Game Providing Server
    1.
    发明申请
    Game Providing Server 有权
    游戏提供服务器

    公开(公告)号:US20150273330A1

    公开(公告)日:2015-10-01

    申请号:US14663669

    申请日:2015-03-20

    Inventor: Hideyuki Saito

    CPC classification number: A63F13/355 A63F13/30 A63F2300/534 A63F2300/66

    Abstract: A game providing server which decreases the latency in a cloud gaming service is disclosed. In the game providing server, a graphics processor generates a picture of a game to be distributed to a client through a network. A memory stores picture data generated by the graphics processor. The graphics processor converts the color system of the picture data of a predetermined data amount using it as a trigger that the picture data of the predetermined data amount is stored into the memory. An encoding unit converts the picture data of a predetermined color system into encoded data to be used upon distribution of the picture data to the client through the network. The graphics processor changes the picture data stored in the memory to picture data of a color system which can be encoded by the encoding unit.

    Abstract translation: 公开了一种减少云游戏服务延迟的游戏提供服务器。 在游戏提供服务器中,图形处理器通过网络生成要分发给客户端的游戏的图片。 存储器存储由图形处理器生成的图像数据。 图形处理器使用其作为将预定数据量的图像数据存储到存储器中的触发来转换预定数据量的图像数据的颜色系统。 编码单元将预定颜色系统的图像数据转换为经由网络将图像数据分发给客户端时要使用的编码数据。 图形处理器将存储在存储器中的图像数据改变为可由编码单元编码的彩色系统的图像数据。

    Processing system and multiprocessing system

    公开(公告)号:US10579571B2

    公开(公告)日:2020-03-03

    申请号:US14663656

    申请日:2015-03-20

    Inventor: Hideyuki Saito

    Abstract: Disclosed herein is a processing system, including: a GPU generating a video; a memory storing data; a data bus connecting the GPU and the memory to each other; a DMA controller connected to the data bus; an input/output bridge connected to the data bus and connected to an external bus for transferring data to and from an external processing system which cooperates with the processing system; and a CPU cooperating with the GPU to share the data stored in the memory. The GPU issues a data transfer instruction of the data stored in the memory to the DMA controller without intervention of the CPU. The DMA controller controls, when the data transfer instruction is received, the input/output bridge to transfer the data stored in the memory to the external processing system.

    Game providing server
    3.
    发明授权
    Game providing server 有权
    游戏提供服务器

    公开(公告)号:US09427665B2

    公开(公告)日:2016-08-30

    申请号:US14663669

    申请日:2015-03-20

    Inventor: Hideyuki Saito

    CPC classification number: A63F13/355 A63F13/30 A63F2300/534 A63F2300/66

    Abstract: A game providing server which decreases the latency in a cloud gaming service is disclosed. In the game providing server, a graphics processor generates a picture of a game to be distributed to a client through a network. A memory stores picture data generated by the graphics processor. The graphics processor converts the color system of the picture data of a predetermined data amount using it as a trigger that the picture data of the predetermined data amount is stored into the memory. An encoding unit converts the picture data of a predetermined color system into encoded data to be used upon distribution of the picture data to the client through the network. The graphics processor changes the picture data stored in the memory to picture data of a color system which can be encoded by the encoding unit.

    Abstract translation: 公开了一种减少云游戏服务延迟的游戏提供服务器。 在游戏提供服务器中,图形处理器通过网络生成要分发给客户端的游戏的图片。 存储器存储由图形处理器生成的图像数据。 图形处理器使用其作为将预定数据量的图像数据存储到存储器中的触发来转换预定数据量的图像数据的颜色系统。 编码单元将预定颜色系统的图像数据转换为经由网络将图像数据分发给客户端时要使用的编码数据。 图形处理器将存储在存储器中的图像数据改变为可由编码单元编码的彩色系统的图像数据。

    Game Providing System
    4.
    发明申请
    Game Providing System 有权
    游戏提供系统

    公开(公告)号:US20150273329A1

    公开(公告)日:2015-10-01

    申请号:US14663642

    申请日:2015-03-20

    Inventor: Hideyuki Saito

    CPC classification number: A63F13/355 A63F13/30 A63F13/35 A63F2300/534

    Abstract: Disclosed herein is a game providing system, including: an allocation server connected to a plurality of client apparatus through a network; and a game providing server configured to execute a game application to be provided to the client apparatus allocated by the allocation server. The game providing server is a multiprocessing system which includes a plurality of game processing systems each of which can solely execute at most one game application. The allocation server sets the number of ones of the game processing systems which are to be allocated in order to execute one game application in the game providing server in response to a load to the game providing server.

    Abstract translation: 本文公开了一种游戏提供系统,包括:通过网络连接到多个客户端装置的分配服务器; 以及游戏提供服务器,被配置为执行提供给由所述分配服务器分配的所述客户端装置的游戏应用。 游戏提供服务器是包括多个游戏处理系统的多处理系统,每个游戏处理系统最多只能执行一个游戏应用。 分配服务器响应于对游戏提供服务器的负载,设置要分配的游戏处理系统的数量,以便在游戏提供服务器中执行一个游戏应用。

    PROCESSING SYSTEM AND MULTIPROCESSING SYSTEM
    5.
    发明申请
    PROCESSING SYSTEM AND MULTIPROCESSING SYSTEM 审中-公开
    处理系统和多处理系统

    公开(公告)号:US20150278145A1

    公开(公告)日:2015-10-01

    申请号:US14663656

    申请日:2015-03-20

    Inventor: Hideyuki Saito

    CPC classification number: G06F13/4027 G06F13/28 G06F13/4221

    Abstract: Disclosed herein is a processing system, including: a GPU generating a video; a memory storing data; a data bus connecting the GPU and the memory to each other; a DMA controller connected to the data bus; an input/output bridge connected to the data bus and connected to an external bus for transferring data to and from an external processing system which cooperates with the processing system; and a CPU cooperating with the GPU to share the data stored in the memory. The GPU issues a data transfer instruction of the data stored in the memory to the DMA controller without intervention of the CPU. The DMA controller controls, when the data transfer instruction is received, the input/output bridge to transfer the data stored in the memory to the external processing system.

