System and method for generating a rhythmic accompaniment for a musical performance
    11.
    发明授权
    System and method for generating a rhythmic accompaniment for a musical performance 有权
    用于产生用于音乐表演的节奏伴奏的系统和方法

    公开(公告)号:US09012754B2

    公开(公告)日:2015-04-21

    申请号:US13941486

    申请日:2013-07-13

    Applicant: Apple Inc.

    Abstract: Embodiments of the invention include storing musical elements in a database and processing performance data, where the musical elements including a plurality of reference accent pattern data and a plurality of reference system pattern data. Processing performance data can include receiving input data corresponding to a musical performance, determining an accent pattern for the musical performance, matching the accent pattern data to one or more reference accent pattern data in the database, and selecting one of the matching reference accent patterns. Processing performance data further includes receiving input corresponding to a selection of a musical style, one or more musical performance parameters, and generating a musical accompaniment based on the processed performance data, the selected musical style, and the selected one or more musical performance.

    Abstract translation: 本发明的实施例包括将音乐元素存储在数据库中并处理演奏数据,其中音乐元素包括多个参考重点模式数据和多个参考系统模式数据。 处理性能数据可以包括接收对应于音乐表演的输入数据,确定用于音乐演奏的重音模式,将重音模式数据与数据库中的一个或多个参考重点模式数据相匹配,以及选择匹配参考重点模式之一。 处理性能数据还包括接收对应于音乐风格的选择的输入,一个或多个演奏参数,以及基于所处理的演奏数据,所选择的音乐风格和所选择的一个或多个音乐表演来产生音乐伴奏。

    SELECTING AUDIO SAMPLES OF VARYING VELOCITY LEVEL
    12.
    发明申请
    SELECTING AUDIO SAMPLES OF VARYING VELOCITY LEVEL 有权
    选择音乐等级变化的音乐

    公开(公告)号:US20150013531A1

    公开(公告)日:2015-01-15

    申请号:US13965929

    申请日:2013-08-13

    Applicant: Apple Inc.

    Abstract: Systems and methods for selecting audio samples in response to musical stimuli are provided. In some embodiments, an audio sample can be selected based on the excitation state of an instrument. A musical stimulus can be received, and a current excitation level associated with previously received musical stimuli calculated. An audio sample can be selected for playback using the current excitation level. In some embodiments, audio samples having different velocity levels can be selected in response to repeated musical stimuli. A first instance of a musical stimulus having a first velocity level can be received, and a first audio sample corresponding to the first velocity level played back. A second instance of the musical stimulus having the first velocity level can be received, and a second audio sample corresponding to a second velocity level can be selected for playback. The first and second audio samples can have different audio characteristics.

    Abstract translation: 提供了响应于音乐刺激来选择音频样本的系统和方法。 在一些实施例中,可以基于仪器的激发状态来选择音频样本。 可以接收音乐刺激,并且计算与先前接收到的音乐刺激相关联的当前激励水平。 可以使用当前激励电平选择音频样本进行播放。 在一些实施例中,可以响应于重复的音乐刺激来选择具有不同速度水平的音频样本。 可以接收具有第一速度等级的音乐刺激的第一实例,并且回放对应于第一速度级的第一音频样本。 可以接收具有第一速度等级的音乐刺激的第二实例,并且可以选择对应于第二速度等级的第二音频样本进行重放。 第一和第二音频样本可以具有不同的音频特征。

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