Abstract:
A process is provided for treating an edible animal fat to reduce the content of components having free hydroxyl groups. The process comprises forming a reaction mixture from the fat and a cyclic anhydride such as succinic or glutaric anhydride, heating the mixture to a temperature promoting conversion of these components to hemisuccinates or hemiglutarates, and subjecting the reacted fat to alkali-refining to remove the converted components as water-soluble soaps. The process is particularly useful for reducing the cholesterol content of the animal fats.
Abstract:
Among the various aspects of the present disclosure is the provision of methods and compositions to treat or prevent an endoplasmic reticulum (ER) stress-mediated kidney disease in a subject, the method comprising administering to the subject a pharmaceutical composition comprising a therapeutically effective amount of an ER calcium channel stabilizing agent or an ER stress modulating agent (e.g., mesencephalic astrocyte-derived neurotrophic factor (MANF), compound K201).
Abstract:
This disclosure describes techniques for simplifying delta DC residual coding in a 3D video coding process, such as 3D-HEVC. In some examples, the techniques may modify binarization and/or context modeling processes to reduce the complexity of entropy coding of one or more syntax elements used to represent delta DC residual values.
Abstract:
A method comprises encoding a first view component of a first view of a multiview bitstream; and encoding a second view component of a second view; wherein the encoding of the second view component enables generating of a reference picture list for the second view component to include at least one of the following: (a) a first field view component based on the first view component or (b) a first complementary field view component pair including the first view component.
Abstract:
Joint coding of depth map video and texture video is provided, where a motion vector for a texture video is predicted from a respective motion vector of a depth map video or vice versa. For scalable video coding, depth map video is coded as a base layer and texture video is coded as an enhancement layer(s). Inter-layer motion prediction predicts motion in texture video from motion in depth map video. With more than one view in a bit stream (for multi view coding), depth map videos are considered monochromatic camera views and are predicted from each other. If joint multi-view video model coding tools are allowed, inter-view motion skip issued to predict motion vectors of texture images from depth map images. Furthermore, scalable multi-view coding is utilized, where interview prediction is applied between views in the same dependency layer, and inter-layer (motion) prediction is applied between layers in the same view.
Abstract:
Embodiments of the present invention address deficiencies of the art in respect to call center wait queue management and provide a novel and non-obvious method, system and computer program product for call-back reservation services in a remote call center computing environment. In an embodiment of the invention, a call-back reservation method can be provided. The method can include receiving a telephone call to a remote call center from a caller, informing the caller of a reservation options menu, calculating multiple reservation time-slots to accommodate the caller's schedule, such that the reservation time is based on caller's personal preference, assigning a call-back reservation token to the caller, disconnecting the caller from the remote call center, and providing the caller with access to a remote call center agent at the reservation time when the caller reconnects to the remote call center.
Abstract:
This disclosure describes techniques for constraining depth intra mode coding in a three-dimensional (3D) video coding process, such as 3D-High Efficiency Video Coding (3D-HEVC). In some examples, the techniques for constraining depth intra mode coding may prevent transform tree nodes from being split into sub-transform tree nodes when a depth prediction unit that corresponds to the transform tree node is predicted according to a depth modeling mode (DMM). In further examples, the techniques for constraining depth intra mode coding may prevent the DMM mode from being used when the maximum transform unit size that corresponds to a depth prediction unit is greater than the size of the depth prediction unit. The techniques for constraining depth intra mode coding may prevent characteristics of the DMM prediction modes used in 3D-HEVC and characteristics of the transform tree subdivision used in 3D-HEVC from interfering with each other.
Abstract:
This disclosure describes techniques for simplifying depth inter mode coding in a three-dimensional (3D) video coding process, such as 3D-HEVC. The techniques include generating a motion parameter candidate list, e.g., merging candidate list, for a current depth prediction unit (PU). In some examples, the described techniques include determining that a sub-PU motion parameter inheritance (MPI) motion parameter candidate is unavailable for inclusion in the motion parameter candidate list for the current depth PU if motion parameters of a co-located texture block to a representative block of the current depth PU are unavailable. In some examples, the described techniques include deriving a sub-PU MPI candidate for inclusion in the motion parameter candidate list for the current depth PU only if a partition mode of the current depth PU is 2N×2N.
Abstract:
In one example, a video coder is configured to code one or more blocks of video data representative of texture information of at least a portion of a frame of video data, process a texture slice for a texture view component of a current view associated, the texture slice comprising the coded one or more blocks and a texture slice header comprising a set of syntax elements representative of characteristics of the texture slice, code depth information representative of depth values for at least the portion of the frame, and process a depth slice for a depth view component corresponding to the texture view component of the view, the depth slice comprising the coded depth information and a depth slice header comprising a set of syntax elements representative of characteristics of the depth slice, wherein process the texture slice or the depth slice comprises predict at least one syntax element.
Abstract:
In one example, a video decoder is configured to determine, from data associated with an open decoding refresh (ODR) picture of video data, an identifier for a previous picture of the video data, determine whether the previous picture is currently stored in a reference picture memory, and decode only data for pictures of the video data having display order values that are greater than a display order value of the ODR picture, when the previous picture is not stored in the reference picture memory. In another example, a video encoder is configured to encode an open decoding refresh (ODR) picture, determine a previously coded picture having a display order value less than a display order value of the ODR picture and having a temporal identifier value equal to zero, and signal syntax data for the ODR picture representative of an identifier of the determined previously coded picture.