如果估计的成本超过资源预算,则向用户通知并提供是否继续进行所需的活动。

    CONTEXT MODULE BASED PERSONAL DATA PROTECTION
    4.
    发明申请
    CONTEXT MODULE BASED PERSONAL DATA PROTECTION 审中-公开
    基于背景模块的个人数据保护

    公开(公告)号:WO2017053437A1

    公开(公告)日:2017-03-30

    申请号:PCT/US2016/052898

    申请日:2016-09-21

    CPC classification number: H04L63/107 G06F21/629 G06F2221/2111

    Abstract: Systems and methods are provided for context-module-based personal data protection. Systems and methods provide a user device's user interface with two or more context modules associated with a respective set of applications. Upon receiving a user input to launch an application, the application is executed using data permissions associated with the context from which the user launches the application. Permission for application requests for data are determined based on the data permissions associated with the launch context. For some embodiments, the context may be selected automatically based on sensor data or a user device's context or location. For some embodiments, the context may be changed between two contexts. Such context changes may occur without changing user accounts. For some embodiments, a third user may execute a third application using the data permissions associated with the first context module.

    Abstract translation: 为基于上下文模块的个人数据保护提供了系统和方法。 系统和方法为用户设备的用户界面提供与相应的一组应用相关联的两个或多个上下文模块。 在接收到用于启动应用程序的用户输入时,使用与用户启动应用程序的上下文相关联的数据许可来执行应用程序。 基于与启动上下文相关联的数据许可确定数据应用程序请求的权限。 对于一些实施例,可以基于传感器数据或用户设备的上下文或位置自动选择上下文。 对于一些实施例,可以在两个上下文之间改变上下文。 这种上下文更改可能在不更改用户帐户的情况下进行。 对于一些实施例,第三用户可以使用与第一上下文模块相关联的数据许可来执行第三应用。

    METHODS AND SYSTEMS FOR PROVIDING HAPTIC FEEDBACK FOR VIRTUAL 3D OBJECTS
    5.
    发明申请
    METHODS AND SYSTEMS FOR PROVIDING HAPTIC FEEDBACK FOR VIRTUAL 3D OBJECTS 审中-公开
    为虚拟3D物体提供快速反馈的方法和系统

    公开(公告)号:WO2017024181A1

    公开(公告)日:2017-02-09

    申请号:PCT/US2016/045653

    申请日:2016-08-04

    Abstract: Described herein are various embodiments for enabling realistic haptic feedback for virtual three-dimensional (3D) objects. A real proxy surface is provided for a virtual object, where the proxy surface may be a relief surface, such as a depth-compressed model of the virtual object. In an exemplary method, when a user touches a proxy surface, a position of the touch point on the surface is detected. The touch point is mapped to a corresponding point on the virtual object. A position of the virtual object is determined such that the touch point is in alignment with the corresponding point on the virtual object, and the virtual object is displayed at the first determined position on an augmented reality display. As a result, a user touching the proxy surface may have the sensation of touching a solid version of the virtual 3D object instead of the proxy surface.

    Abstract translation: 这里描述了用于为虚拟三维(3D)对象实现真实的触觉反馈的各种实施例。 为虚拟对象提供真实的代理表面,其中代理表面可以是浮雕表面,诸如虚拟对象的深度压缩模型。 在示例性方法中,当用户触摸代理表面时,检测到表面上的触摸点的位置。 触摸点映射到虚拟对象上的对应点。 确定虚拟对象的位置,使得触摸点与虚拟对象上的对应点对齐,并且虚拟对象被显示在增强现实显示器上的第一确定位置处。 结果,触摸代理表面的用户可能具有触摸虚拟3D对象的固体版本而不是代理表面的感觉。

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