Multi-cam ball location method and apparatus

    公开(公告)号:US11763467B2

    公开(公告)日:2023-09-19

    申请号:US17255837

    申请日:2018-09-28

    Abstract: A multi-camera architecture for detecting and tracking a ball in real-time. The multi-camera architecture includes network interface circuitry to receive a plurality of real-time videos taken from a plurality of high-resolution cameras. Each of the high-resolution cameras simultaneously captures a sports event, wherein each of the plurality of high-resolution cameras includes a viewpoint that covers an entire playing field where the sports event is played. The multi-camera architecture further includes one or more processors coupled to the network interface circuitry and one or more memory devices coupled to the one or more processors. The one or more memory devices includes instructions to determine the location of the ball for each frame of the plurality of real-time videos, which when executed by the one or more processors, cause the multi-camera architecture to simultaneously perform one of a detection scheme or a tracking scheme on a frame from each of the plurality of real-time videos to detect the ball used in the sports event and perform a multi-camera build to determine a location of the ball in 3D for the frame from each of the plurality of real-time videos using one of detection or tracking results for each of the cameras.

    Simulating the motion of complex objects in response to connected structure motion

    公开(公告)号:US10699463B2

    公开(公告)日:2020-06-30

    申请号:US16071502

    申请日:2016-03-17

    Abstract: In response to movement of an underlying structure, motion of complex objects connected to that structure may be simulated relatively quickly and without requiring extensive processing capabilities. A skeleton extraction method is used to simplify the complex object. Tracking is used to track the motion of the underlying structure, such as the user's head in a case where motion of hair is being simulated. Thus, the simulated motion is driven in response to the extent and direction of head or facial movement. A mass-spring model may be used to accelerate the simulation in some embodiments.

    Technologies for reduced control and status register access latency

    公开(公告)号:US10289431B2

    公开(公告)日:2019-05-14

    申请号:US15283318

    申请日:2016-10-01

    Abstract: Technologies for control and status register (CSR) access include a computing device that starts a firmware initialization phase. The firmware accesses a CSR at an abstract CSR address. The computing device determines whether an upper part of the CSR address matches a cached upper part of a previously accessed CSR address. If the upper parts do not match, the computing device converts the CSR address into a physical address and caches the upper part of the CSR address and the upper part of the physical address. If the upper parts match, the computing device combines a cached upper part of a previously accessed physical address with an offset of the CSR address. The upper part may include 20 bits and the lower part may include 12 bits. The physical address may be a PCIe address of the CSR added with an MMCFG base address. Other embodiments are described and claimed.

    Emotion augmented avatar animation
    16.
    发明授权

    公开(公告)号:US10176619B2

    公开(公告)日:2019-01-08

    申请号:US15102200

    申请日:2015-07-30

    Abstract: Apparatuses, methods and storage medium associated with emotion augmented animation of avatars are disclosed herein. In embodiments, an apparatus may comprise an animation augmentation engine to receive facial data of a user, analyze the facial data to determine an emotion state of the user, and drive additional animation that supplements animation of the avatar based at least in part on a result of the determination of the emotion state of the user. Other embodiments may be described and/or claimed.

    METHOD, APPARATUS AND SYSTEM OF VIDEO AND AUDIO SHARING AMONG COMMUNICATION DEVICES
    19.
    发明申请
    METHOD, APPARATUS AND SYSTEM OF VIDEO AND AUDIO SHARING AMONG COMMUNICATION DEVICES 审中-公开
    通信设备中视频和音频共享的方法,装置和系统

    公开(公告)号:US20150281309A1

    公开(公告)日:2015-10-01

    申请号:US14128996

    申请日:2012-12-10

    Abstract: A device, method and system of video and audio sharing among communication devices, may comprise a communication device for generating and sending a packet containing information related to the video and audio, and another communication device for receiving the packet and rendering the information related to the audio and video. In some embodiments, the communication device may comprise: an audio encoding module to encode a piece of audio into an audio bit stream; an avatar data extraction module to extract avatar data from a piece of video and generate an avatar data bit stream; and a synchronization module to generate synchronization information for synchronizing the audio bit stream with the avatar parameter stream. In some embodiments, the another communication device may comprise: an audio decoding module to decode an audio bit stream into decoded audio data; an Avatar animation module to animate an Avatar model based on an Avatar data bit stream to generate an animated Avatar model; and a synchronizing and rendering module to synchronize and render the decoded audio data and the animated Avatar model by utilizing the synchronization information.

    Abstract translation: 在通信设备之间的视频和音频共享的设备,方法和系统可以包括用于生成和发送包含与视频和音频相关的信息的分组的通信设备,以及用于接收分组并呈现与 音频和视频。 在一些实施例中,通信设备可以包括:音频编码模块,用于将音频片段编码成音频比特流; 一个头像数据提取模块,用于从一条视频中提取头像数据,并生成化身数据比特流; 以及同步模块,用于生成用于使音频比特流与化身参数流同步的同步信息。 在一些实施例中,另一通信设备可以包括:音频解码模块,用于将音频比特流解码为解码的音频数据; Avatar动画模块,用于基于Avatar数据位流为Avatar模型生成动画Avatar模型; 以及同步和渲染模块,通过利用同步信息来同步和渲染解码的音频数据和动画化身模型。

Patent Agency Ranking