Display dynamic contents on locked screens

    公开(公告)号:US10460089B2

    公开(公告)日:2019-10-29

    申请号:US15884077

    申请日:2018-01-30

    Applicant: Facebook, Inc.

    Abstract: In one embodiment, receiving a first action from a user of a computing device, wherein the first action causes the computing device to power up while a screen of the computing device is locked; obtaining a plurality of dynamic information items relevant to the user of the computing device; and displaying at least one of the plurality of dynamic information items on the locked screen of the computing device.

    PLATFORM FOR THIRD-PARTY SUPPLIED CALLS-TO-ACTION

    公开(公告)号:US20190265851A1

    公开(公告)日:2019-08-29

    申请号:US16412201

    申请日:2019-05-14

    Applicant: FACEBOOK, INC.

    Abstract: A first computing system provides an API to a third-party computing system. The first computing system receives via the API, from the third-party computing system, a registration API call including a registration request to associate an information item with a call-to-action defined by the third-party computing system. The registration request specifies the information item, the call-to-action, an underlying action, and a URL associated with the call-to-action. In response, the first computing system registers the call-to-action. After registering the call-to-action, the first computing system receives a request from a client device associated with a user of the social network. The request indicates that the user interacted with the information item at the client device. In response, the first computing system determines whether the information item is associated with the call-to-action. When it is associated, the first computing system sends the call-to-action to the client device for display.

    Presence Granularity with Augmented Reality
    114.
    发明申请

    公开(公告)号:US20190220933A1

    公开(公告)日:2019-07-18

    申请号:US16368703

    申请日:2019-03-28

    Applicant: Facebook, Inc.

    CPC classification number: G06Q50/01 G06F16/583

    Abstract: In one embodiment, a method includes, by one or more computing devices of an online social network, receiving, from a client system at a first location, an audio input from an unknown user, identifying a first user of the online social network who is proximate to the first location, identifying the unknown user as a second user of the online social network based on a comparison of the audio input to one or more voice recordings of one or more candidate users stored by the online social network, respectively, wherein each voice recording comprises audio data for auditory identification of a unique user of the online social network, and wherein each candidate user is within a threshold degree of separation of the first user within the online social network; and sending customized content to one or more of the first user or the second user based on their social-networking information.

    Ranking and updating of contact information from multiple sources

    公开(公告)号:US10133787B2

    公开(公告)日:2018-11-20

    申请号:US14025620

    申请日:2013-09-12

    Applicant: Facebook, Inc.

    Abstract: Collecting contact information for a plurality of contact entities from various sources and ranking the contact information based at least on the sources. The ranking of the contact information is determined based on the reliability of the sources. The ranked contact information is shared with users subject to privacy settings. The privacy setting allows the users or the contact entity to share certain contact information with others while keeping certain contact information privately or sharing the contact information with a limited number of users. After a change in the contact information from a reliable source is detected, the change may be propagated to other sources or client devices of the users.

    SOCIAL MODE FOR MANAGING COMMUNICATIONS BETWEEN A MOBILE DEVICE AND A SOCIAL NETWORKING SYSTEM

    公开(公告)号:US20180146055A1

    公开(公告)日:2018-05-24

    申请号:US15874887

    申请日:2018-01-19

    Applicant: Facebook, Inc.

    Abstract: The automatic transmission of communications between a mobile device and a social networking system is regulated based on the communication mode of the mobile device. A communication for transmission between the mobile device and the social networking system is detected. A communication switch setting, such as a switch position, is determined for the mobile device. A communication mode for the mobile device is determined based on the communication switch setting. For example, if the switch is in a first position, the mobile device is determined to be in a social mode. Likewise, if the switch is in a second position, the mobile device is determined to be a manual mode. If the mobile device is in the social mode, the communication is automatically transmitted. If the mobile device is in the manual mode, the communication is transmitted only in response to authorization from the user of the mobile device.

    Ranking objects by social relevance
    120.
    发明授权

    公开(公告)号:US09959359B2

    公开(公告)日:2018-05-01

    申请号:US14590907

    申请日:2015-01-06

    Applicant: Facebook, Inc.

    Inventor: Erick Tseng

    CPC classification number: G06F17/30876 G06F17/30722 G06F17/30867

    Abstract: In one embodiment, one or more computing systems may implement a social networking environment and may be operable to access, in a social graph associated with one or more computing systems of a social network environment, a user node representing a particular user, the user node connected to a plurality of attribute nodes. The social graph may comprise a plurality of object nodes in the social graph, each object node being connected to a plurality of attribute nodes. The systems may be further operable to calculate a match coefficient between the user node and an individual object node. The calculation may include operations to, for each attribute node in a set of all attribute nodes connected to both the user node and the object node, calculate a first coefficient between the user node and the attribute node.

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