Abstract:
Methods for more uniformly delivering drugs or other treatment agents locally to the vasculature of a mammal are disclosed. These methods use one or more strategies to facilitate rapid mixing with the blood flowing past a device or otherwise improve the uniformity of drug delivery. Some of these strategies employ medical devices with diffusion members.
Abstract:
In an embodiment of a gaming method, an identifier may be received from a first gaming unit, wherein the identifier is associated with a tournament game card, wherein the tournament game card is provided to a player in response to paying a fee. Whether the identifier received from the first gaming unit is authentic may be determined. A duration the player may play in a tournament may be determined based on the identifier, and the first gaming unit may be enabled for play in the tournament for the duration if the identifier is authentic. A tournament score of the player may be received, and a winning player of the tournament, if any, may be determined. Data indicative of a value payout to be awarded to the winning player may be generated if the winning player of the tournament is determined.
Abstract:
An asynchronous persistent group bonus game system, method and apparatus may have a plurality of gaming machines including a first processor and a bonus server having a second processor. The first processor may be configured to: determine when a bonus game session event is triggered, transmit a bonus game session request to the second processor, and receive an end session notification from the second processor. The second processor may be configured to execute and maintain the always-on asynchronous persistent group bonus game, receive a bonus game session request from at least one of the plurality of gaming machines, instantiate a bonus game session inside the continuous asynchronous persistent group bonus game for the at least one gaming machine, determine when an end session trigger has been triggered for the bonus game session, and transmit an end session notification to the at least one gaming machine if it is determined that the end session condition has been triggered.
Abstract:
Gaming machines and systems are configured to present viral gaming events. Once a viral gaming event is triggered, it is presented at one or more first gaming machines at a first time. The viral gaming events spreads to other gaming machines, such as one or more second gaming machines where it is presented at a later time. The viral gaming event may continue to spread to numerous gaming machines. The viral gaming event may comprise a game or a bonus or secondary event, such as a bonus award event to a base wagering game presented by the gaming machine. Feedback or metrics may be used to control the machines to which the viral gaming event spreads and/or the rate of spread.
Abstract:
A wager manipulation feature for a wagering game is provided. The feature may be implemented after the player's wager is set but before game play takes place, after game play takes place or both simultaneously. If before game play, the feature enables the player to undo or nullify the wager, for example, if the player changes his or her mind or enters a wager incorrectly. If after game play, the feature provides a bonus to the player in which the player may nullify a bet after an unsuccessful outcome or increase the bet to enhance a favorable outcome. In any case, the redo feature can be accumulated in one embodiment and stored and/or restored on a gaming device ticket, player tracking card or promotion.
Abstract:
A disclosed gaming machine provides methods and apparatus for securing a gaming system. Data files stored on the gaming machine and communications between the gaming machine and its components or external devices are protected using hardware cryptography devices placed at various locations within the gaming machine. Specifically, a hardware cryptography device is used to decrypt encrypted data files stored on the gaming machine or its components before the data files are executed. Additionally, a hardware cryptography device is used to encrypt data files before transmitting them to external devices across a communication path in the gaming machine network. Likewise, the hardware cryptography device is used to decrypt encrypted data files received from external devices.
Abstract:
An agent delivery catheter configured to deliver an agent to an inner surface of a patient's body lumen wall by forming an array of cells defining agent containment chambers at multiple locations along the catheter's shaft, while minimizing ischemic conditions during the procedure.
Abstract:
Disclosed are methods, apparatus, and systems, including computer program products, implementing techniques for securing a gaming machine for a player of the gaming machine using a mobile device such as a cell phone associated with the player. A player input requests securing of the gaming machine. Responsive to the player input, an access code and a security code are retrieved. The access code defines an access point of a communication system. The security code is specific to a game play session for the player at the gaming machine. The retrieved access code and security code are provided for the player. When the mobile device accesses the communications system and submits the security code, a secure signal is sent to the gaming machine, instructing the gaming machine to enter a remote game play state. The gaming machine can be released from the remote game play state responsive to a releasing event. In one implementation, a wireless interface enables communication between the mobile device and gaming machine according to a wireless protocol such as Bluetooth.
Abstract:
One aspect is directed to a system whereby a live gaming table system is provided with one or more handheld user input devices which, for example, may allow multiple different players to simultaneously or concurrently provide wager input data and/or other data to the gaming table system. In at least one embodiment, the handheld user input devices may form part of a multi-player touch input interface system which is operable to identify or determine where, who, and what transactions are taking place at a multi-player gaming table and/or multi-player gaming system.
Abstract:
The disclosed gaming system, gaming device and method provide a selection game having a plurality of selectable positions and a plurality of awards interdependently distributed or associated with the selectable positions. For one, a plurality, or all the selectable positions, the award associated with such selectable position is interdependent in that such award has a relationship to one or more of the awards associated with the selectable positions bordering such position. In various embodiments, the value of the award associated with such selectable position has a relationship to one or more of the values of the awards associated with the selectable positions bordering such position. Based on these interdependencies, when each of the selectable positions is selected, the award, or value of the award, associated with the position provides certain information which can be subsequently used to make better informed position selections.