Spectacle set with multiple decorative frame
    161.
    发明申请
    Spectacle set with multiple decorative frame 审中-公开
    眼镜设置多个装饰框架

    公开(公告)号:US20060250571A1

    公开(公告)日:2006-11-09

    申请号:US11482282

    申请日:2006-07-09

    Applicant: Xin Li

    Inventor: Xin Li

    CPC classification number: G02C1/08 G02C11/02 G02C2200/08

    Abstract: A spectacle set includes at least a decorative frame for supporting two lenses in position. The decorative frame includes two lens rims which are shaped and sized corresponding to the lenses, a bridge extended between two inner sides of the lens rims, two side extensions provided at two outer sides of the lens rims for coupling a pair of temples respectively, and a securing device detachably mounting the two lenses on the lens rims respectively in a toolless manner.

    Abstract translation: 眼镜组至少包括用于将两个透镜支撑在适当位置的装饰框架。 装饰框架包括两个对应于透镜的形状和尺寸的透镜边缘,在透镜边缘的两个内侧之间延伸的桥,设置在透镜边缘的两个外侧处的两个侧延伸部,用于分别连接一对寺庙,以及 固定装置分别以无工具方式将两个透镜可拆卸地安装在透镜边缘上。

    Analog and radio frequency (RF) system-level simulation using frequency relaxation
    162.
    发明申请
    Analog and radio frequency (RF) system-level simulation using frequency relaxation 有权
    使用频率弛豫的模拟和射频(RF)系统级仿真

    公开(公告)号:US20060047491A1

    公开(公告)日:2006-03-02

    申请号:US11208844

    申请日:2005-08-22

    CPC classification number: G06F17/5036

    Abstract: Analog and radio frequency system-level simulation using frequency relaxation. Embodiments of the invention use a frequency relaxation approach for analog/RF system-level simulation that accommodates both large system size and complex signal space. The simulator can determine an output response for a system by partitioning the system into blocks and simulating the propagation of an input signal through the blocks. The input signal can take various forms, including a multi-tone sinusoidal signal, a continuous spectra signal, and/or a stochastic signal. Frequency relaxation is applied to produce individual responses. The output response can be computed based on obtaining convergence of the individual responses. The input to embodiments of the simulator can be a circuit netlist, or a block-level macromodel.

    Abstract translation: 模拟和射频系统级仿真使用频率弛豫。 本发明的实施例使用容纳大系统尺寸和复杂信号空间的模拟/ RF系统级仿真的频率松弛方法。 模拟器可以通过将系统划分成块并且模拟通过块的输入信号的传播来确定系统的输出响应。 输入信号可以采取各种形式,包括多音频正弦信号,连续频谱信号和/或随机信号。 应用频率弛豫来产生个体反应。 可以基于获得各个响应的收敛来计算输出响应。 模拟器的实施例的输入可以是电路网表或块级宏模型。

    Object modeling for computer simulation and animation
    163.
    发明授权
    Object modeling for computer simulation and animation 有权
    计算机仿真和动画的对象建模

    公开(公告)号:US06563503B1

    公开(公告)日:2003-05-13

    申请号:US09382819

    申请日:1999-08-25

    Abstract: Generic, abstract, encapsulated, expandable and maintainable techniques for modeling and animating computer graphics display objects can be used in a variety of different computer applications and platforms including, for example, video games developed for inexpensive home 3D video game platforms. An abstract simulation entity definition for use in real time computer simulation and animation encapsulates both the physical and behavioral characteristics of a display object. The simulation entity provides a unique “genetic plan” containing abstract attributes that may be shared among objects. Each simulation entity has the knowledge or know-how of common operations, and the ability to communicate with other simulation entities. Two separate class hierarchies may be used to differentiate between abstract components and physical components of simulation entities: an entity class hierarchy may be used to specify data structures and methods for behavior and communication; and an object class hierarchy may be used to define geometry and animation information and functions. A simulation entity can possess more than one set of object information. This allows the entity to change form (e.g., from a tiger to a bird) or perform multi-functionality during its lifetime. The simulation entity construct allows for more accurate modeling of the real world, supporting automation of simulation software production, and distributed and/or remote processing.

    Abstract translation: 用于建模和动画计算机图形显示对象的通用,抽象,封装,可扩展和可维护的技术可用于各种不同的计算机应用和平台,包括例如为便宜的家庭3D视频游戏平台开发的视频游戏。 用于实时计算机模拟和动画的抽象模拟实体定义封装了显示对象的物理和行为特征。 仿真实体提供了一个独特的“遗传计划”,其中包含可以在对象之间共享的抽象属性。 每个仿真实体都具有常见操作的知识或技能,以及与其他仿真实体通信的能力。 可以使用两个单独的类层次来区分仿真实体的抽象组件和物理组件:实体类层次结构可用于指定用于行为和通信的数据结构和方法; 并且可以使用对象类层次来定义几何和动画信息和功能。 模拟实体可以拥有多于一组的对象信息。 这允许实体改变形式(例如,从老虎到鸟)或在其寿命期间执行多功能性。 仿真实体构造允许对真实世界进行更准确的建模,支持仿真软件生产的自动化,以及分布式和/或远程处理。

