Resynchronization of a display system and GPU after panel self refresh

    公开(公告)号:US11688031B2

    公开(公告)日:2023-06-27

    申请号:US17060942

    申请日:2020-10-01

    CPC classification number: G06T1/20 G09G3/3618 G09G2340/16 G09G2360/18

    Abstract: A display system receives first timing information prior to the display system entering a panel self-refresh (PSR) mode. The display system supports a range of refresh rates. Prior to the display system entering the PSR mode, first timing information indicating a first refresh rate that is lower than a maximum refresh rate supported by the display system is received by the display system. The display system then refreshes images at a second refresh rate that is less than or equal to the first refresh rate using a frame stored in a buffer prior to entering the PSR mode. In some cases, the processing unit also receives second timing information from the display system in response to initiating an exit from a panel self-refresh (PSR) mode. The second timing information indicates a current scanout line that is used to schedule transmission of a subsequent frame.

    Accelerated frame transmission
    4.
    发明授权

    公开(公告)号:US12014700B2

    公开(公告)日:2024-06-18

    申请号:US18089837

    申请日:2022-12-28

    Abstract: A graphics processing unit (GPU) of a processing system transmits pixel data for a frame to a display in a compressed burst, so that the pixel data is communicated at a rate that is higher than the rate at which the display scans out the pixel data to refresh the frame at a display panel. By transmitting pixel data for the frame in a compressed burst, the GPU shortens the time spent transmitting the pixel data and extends the time before the next frame of pixel data is to be transmitted. During the extended time before the next frame of pixel data is to be transmitted, the GPU saves power by placing portions of the processing system in a reduced power mode.

    Accelerated frame transmission
    6.
    发明授权

    公开(公告)号:US11551632B2

    公开(公告)日:2023-01-10

    申请号:US17029736

    申请日:2020-09-23

    Abstract: A graphics processing unit (GPU) of a processing system transmits pixel data for a frame to a display in a compressed burst, so that the pixel data is communicated at a rate that is higher than the rate at which the display scans out the pixel data to refresh the frame at a display panel. By transmitting pixel data for the frame in a compressed burst, the GPU shortens the time spent transmitting the pixel data and extends the time before the next frame of pixel data is to be transmitted. During the extended time before the next frame of pixel data is to be transmitted, the GPU saves power by placing portions of the processing system in a reduced power mode.

    Dynamic scaling of content luminance and backlight

    公开(公告)号:US11145240B2

    公开(公告)日:2021-10-12

    申请号:US16146731

    申请日:2018-09-28

    Abstract: A method for dynamic scaling of content luminance and backlight level includes determining, using one or more processors of a display system, an ambient light level of a local environment proximate the display system. Based on the ambient light level being brighter than a first ambient light threshold, it is determined that the display system is in a normal room or a bright environment. A minimum viewable threshold representing a minimum pixel luminance value perceivable by a user in the ambient light level of the local environment is determined. The method further includes generating a modified display image by shifting the pixel luminance values of one or more pixels of an input image such that a darkest pixel value of the modified display image is equal to or greater than the minimum viewable threshold before transmitting the modified display image for display.

    Source-side tone mapping based on native color gamut and brightness of display

    公开(公告)号:US10706812B2

    公开(公告)日:2020-07-07

    申请号:US15993393

    申请日:2018-05-30

    Abstract: A display system includes a rendering device configured to couple to a display monitor. The rendering device includes a graphics processing unit (GPU) configured to render display images for a video stream to be displayed at the display monitor. The rendering device further includes a central processing unit (CPU) configured to obtain display parameters for the display monitor, the display parameters including data identifying a native color gamut, a native luminance range of the display monitor, and one or more backlighting characteristics of the display monitor, and to configure the GPU to render a display image of the video stream that is tone mapped to the native color gamut and the native luminance range and based on the one or more backlighting characteristics. The display monitor is configured to provide the display image for display without tone re-mapping the display image.

    Frame replay for variable rate refresh display

    公开(公告)号:US11295660B2

    公开(公告)日:2022-04-05

    申请号:US16436876

    申请日:2019-06-10

    Abstract: A graphics processing unit (GPU) instructs a display control module to capture content and display captured content in response to the refresh rate of a display exceeding a frame generation rate of the GPU. Rather than re-transmit the same frame multiple times, the GPU instructs the display control module to replay a previously-transmitted frame. During a refresh cycle in which the display control module is replaying captured content, the GPU omits accessing memory to retrieve and resend the frame that is being replayed, and instead sends only invalid data and GPU timing information so that the display control module remains synchronized with the GPU.

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