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91.
公开(公告)号:US20240169680A1
公开(公告)日:2024-05-23
申请号:US18395986
申请日:2023-12-26
发明人: Richard Parr
CPC分类号: G06T19/006 , G06T15/005 , G06T15/50
摘要: A technology that streams graphical components and rendering instructions to a client device, for the client device to perform the final rendering and overlaying of that content onto the client's video stream based on the client's most recent tracking of the device's position and orientation. A client device sends a request for augmented reality drawing data to a network device. In response, the network device generates augmented reality drawing data, which can be augmented reality change data based on the augmented reality information and previous client render state information, and sends the augmented reality drawing data to the client device. The client device receives the augmented reality drawing data and renders a visible representation of an augmented reality scene comprising overlaying augmented reality graphics over a current video scene obtained from a camera of the client device.
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公开(公告)号:US20240169644A1
公开(公告)日:2024-05-23
申请号:US18509426
申请日:2023-11-15
申请人: Arm Limited
CPC分类号: G06T15/005 , G06T11/40
摘要: When performing tile-based rendering a first, pre-pass operation in which primitives in a sequence of primitives for a tile are processed to determine visibility information for the sequence of primitives, the visibility information being usable to determine whether or not fragments for a primitive in the sequence of primitives should subsequently be processed further for the render output, is performed. Thereafter a second, main pass operation is performed in which the further processing of fragments for primitives that were processed during the first, pre-pass operation is controlled based on the determined visibility information for the sequence of primitives, such that for fragments for which the visibility information indicates that the fragments should not be processed further for the render output some or all of the processing during the second, main pass is omitted. The visibility information comprises the depth buffer.
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公开(公告)号:US20240169643A1
公开(公告)日:2024-05-23
申请号:US18509285
申请日:2023-11-14
申请人: Arm Limited
CPC分类号: G06T15/005 , G06F9/50
摘要: When processing primitives in a tile-based graphics processing system in which a render output is sub-divided into a plurality of tiles for rendering, before a primitive is written to a primitive list corresponding to a region of the render output, it is first written to one or more primitive queues allocated to respective regions of the render output. To write the primitives to primitive lists, primitives are written together from a primitive queue allocated to a region of the render output to the primitive list for that region of the render output, in a single primitive list write cycle.
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公开(公告)号:US11989830B2
公开(公告)日:2024-05-21
申请号:US17752522
申请日:2022-05-24
申请人: Covidien LP
发明人: Guy Alexandroni , Ron Barak , Ariel Birenbaum , Nicolas J. Merlet
IPC分类号: G06T15/00 , G06T5/20 , G06T5/70 , G06T5/77 , G06T7/00 , G06T11/00 , G06T15/08 , G06T17/10 , G06V20/64
CPC分类号: G06T17/10 , G06T5/20 , G06T5/70 , G06T5/77 , G06T7/0012 , G06T11/005 , G06T11/006 , G06T11/008 , G06T15/08 , G06V20/647 , G06T2207/10121 , G06T2211/421
摘要: The disclosure is directed to a method for generating a three dimensional (3D) volume including a treatment target including receiving a plurality of two dimensional (2D) input images of a patient, determining a metal artifact in each of the plurality of 2D input images, removing the metal artifacts from the plurality of 2D input images based on the determination of the metal artifact, and replacing metal artifacts with alternative pixel data to generate a plurality of filtered 2D images. A 3D volume is generated from the plurality of filtered 2D images. The plurality of 2D input images including a treatment target.
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公开(公告)号:US11989817B2
公开(公告)日:2024-05-21
申请号:US17349602
申请日:2021-06-16
申请人: Intel Corporation
发明人: Holger Gruen , Karthik Vaidyanathan
CPC分类号: G06T15/06 , G06T15/005 , G06T2210/36
摘要: Apparatus and method for more precise level-of-details transitions. For example one embodiment includes a graphics processor comprising: ray traversal hardware logic to traverse a ray through an acceleration structure to determine intersections between the ray and one or more object instances; and a level of detail selector to: set an instance comparison mask associated with an object instance to a first level of detail (LOD), the instance comparison mask comprising an N-bit value and one or more bits to indicate a type of comparison operation, compare a value from a ray mask with the N-bit value in accordance with the type of comparison operation to generate a comparison result, and determine whether to use the first LOD or a second LOD to render one or more pixels in accordance with the comparison result.
