Game Delivery System
    91.
    发明申请

    公开(公告)号:US20220401832A1

    公开(公告)日:2022-12-22

    申请号:US17447918

    申请日:2021-09-16

    摘要: A distributed computer system for delivering a requested game experience at any venue of a plurality of distributed venues comprises: at each venue: a plurality of local units serving respective gameplay areas of the venue, each local unit coupled to a set of multimedia gaming equipment for delivering a game experience in its gameplay area, and a venue central unit configured to connect to each of the local units of that venue; a booking system for managing game bookings across the plurality of distributed venues, the booking system configured to receive, from a user device, a booking request denoting a requested venue of the plurality of distributed venues, and create a booking in response; and a master central server configured to connect to the session management system and the venue central unit of each venue; wherein the master central server is configured to generate a game session based on the booking, and automatically communicate the game session to the venue central unit of the requested venue, wherein the venue central unit receiving the game session is configured render accessible, to the local unit serving one of the gameplay areas, game details of the game session, and wherein that local unit is configured to deliver the requested game experience within that gameplay area, using its set of multimedia gaming equipment, based on the game details of the game session.

    Sorting computer applications or computer files and indicating a sort attribute in a user interface

    公开(公告)号:US11524228B2

    公开(公告)日:2022-12-13

    申请号:US16870810

    申请日:2020-05-08

    摘要: Techniques are described for an intuitive and efficient GUI. In an example, a UI elements are presented on a GUI. Each one of the UI elements can corresponds to a set of computer applications or a set of computer files having attributes and each one of the UI elements can be selected to launch, as applicable, a computer application, a computer file, or a page about the computer application or computer file. A request to sort the UI elements can be received and can indicate at least one of the attributes as a sort factor. The UI elements are sorted accordingly and presented in an updated arrangement on the GUI. An attribute used in the sorting is presented within or in proximity to the UI elements, whereas another attribute not used in the sorting is not presented in the updated arrangement.

    TOY SYSTEM FOR ASYMMETRIC MULTIPLAYER GAME PLAY

    公开(公告)号:US20220319138A1

    公开(公告)日:2022-10-06

    申请号:US17848704

    申请日:2022-06-24

    申请人: LEGO A/S

    摘要: According to one aspect, a toy system is adapted for use in a multiplayer game, the toy system comprising a primary user device, a secondary user device, and one or more toys; wherein the primary and secondary user devices are operable in a common multiplayer game session; wherein the primary user device is configured to capture video images of a real-world scene including the one or more toys from a primary view point and to display the captured video images as a primary view of the real-world scene; wherein the secondary user device is configured to display a secondary view of a scene corresponding to the real-world scene as seen from a secondary view point; wherein the one or more toys comprise at least one user-manipulable object adapted to selectively be brought into a user-selected one of a plurality of predetermined states, at least a first one of the predetermined states having a first visual appearance; wherein the primary user device is configured to detect said first predetermined state in a primary view including the user-manipulable object, based on the first visual appearance; and wherein the secondary user device is configured to produce user-perceptible output, in response to the detected first predetermined state. Corresponding methods and computer systems for implementing the method are also provided.

    Synchronization model for virtual tournaments

    公开(公告)号:US11376499B2

    公开(公告)日:2022-07-05

    申请号:US16940370

    申请日:2020-07-27

    摘要: Data characterizing two players enrolled in a tournament of an online video game is received. Each player is executing a separate instance of the online video game. The online video game is asynchronous between the two players. The data is received by a tournament server hosting the tournament and separate from a game server providing game data to clients associated with the two players. An instruction for synchronous initiation of gameplay between the two players is generated. The instruction is transmitted to the clients associated with the two players, the instruction causing synchronous initiation of the asynchronous games for the two players. Related apparatus, systems, techniques and articles are also described.

    MESSAGING AND GAMING APPLICATIONS COMMUNICATION PLATFORM

    公开(公告)号:US20220174027A1

    公开(公告)日:2022-06-02

    申请号:US17651320

    申请日:2022-02-16

    申请人: Snap Inc.

    摘要: Aspects of the present disclosure involve a system comprising a computer-readable storage medium storing at least one program and a method for providing a platform that facilitates communication between a messaging application and a web-based gaming application. The web-based gaming application is launched, via the platform, from the messaging application. Context of the messaging application from which the web-based gaming application was launched is determined. The context of the messaging application is communicated, via the platform, to the web-based gaming application. A feature of the messaging application is integrated, via the platform, into the web-based gaming application based on the context from which the web-based gaming application was launched.