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公开(公告)号:USD352322S
公开(公告)日:1994-11-08
申请号:US3597
申请日:1993-01-11
申请人: Sean T. Mullaney , John V. Zaruba
设计人: Sean T. Mullaney , John V. Zaruba
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公开(公告)号:US4783080A
公开(公告)日:1988-11-08
申请号:US5028
申请日:1987-01-20
CPC分类号: A63F9/26 , A63F3/00075 , A63F2001/0416 , A63F2001/0458 , A63F3/00006
摘要: A board game in which players, using markers representing different types of global influence, challenge individual opponents. The outcome of the challenge being effected by point values of the markers of a selected type of global influence. In one form the markers are tiles and a balance beam is provided to determine the outcome of a contest without having to numerically add the point value on the markers.
摘要翻译: 一个棋盘游戏,使用标记代表不同类型的全球影响力的玩家挑战个别对手。 挑战的结果是通过所选择的全球影响类型的标记点的点来实现的。 在一种形式中,标记是瓦片,并且提供平衡梁以确定比赛的结果,而不必在标记上数值地添加点值。
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公开(公告)号:US4571205A
公开(公告)日:1986-02-18
申请号:US572303
申请日:1984-01-20
CPC分类号: A63H17/06 , A63H33/3044
摘要: An express delivery playset includes an airplane, a delivery van, a loading dock, packages, a cargo transporter, and cargo containers. The plane has a conveyor belt for movement of the containers between a hatched opening at the fore end and the aft end of the substantially enclosed cargo area. Various packages carried by the van fit into the cargo containers and the plane, dock and transporter are adapted to receive the container. Off-loading packages from the van onto the dock is facilitated by a tilt-dump floor. A parallel linkage permits raising and lowering of the cargo transporter deck between the dock and the plane.
摘要翻译: 快递班包括一架飞机,一辆货车,一个装卸码头,一个包装,一个货物运输车和货物集装箱。 该平面具有用于在前端的阴影开口和基本上封闭的货物区域的后端之间移动容器的传送带。 由货车承载的各种包装装配到货物集装箱中,并且平面,码头和运输装置适于容纳容器。 从货车到码头的卸载包装由倾倒式地板促成。 平行连杆允许在码头和飞机之间升高和降低货物运输甲板。
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公开(公告)号:US5299969A
公开(公告)日:1994-04-05
申请号:US10642
申请日:1993-01-28
申请人: John V. Zaruba
发明人: John V. Zaruba
CPC分类号: A63H18/028
摘要: A loop feature for propelled toy vehicles includes a generally vertically oriented single loop having a movable ingress portion and a movable egress portion. A propelled toy vehicle enters the loop upon engaging one surface of the ingress portion. Player-operable controls effect movement of the egress portion to permit the propelled toy vehicle to exit the loop. Both movable portions have a free end and a connected end. The connected end of each movable portion is hingedly connected to each end of a fixed arcuate portion. Within the loop there is provision for propelling the toy vehicle as it continues to go around the loop.
摘要翻译: 用于推进的玩具车的回路特征包括具有可移动入口部分和可移动出口部分的大致垂直定向的单回路。 驱动的玩具车辆在进入入口部分的一个表面时进入环路。 玩家可操作的控制器实现出口部分的运动,以允许推进的玩具车辆离开环路。 两个可移动部分都具有自由端和连接端。 每个可移动部分的连接端铰接地连接到固定弓形部分的每个端部。 在循环中,有一些措施可以推动玩具车继续循环。
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公开(公告)号:US4863172A
公开(公告)日:1989-09-05
申请号:US152441
申请日:1988-02-05
CPC分类号: A63F9/0857 , A63F9/0098 , A63F9/24
摘要: A puzzle in which alphabet letters or other graphics are displayed in movable squares forming a grid on a front side of the puzzle. On the back side of the puzzle is another grid of movable squares containing alphabet letters or other graphics. Each square is a part of each of two mutually transverse, continuous bands. One band comprises aligned front side and back side rows while the other transverse band comprises aligned front side and back side columns. The relationship of each square in the puzzle may be changed with respect to every other square. As squares are moved out of the front side grid, they wrap around, out of sight, and change the grid of squares on the back side while bringing an out of sight square into the front side grid. In one electronic version of the puzzle, movement of a square is effected by touching the front side square to be moved and then touching the position on the front side row or column to which the square is to be moved. Grids in a mechanical version have moveable pieces carried in transverse intersecting slots formed by parts mounted on posts and spaced from a core.