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公开(公告)号:US11986355B2
公开(公告)日:2024-05-21
申请号:US17982709
申请日:2022-11-08
IPC分类号: A61B8/00 , A61B8/08 , A61B8/12 , A61B8/14 , G01S15/89 , G06F16/51 , G06F18/22 , G06T7/00 , G06T7/10 , G06T7/60 , G06T7/70 , G06T15/00 , G06V10/42
CPC分类号: A61B8/523 , A61B8/085 , A61B8/0883 , A61B8/14 , A61B8/463 , A61B8/483 , G01S15/8993 , G06F16/51 , G06F18/22 , G06T7/0014 , G06T7/10 , G06T7/60 , G06T7/70 , G06T15/005 , G06V10/42 , A61B8/12 , G06T2207/10136 , G06T2207/30048 , G06T2207/30168
摘要: The present invention relates to an ultrasound imaging system comprising:
an image processor configured to receive at least one set of volume data resulting from a three-dimensional ultrasound scan of a body and to provide corresponding display data,
an anatomy detector configured to detect a position and orientation of an anatomical object of interest within the at least one set of volume data,
a slice generator for generating a plurality of two-dimensional slices from the at least one set of volume data, wherein said slice generator is configured to define respective slice locations based on the results of the anatomy detector for the anatomical object of interest so as to obtain a set of two-dimensional standard views of the anatomical object of interest, wherein the slice generator is further configured to define for each two-dimensional standard view which anatomical features of the anatomical object of interest are expected to be contained, and
an evaluation unit for evaluating a quality factor for each of the generated plurality of two-dimensional slices by comparing each of the slices with the anatomical features expected for the respective two-dimensional standard view.-
公开(公告)号:US11978187B2
公开(公告)日:2024-05-07
申请号:US17641831
申请日:2020-09-08
发明人: Christiaan Varekamp
CPC分类号: G06T7/0002 , G06T7/55 , G06T7/90 , G06T9/00 , G06T15/10 , G06T2207/10024 , G06T2207/30168 , G06T2210/56
摘要: An apparatus for evaluating a quality for image capture comprises a stored (101) for storing a model of a scene and a capture circuit (105) for generating virtual captured images for a camera configuration by rendering from the model. A depth generation circuit (107) generates model depth data from the model and a depth estimation circuit (111) generates estimated depth data from the virtual captured images. A first synthesis circuit (109) and a second synthesis circuit (113) generates first and second view images for test poses by processing the virtual captured images based on the model depth data or estimated depth data respectively. A reference circuit (103) generates reference images for the f test poses by rendering based on the model. A quality circuit (115) generates a quality metric based on a comparison of the first view images, the second view images, and the reference images.
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公开(公告)号:US11978155B2
公开(公告)日:2024-05-07
申请号:US17032348
申请日:2020-09-25
申请人: Intel Corporation
发明人: Selvakumar Panneer , Mrutunjayya Mrutunjayya , Carl S. Marshall , Ravishankar Iyer , Zack Waters
CPC分类号: G06T15/80 , G06N3/08 , G06T15/005 , G06T15/10
摘要: An apparatus to facilitate inferred object shading is disclosed. The apparatus comprises one or more processors to receive rasterized pixel data and hierarchical data associated with one or more objects and perform an inferred shading operation on the rasterized pixel data, including using one or more trained neural networks to perform texture and lighting on the rasterized pixel data to generate a pixel output, wherein the one or more trained neural networks uses the hierarchical data to learn a three-dimensional (3D) geometry, latent space and representation of the one or more objects.
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公开(公告)号:US20240144623A1
公开(公告)日:2024-05-02
申请号:US18304147
申请日:2023-04-20
申请人: Adobe Inc.
发明人: Giorgio Gori , Yi Zhou , Yangtuanfeng Wang , Yang Zhou , Krishna Kumar Singh , Jae Shin Yoon , Duygu Ceylan Aksit
CPC分类号: G06T19/20 , G06T7/70 , G06T15/00 , G06T17/00 , G06T2200/24 , G06T2207/20084 , G06T2207/30196 , G06T2207/30244 , G06T2219/2004
摘要: The present disclosure relates to systems, methods, and non-transitory computer-readable media that modify two-dimensional images via scene-based editing using three-dimensional representations of the two-dimensional images. For instance, in one or more embodiments, the disclosed systems utilize three-dimensional representations of two-dimensional images to generate and modify shadows in the two-dimensional images according to various shadow maps. Additionally, the disclosed systems utilize three-dimensional representations of two-dimensional images to modify humans in the two-dimensional images. The disclosed systems also utilize three-dimensional representations of two-dimensional images to provide scene scale estimation via scale fields of the two-dimensional images. In some embodiments, the disclosed systems utilizes three-dimensional representations of two-dimensional images to generate and visualize 3D planar surfaces for modifying objects in two-dimensional images. The disclosed systems further use three-dimensional representations of two-dimensional images to customize focal points for the two-dimensional images.
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公开(公告)号:US11972519B2
公开(公告)日:2024-04-30
申请号:US17849055
申请日:2022-06-24
申请人: Intel Corporation
发明人: Benjamin Ummenhofer , Shenlong Wang , Sanskar Agrawal , Yixing Lao , Kai Zhang , Stephan Richter , Vladlen Koltun
CPC分类号: G06T15/005 , G06N3/045 , G06T15/04 , G06T15/506 , G06T17/20 , G06T2200/08 , G06T2210/52
摘要: Described herein are techniques for learning neural reflectance shaders from images. A set of one or more machine learning models can be trained to optimize an illumination latent code and a set of reflectance latent codes for an object within a set of input images. A shader can then be generated based on a machine learning model of the one or more machine learning models. The shader is configured to sample the illumination latent code and the set of reflectance latent codes for the object. A 3D representation of the object can be rendered using the generated shader.
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