CONTEXTUAL TEMPLATES FOR MODIFYING OBJECTS IN A VIRTUAL UNIVERSE
    11.
    发明申请
    CONTEXTUAL TEMPLATES FOR MODIFYING OBJECTS IN A VIRTUAL UNIVERSE 失效
    虚拟大学修改对象的背景模板

    公开(公告)号:US20120266088A1

    公开(公告)日:2012-10-18

    申请号:US13531265

    申请日:2012-06-22

    IPC分类号: G06F3/048

    摘要: A computer implemented method, apparatus, and computer program product for modifying object styles in a virtual universe. An object is rendered in accordance with a first contextual style template from a plurality of contextual style templates. The first contextual style template comprises first geometric and texture data to display the object with a first style. In response to detecting a set of contextual changes associated with the object, a second contextual style template is identified from the plurality of contextual style templates. The set of contextual changes triggers implementation of the second contextual style template to change the first style of the object to a second style. The object is rendered in accordance with second geometric and texture data in the second contextual style template to form a modified object, wherein the modified object is displayed with the second style.

    摘要翻译: 用于修改虚拟宇宙中的对象样式的计算机实现的方法,装置和计算机程序产品。 根据来自多个上下文风格模板的第一上下文风格模板呈现对象。 第一上下文样式模板包括用第一样式显示对象的第一几何和纹理数据。 响应于检测与对象相关联的一组上下文变化,从多个上下文风格模板中识别第二上下文风格模板。 该组上下文更改触发第二个上下文样式模板的实现,以将对象的第一个样式更改为第二个样式。 根据第二上下文风格模板中的第二几何和纹理数据呈现对象以形成修改对象,其中修改对象以第二样式显示。

    Cloning objects in a virtual universe
    13.
    发明授权
    Cloning objects in a virtual universe 有权
    在虚拟宇宙中克隆对象

    公开(公告)号:US08001161B2

    公开(公告)日:2011-08-16

    申请号:US12109023

    申请日:2008-04-24

    IPC分类号: G06F7/00 G06F17/30 G06F15/16

    CPC分类号: G06F17/30067 Y10S707/914

    摘要: In one embodiment, the process obtains avatar tracking data that identifies a location of an avatar in relation to a range of an object. The range includes a viewable field. In response to the location of the avatar being within the range of the object, the process queries a data structure storing cloning data for a record of a clone of the object. Thereafter, the process instantiates the clone of the object in response to the presence of the record of the clone of the object in the data structure. The process then invokes a set of object methods associated with the record of the clone in the data structure.

    摘要翻译: 在一个实施例中,该过程获得头像跟踪数据,其识别与对象的范围相关的化身的位置。 该范围包括可视字段。 响应于化身在对象的范围内的位置,该过程查询存储克隆数据的数据结构,以记录对象的克隆。 此后,响应于数据结构中对象的克隆的记录的存在,该过程实例化对象的克隆。 然后,该进程调用与数据结构中的克隆的记录相关联的一组对象方法。

    Color Modifications of Objects in a Virtual Universe Based on User Display Settings
    14.
    发明申请
    Color Modifications of Objects in a Virtual Universe Based on User Display Settings 有权
    基于用户显示设置的虚拟宇宙中对象的颜色修改

    公开(公告)号:US20100005423A1

    公开(公告)日:2010-01-07

    申请号:US12165922

    申请日:2008-07-01

    IPC分类号: G06F3/048

    CPC分类号: G06F3/04815

    摘要: A computer implemented method, apparatus, and computer program product for modifying an object. In one embodiment, the process obtains avatar tracking data that identifies a location of an avatar in relation to a range of an object. The range includes a viewable field. The process then selects a data collection method based on the location of the set of avatars. In response to detecting an event for triggering modification of the object, the process calculates a set of color modifiers based on display setting data to form a modified color. Thereafter, the process renders the object using the modified color when the location of the set of avatars is within the range of the object.

    摘要翻译: 一种用于修改对象的计算机实现的方法,装置和计算机程序产品。 在一个实施例中,该过程获得头像跟踪数据,其识别与对象的范围相关的化身的位置。 该范围包括可视字段。 然后,该过程基于该组头像的位置来选择数据收集方法。 响应于检测到用于触发对象的修改的事件,该处理基于显示设置数据计算一组颜色修改器以形成修改的颜色。 此后,当化身组的位置在对象的范围内时,该过程使用修改的颜色呈现对象。

    Cloning Objects in a Virtual Universe
    15.
    发明申请
    Cloning Objects in a Virtual Universe 有权
    在虚拟宇宙中克隆对象

    公开(公告)号:US20090327219A1

    公开(公告)日:2009-12-31

    申请号:US12109023

    申请日:2008-04-24

    IPC分类号: G06F17/30

    CPC分类号: G06F17/30067 Y10S707/914

    摘要: In one embodiment, the process obtains avatar tracking data that identifies a location of an avatar in relation to a range of an object. The range includes a viewable field. In response to the location of the avatar being within the range of the object, the process queries a data structure storing cloning data for a record of a clone of the object. Thereafter, the process instantiates the clone of the object in response to the presence of the record of the clone of the object in the data structure. The process then invokes a set of object methods associated with the record of the clone in the data structure.

