Abstract:
Various techniques are disclosed for controlling a wager-based game played at a gaming system. In one embodiment the gaming system may include a handheld device operable to communicate with a gaming controller. In one embodiment, the handheld device may include a gesture input interface device operable to detect movements gestures associated with one or more persons. The gaming system may further include a gesture interpretation component operable to identify selected movements or gestures detected by the gesture input interface device, and operable to generate gesture interpretation information relating to interpretation of the selected movements or gestures. In at least one embodiment, the gaming system may be operable to control a wager-based game played at the gaming system; automatically detect a gesture by a player participating in a game session at the gaming system; interpret the gesture with respect to a set of criteria; identify at least one action to be initiated in response to the gesture interpretation; and initiate the at least one action. In at least one embodiment, information relating to the gesture and/or information relating to the gesture interpretation may be recorded as part of the game history associated with the game session.
Abstract:
Methods and devices are provided for detecting and/or preventing cheating in online gaming. Some implementations provide gaming information in formats that are difficult for a bot to interpret, but which are preferably easy for humans to interpret. Some implementations of the invention involve the tracking and analysis of players' gaming activities. Some implementations of the invention provide a multi-tier approach to data analysis. Some analyses may be performed, for example, by a centralized computing device such as a server, whereas other analyses may be performed by a host device. In some implementations, “challenge and response” measures will be employed. Some implementations of the invention involve detection and prevention of collaboration between players.
Abstract:
Apparatus and methods for administering payouts in gaming machines are disclosed. More particularly, improved techniques for distributing large payouts with minimal interruption of a gaming session at a gaming apparatus are disclosed.
Abstract:
Method of coating an expandable member, e.g. balloon, is provided, the method comprising providing an expandable member having an outer surface. The method includes a plasma treatment with a supply of gas performed on at least a portion of the outer surface of the expandable member. A therapeutic agent is applied on at least the plasma treated portion of the outer surface of the expandable member after the plasma treatment is performed. The plasma treatment can reduce the adhesion of therapeutic agent to the surface of the expandable member. A medical device made by the disclosed method is also provided.
Abstract:
Apparatus and methods for administering payouts in gaming machines are disclosed. More particularly, improved techniques for distributing large payouts with minimal interruption of a gaming session at a gaming apparatus are disclosed.
Abstract:
Various gaming-related services are provided, including but not limited to security services, harm minimization services, player identification services, bonusing/progressive services, accounting services, financial/banking services, network tunneling services, cheating detection services, etc. Such services may be provided, at least in part, by software agents that can be configured for different platforms and/or operating systems. Some software-based player tracking methods of the invention can aggregate data from multiple devices used by a player for gaming.
Abstract:
A method for phase shedding is disclosed. The method comprises the following steps. At step one power is supplied to a memory sub-system with a multi-phase regulator wherein a maximum number of phases in the multi-phase regulator are enabled. At step two the memory configuration of the memory sub-system is determined. At step three at least one of the phases of the multi-phase regulator is disabled when the memory configuration meets a predetermined criteria.
Abstract:
A method and system to automate software testing using sniffer side and browser side recording and a toolbar interface are described. In one embodiment, a system tests programming code associated with a website and creates a first test case. In another embodiment, the system includes a testing device having a test interface to enable a user to initiate a first test case and to store a first HTML representation and a first XML representation of encrypted web pages viewed during the first test case. In another embodiment, the system includes a sniffer server that operates as a proxy server for the website and stores a second HTML representation and a second XML representation of unencrypted web pages viewed during the first test case. The system may include a hosting server that hosts the website and receives the first and the second HTML and XML representations from the testing device and the sniffer server when the test case is terminated via the test interface.
Abstract:
Compositions and methods are provided that increase adhesion of a primer, such as an adhesion promoter, to a plastic substrate and/or increase adhesion of a topcoat to the primer. Chemical properties at the interface of the substrate and the adhesion promoter coating and/or chemical properties at the interface of the adhesion promoter coating and topcoat are modified in order to improve adhesion.
Abstract:
A gaming method includes receiving a wager from a first player, displaying an image representative of a game, determining an outcome for the game represented by the image, and associating a first payout with the first player according to the outcome. The method also includes receiving an exchange of communications between the first player and a second player regarding an exchange of the first payout and a second payout, associating the second payout with the first player, and associating the first payout with the second player.