    Method and apparatus for displaying higher color resolution on a hand-held LCD device
    165.
    发明授权
    Method and apparatus for displaying higher color resolution on a hand-held LCD device 有权
    用于在手持式LCD装置上显示更高分辨率的方法和装置

    公开(公告)号:US06369827B1

    公开(公告)日:2002-04-09

    申请号:US09633357

    申请日:2000-08-04

    CPC classification number: G09G5/06 G09G3/3611 G09G5/02

    Abstract: Effective color resolution of a limited-memory color-mapped display system such as a portable liquid crystal display (LCD) handheld video game system can be increased by changing the color mapping information during active display time (e.g., during the horizontal blanking interval between rasterization of successive lines on the display). A subset of the color mapping information can be rewritten during each horizontal blanking period. A full color bitmapped source image can be converted into a color-mapped image in a way that optimizes the use of such color map updates. Since photographic and photorealistic images typically don't exhibit abrupt color changes between neighboring pixels, such techniques can result in display of a color image with very high color resolution (e.g., having as many as 2048 different colors) on hardware intended to permit simultaneous display of only a much smaller number of different colors (e.g., only 56 different colors simultaneously).

    Abstract translation: 可以通过在主动显示时间期间改变颜色映射信息(例如,在光栅化之间的水平消隐间隔期间)来增加诸如便携式液晶显示(LCD)手持式视频游戏系统的有限存储器颜色映射显示系统的有效颜色分辨率 在显示器上的连续行)。 颜色映射信息的子集可以在每个水平消隐期间重写。 可以以优化这种颜色图更新的使用的方式将全色位图源图像转换为颜色映射图像。 由于摄影和真实感的图像通常不会在相邻像素之间表现出突然的颜色变化,所以这样的技术可以导致在旨在允许同时显示的硬件上显示具有非常高的颜色分辨率(例如,具有多达2048种不同颜色)的彩色图像 只有很少数量的不同颜色(例如,同时只有56种不同的颜色)。

    Systems and Methods for Performing Task Using Simple Code

    公开(公告)号:US20220283681A1

    公开(公告)日:2022-09-08

    申请号:US17752773

    申请日:2022-05-24

    Abstract: Systems and methods for performing a task via a simple code. Combination of a marker and a simple code represents a task. In an aspect, after a code is received, possible objects are determined and presented. After a user selects a possible object, a task related to the object is performed. In another aspect, a task is performed when a voice input contains a code and a user gazes or gestures at a device.

    Systems and Methods for Performing Task Using Simple Code

    公开(公告)号:US20190279637A1

    公开(公告)日:2019-09-12

    申请号:US16423038

    申请日:2019-05-27

    Abstract: Systems and methods for performing a task via a simple code. Combination of a unique marker and a simple code represents a task. A simple code is submitted by manual methods or voice inputs. Voice recognition techniques are used. In an aspect, a task is executed when a voice input comprises a device name and a simple code. In another aspect, a task is executed when a voice input comprises a simple code and a user gazes or gestures at a device.

    Method and device for parsing MMS information

    公开(公告)号:US10050914B2

    公开(公告)日:2018-08-14

    申请号:US14111360

    申请日:2012-04-01

    Applicant: Xin Li

    Inventor: Xin Li

    Abstract: Disclosed are a method and device for parsing MMS information. The method includes: determining the storage location information corresponding to a first keyword of the received MMS information; determining keyword information in the storage location corresponding to the storage location information; when the first keyword is identical to a second keyword in the determined keyword information, taking the keyword attribute of the keyword information as the keyword attribute corresponding to the first keyword; and parsing the MMS according to the keyword attribute corresponding to the first keyword. There is no need to conduct a large amount of comparisons when determining the keyword attribute corresponding to the keyword in MMS information according to the correlation between the storage location information and the keyword information, thus the parsing speed and response speed are increased, and the parsing efficiency improved.

    Reinforced composite and method for recycling the same

    公开(公告)号:US09598551B2

    公开(公告)日:2017-03-21

    申请号:US14114140

    申请日:2012-05-04

    Abstract: The present invention relates to a reinforced composite and method for recycling the same. The reinforced composite comprises a reinforcement material in a cross-linked polymer matrix, wherein the cross-linked polymer comprises a cross-linking group derived from a curing agent represented by formula (I), Wherein R1 is hydrogen, alkyl, cycloalkyl, heterocycloalkyl, alkenyl, cycloalkenyl, aryl, heteroaryl, alkoxy alkyl or alkynyl; A is alkyl, alkenyl, alkenene, alkylene-hetero-alkylene, alkylene-heterocyclo-alkylene, alkylene, alkylene-oxy-alkylene, 1,4-alkyl substituted piperazine, carbonyl, thiocarbonyl; B is alkyl, alkenyl, alkenene, alkylene-hetero-alkylene, alkylene-heterocyclo-alkylene, alkylene, alkylene-oxy-alkylene, 1,4-alkyl substituted piperazine, carbonyl, thiocarbonyl; R2 is hydrogen, alkyl, aminoalkyl, alkyl-amino-alkyl, cycloalkyl, heterocycloalkyl, alkenyl, aryl, or heteroaryl; and R3 is hydrogen, alkyl, aminoalkyl, alkyl-amino-alkyl, cycloalkyl, heterocycloalkyl, alkenyl, aryl, or heteroaryl.

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