摘要翻译: 在拼图的前侧形成网格的可移动正方形中显示字母或其他图形的难题。 在拼图的背面是另一个包含字母或其他图形的可移动方格网格。 每个正方形是两个相互横向,连续的带中的每一个的一部分。 一个带包括对准的前侧和后侧行,而另一个横带包括对准的前侧和后侧列。 拼图中每个方块的关系可能会相对于每个其他正方形而改变。 当正方形移出正面格栅时,它们会绕开,不在视线之内,并且在背面改变正方形的格子,同时将视线方向移动到前侧格栅中。 在拼图的一个电子版中,正方形的移动通过触摸要移动的前侧方块然后接触正方形移动到的前侧行或列的位置来实现。 机械版本的网格具有由在安装在柱上并与芯间隔开的部分形成的横向相交槽中承载的可移动件。
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公开(公告)号:US4799678A
公开(公告)日:1989-01-24
申请号:US12084
申请日:1987-02-06
CPC分类号: A63H3/48 , A63F9/183 , A63F2009/0643 , A63F2009/241 , A63F2009/2476
摘要: An electronic game playing device including an animated character and a synthesized voice. Game play instructions, required responses and awards, are contained in a program memory within a base on which the character is mounted. Carried by the base are a player input touch pad including the letters of the alphabet and individual player input buttons as well as a gridwork of lightable spaces. Animation of different features of the character is initiated at different times in response to audio signals emanating from the voice synthesis, or from an interfaced tape player, through an animation drive powered by a single motor. The animiation drive includes a shaft carrying relatively rotatable components some of which are rotated by other of the components after a predetermined amount of rotation by such other components. Movement of the character's mouth is accomplished by a second motor having a drive engaging the edge of an inner extension of the lower jaw.
摘要翻译: 一种包括动画人物和合成声音的电子游戏装置。 游戏说明,所需的答复和奖励,包含在安装字符的基础中的程序存储器中。 由基地进行的是播放器输入触摸板,其包括字母表和个人播放器输入按钮的字母以及可照明空间的格栅。 响应于从语音合成发出的音频信号或通过由单个电动机驱动的动画驱动器从接口的带式播放器,在不同的时间启动该角色的不同特征的动画。 动画驱动器包括承载相对可旋转部件的轴,其中一些轴由这些其他部件在预定量的旋转之后被其它部件旋转。 角色的嘴的移动通过具有与下颚的内延伸部的边缘接合的驱动器的第二电动机来实现。
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公开(公告)号:US4526376A
公开(公告)日:1985-07-02
申请号:US463635
申请日:1983-02-03
CPC分类号: A63F3/00097 , A63F9/20
摘要: A game with cards in which the cards are used to build a path for moving a player token in accordance with the roll of a die to reach a goal. The deck of cards includes, in addition to the goal card, a number of girder and ladder path building cards plus obstacle and obstacle-overcoming cards. All of the cards have indicia simulating element of the "DONKEY KONG" Video arcade game. After the initial setup, each player turn consists of drawing a card from a common stack; laying down a card to build a path, place an obstacle, or clear an obstacle; rolling the die; and moving the token toward the "DONKEY KONG" goal. The goal is advanced, however, if a player builds an additional level with the cards.
摘要翻译: 具有卡的游戏,其中卡用于根据模具的滚动来建立用于移动玩家令牌的路径以达到目标。 除了目标卡之外,卡牌还包括一些大梁和梯子路径建筑卡片以及障碍物和障碍物克隆卡。 所有的卡都有“DONKEY KONG”视频街机游戏的标记模拟元素。 初始设置后,每个玩家的转弯都是从公共堆栈中绘制一张卡片; 建立路径,放置障碍物或清除障碍物; 滚动模具 并将令牌移动到“DONKEY KONG”目标。 但是,如果玩家使用卡片建立额外的级别,那么目标是先进的。
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公开(公告)号:US4435915A
公开(公告)日:1984-03-13
申请号:US340939
申请日:1982-01-20
申请人: John V. Zaruba , Rouben T. Terzian
发明人: John V. Zaruba , Rouben T. Terzian
CPC分类号: A63H3/52
摘要: A collapsible doll house for displaying and storing toy dolls includes a housing defined by a top wall, a front wall and first and second side walls. At least one floor member is secured to the housing and a plurality of openings are defined in the top and front walls within which may be positioned toy dolls. One or more elastic or vinyl members are secured to the first and second side walls for retaining additional toy dolls. The housing further includes at least one member allowing the housing to be mounted on a wall or similar structure. Indicia is included on the outside of the housing to depict a predetermined theme.