    摘要翻译: 在一个实施例中,该过程获得头像跟踪数据,其识别与对象的范围相关的化身的位置。 该范围包括可视字段。 响应于化身在对象的范围内的位置,该过程查询存储克隆数据的数据结构,以记录对象的克隆。 此后,该过程根据数据结构中对象的克隆的记录的存在来实例化对象的克隆。 然后,该进程调用与数据结构中的克隆的记录相关联的一组对象方法。

    OBJECT BASED AVATAR TRACKING
    17.
    发明申请
    OBJECT BASED AVATAR TRACKING 有权
    基于对象的AVATAR跟踪

    公开(公告)号:US20090267948A1

    公开(公告)日:2009-10-29

    申请号:US12108925

    申请日:2008-04-24

    IPC分类号: G06T17/00

    摘要: A computer implemented method, apparatus, and computer program product for object based avatar tracking. In one embodiment, a range for an object in a virtual universe is identified. The range comprises a viewable field of the object. Avatars in the viewable field of the object are capable of viewing the object. Avatars outside the viewable field of the object are incapable of viewing the object. In response to an avatar coming within the range of the object, an object avatar rendering table is queried for a session associated with the avatar unique identifier and the object unique identifier. The object avatar rendering table comprises a unique identifier of a set of selected objects and unique identifiers for each avatar in a range of a selected object in the set of selected objects. An object initiation process associated with the object is triggered.

    摘要翻译: 一种用于基于对象的头像跟踪的计算机实现的方法,装置和计算机程序产品。 在一个实施例中,识别虚拟宇宙中的对象的范围。 该范围包括对象的可视字段。 对象的可视区域中的头像能够查看对象。 物体的可视场外的头像不能观看对象。 响应于在对象的范围内的化身,对于与化身唯一标识符和对象唯一标识符相关联的会话,查询对象化身呈现表。 对象化身呈现表包括所选择的对象集合中所选对象的一组范围内的每个化身的唯一标识符和唯一标识符。 触发与对象相关联的对象启动过程。

    METHOD AND APPARATUS FOR MOVING AN AVATAR IN A VIRTUAL UNIVERSE
    18.
    发明申请
    METHOD AND APPARATUS FOR MOVING AN AVATAR IN A VIRTUAL UNIVERSE 有权
    用于在虚拟大学中移动AVATAR的方法和装置

    公开(公告)号:US20090046109A1

    公开(公告)日:2009-02-19

    申请号:US11839868

    申请日:2007-08-16

    IPC分类号: G06T5/00 G06F3/048

    摘要: A computer implemented method, apparatus, and computer usable program code for moving an avatar. A computer renders a first viewport in a computer display. The first viewport may comprise a first tab, a first coordinate, and a first attitude. A first object is rendered based on the first coordinate and the first attitude in a region. The computer renders a second tab. The computer receives a user selection corresponding to the second tab. Next, the computer renders a second viewport comprising a second coordinate and a second attitude. The computer renders the second object in a computer display from a perspective distinct from the first viewport. In addition, the computer registers the avatar as associated with the second coordinate and second attitude in the virtual universe, wherein the first tab is a visual indication of movement history.

    摘要翻译: 用于移动化身的计算机实现的方法,装置和计算机可用程序代码。 计算机在计算机显示器中呈现第一个视口。 第一视口可以包括第一标签,第一坐标和第一姿态。 基于区域中的第一坐标和第一姿态渲染第一对象。 计算机呈现第二个选项卡。 计算机接收对应于第二标签的用户选择。 接下来,计算机呈现包括第二坐标和第二姿态的第二视口。 计算机从与第一视口不同的角度在计算机显示器中呈现第二对象。 另外,计算机在虚拟宇宙中注册与第二坐标和第二姿态相关联的化身,其中第一标签是运动历史的视觉指示。

    Method for transferring inventory between virtual universes
    19.
    发明授权
    Method for transferring inventory between virtual universes 有权
    在虚拟世界之间传送库存的方法

    公开(公告)号:US08713181B2

    公开(公告)日:2014-04-29

    申请号:US11833426

    申请日:2007-08-03

    IPC分类号: G06F15/173

    CPC分类号: G06F9/455

    摘要: The present invention provides a computer implemented method for transferring an item from a source virtual universe to a target virtual universe. A target virtual universe host opens a session between a source virtual universe host and itself. Next, it determines that the source virtual universe host is authorized to transmit the item to the target virtual universe host. Next, it receives a command from a client computer to transfer the item from the source virtual universe host to the target virtual universe host. Next, it receives item data in the target virtual universe host.

    摘要翻译: 本发明提供了一种用于将物品从源虚拟宇宙转移到目标虚拟宇宙的计算机实现的方法。 目标虚拟Universe主机在源虚拟Universe主机和本身之间打开会话。 接下来,它确定源虚拟Universe主机被授权将项目传输到目标虚拟Universe主机。 接下来,它接收来自客户端计算机的命令,以将项目从源虚拟Universe主机传输到目标虚拟Universe主机。 接下来,它接收目标虚拟Universe主机中的项目数据。