ASSET PROCESSING FROM PERSISTENT MEMORY

    公开(公告)号:US20210149589A1

    公开(公告)日:2021-05-20

    申请号:US16605188

    申请日:2017-10-26

    Abstract: In one example in accordance with the present disclosure, a method is described. According to the method, during execution of an application as an application asset is called, an asset map that is stored in a persistent memory device is searched for an asset identifier associated with the application asset. Using this asset identifier, an application asset stored in a persistent memory device is located. The persistent memory device is directly accessed by a processor executing the application. A processor the processes the application asset from its location in the persistent memory device.

    SELECTING AN INTERACTION SCENARIO BASED ON AN OBJECT
    3.
    发明申请
    SELECTING AN INTERACTION SCENARIO BASED ON AN OBJECT 有权
    基于对象选择交互场景

    公开(公告)号:US20140085180A1

    公开(公告)日:2014-03-27

    申请号:US13629508

    申请日:2012-09-27

    Abstract: Techniques for selecting an interaction scenario based on an object are described in various implementations. A method that implements the techniques may include receiving, at a computer system and from an image capture device, an image that depicts a viewing area proximate to a presentation device. The method may also include processing the image, using the computer system, to detect a user in the viewing area presenting an object in a manner that indicates desired interaction with the presentation device. The method may also include selecting, using the computer system, an interaction scenario for presentation on the presentation device based on the object.

    Abstract translation: 在各种实现中描述了基于对象来选择交互场景的技术。 实现技术的方法可以包括在计算机系统和图像捕获设备处接收描绘靠近呈现设备的观看区域的图像。 该方法还可以包括使用计算机系统处理该图像以以指示与呈现设备的所需交互的方式来呈现呈现对象的观看区域中的用户。 该方法还可以包括:使用计算机系统选择基于对象在呈现设备上呈现的交互场景。

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