摘要翻译: 用于显示和存储玩具娃娃的可折叠玩偶屋包括由顶壁,前壁和第一和第二侧壁限定的壳体。 至少一个地板构件被固定到壳体上,并且在顶壁和前壁中限定多个开口,在其中可以定位玩具娃娃。 一个或多个弹性或乙烯基构件被固定到第一和第二侧壁上以保持额外的玩具娃娃。 壳体还包括允许壳体安装在墙壁或类似结构上的至少一个构件。 住房外面包括标示,以描绘预定的主题。
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公开(公告)号:US4345400A
公开(公告)日:1982-08-24
申请号:US212348
申请日:1980-12-03
摘要: An amusement device of the present invention comprises a bank constructed in the form of a plush doll having a coin insert aperture in the facial area, such as the mouth, leading to an internal coin receptacle. A pawl and ratchet mechanism is disposed within the doll to prevent coins inserted in the doll from completely entering the coin receptacle until the pawl and ratchet mechanism is manually activated by pushing or squeezing a predetermined area of the doll, thereby rotating a ratchet wheel to force the coins into the coin receptacle and simultaneously causing pivotal movement of a face distorting member so that it appears as if the doll is chewing the coin.
摘要翻译: 本发明的娱乐装置包括以毛绒娃娃的形式构成的银行,其具有在面部区域(例如口部)中的硬币插入孔,通向内部硬币容器。 棘爪和棘轮机构设置在玩偶中,以防止插入玩偶中的硬币完全进入硬币插座,直到通过推动或挤压玩具的预定区域来手动地启动棘爪和棘轮机构,从而使棘轮转动以迫使 硬币进入硬币容器并同时引起面部扭曲构件的枢转运动,使得它看起来好像娃娃正在咀嚼硬币。
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公开(公告)号:US5129655A
公开(公告)日:1992-07-14
申请号:US652867
申请日:1991-02-08
申请人: Michael R. Gillespie , Donald A. Rosenwinkel , John V. Zaruba , Douglas Harrison , Thomas N. Fenton
发明人: Michael R. Gillespie , Donald A. Rosenwinkel , John V. Zaruba , Douglas Harrison , Thomas N. Fenton
CPC分类号: A63F7/3622 , A63F3/00 , A63F2003/00394 , A63F9/16
摘要: A path game including a generally serpentine path rising from a start to a higher finish. Removably seated adjacent the finish is a top together with a winding and release mechanism for the top. Card play provides for forward and backward movement of tokens, exchange of tokens with opposing players and release of the spinning top. When the mechanism is removed, the top may be readily mounted on the winding and release mechanism for winding. The wound top, together with the winding and release mechanism is then reseated for release upon play of a particular type of card. Upwardly projecting ridges between segment of the path generally provide a guide for downward movement of the released spinning top along the path. Gaps in the ridges provide for movement of the top from one segment of the path to a nonconsecutive segment while skipping intervening consecutive segment and also permit the top to leave the path entirely.
摘要翻译: 一个路径游戏,包括从开始到更高完成的一般蛇形路径。 顶部附近可移动地安置在顶部,并具有用于顶部的卷绕和释放机构。 卡片游戏提供令牌的向前和向后移动,与对手交换令牌和释放旋转顶。 当去除机构时,顶部可以容易地安装在卷绕和释放机构上以进行卷绕。 然后,缠绕的顶部以及卷绕和释放机构在播放特定类型的卡片时被释放。 在路径的段之间的向上突出的脊通常提供用于沿着路径向下移动释放的旋转顶部的引导件。 脊部的间隙提供顶部从路段的一个部分移动到非连续部分,同时跳过中间连续的部分,并且还允许顶部完全离开路径。
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