    Abstract translation: 本文公开了一种处理系统,包括:生成视频的GPU; 存储数据的存储器; 连接GPU和存储器的数据总线; 连接到数据总线的DMA控制器; 连接到数据总线并连接到外部总线的输入/输出桥,用于将数据传送到与处理系统协作的外部处理系统; 以及与GPU协作以与共享存储在存储器中的数据的CPU。 GPU会将存储在存储器中的数据的数据传输指令发送到DMA控制器,而无需CPU的干预。 DMA控制器在接收到数据传输指令时,控制输入/输出桥接器将存储在存储器中的数据传输到外部处理系统。

    Game providing system
    6.
    发明授权
    Game providing system 有权
    游戏提供系统

    公开(公告)号:US09566514B2

    公开(公告)日:2017-02-14

    申请号:US14663642

    申请日:2015-03-20

    Inventor: Hideyuki Saito

    CPC classification number: A63F13/355 A63F13/30 A63F13/35 A63F2300/534

    Abstract: Disclosed herein is a game providing system, including: an allocation server connected to a plurality of client apparatus through a network; and a game providing server configured to execute a game application to be provided to the client apparatus allocated by the allocation server. The game providing server is a multiprocessing system which includes a plurality of game processing systems each of which can solely execute at most one game application. The allocation server sets the number of ones of the game processing systems which are to be allocated in order to execute one game application in the game providing server in response to a load to the game providing server.

    Abstract translation: 本文公开了一种游戏提供系统,包括:通过网络连接到多个客户端装置的分配服务器; 以及游戏提供服务器,被配置为执行提供给由所述分配服务器分配的所述客户端装置的游戏应用。 游戏提供服务器是包括多个游戏处理系统的多处理系统,每个游戏处理系统最多只能执行一个游戏应用。 分配服务器响应于对游戏提供服务器的负载,设置要分配的游戏处理系统的数量,以便在游戏提供服务器中执行一个游戏应用。

    Image pickup apparatus, information processing system and image data processing method
    7.
    发明授权
    Image pickup apparatus, information processing system and image data processing method 有权
    图像拾取装置,信息处理系统和图像数据处理方法

    公开(公告)号:US09148564B2

    公开(公告)日:2015-09-29

    申请号:US14250677

    申请日:2014-04-11

    Abstract: An image pickup apparatus includes: an image data production unit configured to produce data of a plurality of kinds of images from a picked up image and successively output the data; an image synthesis unit configured to cyclically connect the data of the plurality of kinds of images for each pixel string within a range set in advance for each of the kinds of the images and output the connected data as a stream to produce a virtual synthetic image; and an image sending unit configured to accept, from a host terminal, a data transmission request that designates a rectangular region in the virtual synthetic image, extract and connect data from the stream and transmit the connected data as a new stream to the host terminal.

    Abstract translation: 图像拾取装置包括:图像数据生成单元,被配置为从拾取图像生成多种图像的数据,并连续地输出数据; 图像合成单元,被配置为将每个像素串的多种图像的数据循环地连接到针对各种图像的预先设定的范围内,并将连接的数据作为流输出以产生虚拟合成图像; 以及图像发送单元,被配置为从主机终端接收指定所述虚拟合成图像中的矩形区域的数据发送请求,从所述流中提取和连接数据,并将连接的数据作为新流发送到所述主机终端。

    IMAGE PICKUP APPARATUS, INFORMATION PROCESSING SYSTEM AND IMAGE DATA PROCESSING METHOD
    8.
    发明申请
    IMAGE PICKUP APPARATUS, INFORMATION PROCESSING SYSTEM AND IMAGE DATA PROCESSING METHOD 有权
    图像拾取装置,信息处理系统和图像数据处理方法

    公开(公告)号:US20140320689A1

    公开(公告)日:2014-10-30

    申请号:US14250677

    申请日:2014-04-11

    Abstract: An image pickup apparatus includes: an image data production unit configured to produce data of a plurality of kinds of images from a picked up image and successively output the data; an image synthesis unit configured to cyclically connect the data of the plurality of kinds of images for each pixel string within a range set in advance for each of the kinds of the images and output the connected data as a stream to produce a virtual synthetic image; and an image sending unit configured to accept, from a host terminal, a data transmission request that designates a rectangular region in the virtual synthetic image, extract and connect data from the stream and transmit the connected data as a new stream to the host terminal

    Abstract translation: 图像拾取装置包括:图像数据生成单元,被配置为从拾取图像生成多种图像的数据,并连续地输出数据; 图像合成单元,被配置为将每个像素串的多种图像的数据循环地连接到针对各种图像的预先设定的范围内,并将连接的数据作为流输出以产生虚拟合成图像; 以及图像发送单元,被配置为从主机终端接收指定所述虚拟合成图像中的矩形区域的数据传输请求,从所述流中提取和连接数据,并将连接的数据作为新流发送到所述主机终端

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