Frame removal and replacement for stop-action animation

    公开(公告)号:US09870637B2

    公开(公告)日:2018-01-16

    申请号:US14575742

    申请日:2014-12-18

    CPC classification number: G06T13/80 G11B27/00

    Abstract: Various systems and methods for frame removal and replacement for stop-action animation are described herein. A system for creating a stop-motion video includes an access module to access a series of frames of an input video, and a processing module to determine whether each frame of the series of frames includes a portion of a hand and composite frames from the series of frames that do not include the portion of the hand to render an output video. A system for creating a video includes an access module to access an input video, and a video processing module to identify a physical object in the input video, track movement of the physical object in the input video to identify a path, identify a three-dimensional model of the physical object, and create an output video with the three-dimensional model in place of the physical object, the three-dimensional model following the path.

    FRAME REMOVAL AND REPLACEMENT FOR STOP-ACTION ANIMATION
    17.
    发明申请
    FRAME REMOVAL AND REPLACEMENT FOR STOP-ACTION ANIMATION 有权
    框架拆卸和停止动作动画替换

    公开(公告)号:US20160180571A1

    公开(公告)日:2016-06-23

    申请号:US14575742

    申请日:2014-12-18

    CPC classification number: G06T13/80 G11B27/00

    Abstract: Various systems and methods for frame removal and replacement for stop-action animation are described herein. A system for creating a stop-motion video includes an access module to access a series of frames of an input video, and a processing module to determine whether each frame of the series of frames includes a portion of a hand and composite frames from the series of frames that do not include the portion of the hand to render an output video. A system for creating a video includes an access module to access an input video, and a video processing module to identify a physical object in the input video, track movement of the physical object in the input video to identify a path, identify a three-dimensional model of the physical object, and create an output video with the three-dimensional model in place of the physical object, the three-dimensional model following the path.

    Abstract translation: 这里描述了用于停止动作动画的帧去除和替换的各种系统和方法。 用于创建停止运动视频的系统包括:访问输入视频的一系列帧的访问模块;以及处理模块,用于确定该系列帧的每个帧是否包括来自该系列的一部分手和合成帧 的帧不包括手的部分来渲染输出视频。 用于创建视频的系统包括访问输入视频的访问模块和用于识别输入视频中的物理对象的视频处理模块,跟踪输入视频中的物理对象的移动以识别路径, 物理对象的三维模型,并用三维模型创建输出视频来代替物理对象,三维模型跟随路径。

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