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公开(公告)号:US10255725B2
公开(公告)日:2019-04-09
申请号:US15353688
申请日:2016-11-16
Applicant: Disney Enterprises, Inc.
Inventor: Nathan Nocon , Katherine M. Bassett
Abstract: An augmented reality (AR) system for providing an AR experience to a user of an AR venue includes a hardware processor, a memory, a light detector, a display, and an AR application stored in the memory. The hardware processor can execute the AR application to provide a virtual environment corresponding to the AR venue on the display, and to detect a light event resulting from interaction of an infrared (IR) light produced by an AR accessory utilized by the user with a surface within the AR venue. The hardware processor can further execute the AR application to identify a location of the light event within the AR venue, determine whether the location of the light event is within an activation zone of the AR venue, and render a visual effect corresponding to the light event on the display if the location is within the activation zone.
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公开(公告)号:US11209966B2
公开(公告)日:2021-12-28
申请号:US16257047
申请日:2019-01-24
Applicant: DISNEY ENTERPRISES, INC.
Inventor: Corey Drake , Elliot Baumbach , Jonathan R. Hsu , Tritia V. Medrano , Nathan Nocon , Timothy M. Panec , Clifford W. Wong , Jason Yeung
IPC: G02B27/01 , G06F3/0484 , G06F3/14 , G06T19/00
Abstract: Various embodiments of the invention disclosed herein provide techniques for extending on-screen gameplay via an augmented reality (AR) system. An extended AR application executing on an AR headset system receives, via a game controller, first data associated with a first object associated with a computer-generated game. The extended AR application renders an augmented reality object based on the first data associated with the first object. The extended AR application displays at least a first portion of the augmented reality object via an augmented reality headset system. Further, an image associated with the computer-generated game is simultaneously rendered on a display monitor.
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公开(公告)号:US11123647B2
公开(公告)日:2021-09-21
申请号:US16266966
申请日:2019-02-04
Applicant: Disney Enterprises, Inc.
Inventor: Janice Rosenthal , Nathan Nocon , Stephen A. Thornton , Michael P. Goslin , Timothy Panec
Abstract: An entertainment system includes multiple figurines configured for wireless communication, and a control device having a hardware processor, a system memory storing a control application, and a transceiver. The hardware processor executes the control application to detect each of the figurines via the transceiver and to identify a predetermined entertainment for performance by two or more of the figurines. The hardware processor further executes the control application to transmit control signals to the two or more figurines via the transceiver, wherein a first control signal instructs a first of the two or more figurines to perform a first portion of the predetermined entertainment, and a second control signal instructs a second of the two or more figurines to perform a second portion of the predetermined entertainment. The two or more of the figurines are configured to perform the predetermined entertainment according to the control signals.
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公开(公告)号:US11074838B2
公开(公告)日:2021-07-27
申请号:US16002947
申请日:2018-06-07
Applicant: Disney Enterprises, Inc.
Inventor: Jonathan R. Hsu , Nathan Nocon
Abstract: According to one implementation, an image generation system includes a base having a rotor and a motor for spinning the rotor about an axis of rotation, and a display secured to the rotor, wherein a center of mass of the display is situated off of the axis of rotation. Such an image generation system also includes a first counterweight coupled to the rotor and having a first location relative to the rotor, and a second counterweight coupled the to the rotor and having a second location relative to the rotor different than the first location. The first counterweight and the second counterweight are configured to stabilize the display while the display is spun by the motor and the rotor.
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公开(公告)号:US20210018977A1
公开(公告)日:2021-01-21
申请号:US16517398
申请日:2019-07-19
Applicant: Disney Enterprises, Inc.
Inventor: Elliott Baumbach , Timothy Panec , Nathan Nocon
Abstract: A system has an augmented reality device accessory that interacts with a virtual element in an augmented reality experience. Further, the system has an augmented reality device that that renders a virtual element that overlays a real-world element in the augmented reality experience. The augmented reality device also determines that the augmented reality device accessory meets one or more mobility criteria with respect to the virtual element. Further, the augmented reality device adjusts the rendering of the virtual element to increase visibility of the real-world element based on the one or more mobility criteria being met.
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公开(公告)号:US10764564B2
公开(公告)日:2020-09-01
申请号:US16224717
申请日:2018-12-18
Applicant: Disney Enterprises, Inc.
Inventor: Eric C. Haseltine , Nathan Nocon , Elliott Baumbach , Clifford Wong , Jonathan R. Hsu , Michael P. Goslin
IPC: H04N13/302 , H04N13/144 , G06F3/01 , G02B30/27
Abstract: According to one implementation, a stereoscopic image display system includes a computing platform having one or more hardware processor(s), a system memory storing a software code, an autostereoscopic display, and a user tracking unit controlled by the hardware processor(s). The hardware processor(s) execute the software code to utilize the user tracking unit to detect a left eye location and a right eye location of a user of the stereoscopic image display system, and to determine a left eye image and a right eye image corresponding to an output image of a content being played out by the stereoscopic image display system based on the respective left eye location and right eye location of the user. The hardware processor(s) further execute the software code to render the left eye image and the right eye image using the autostereoscopic display to generate a three-dimensional (3D) image of the output image.
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公开(公告)号:US11074837B2
公开(公告)日:2021-07-27
申请号:US16840895
申请日:2020-04-06
Applicant: Disney Enterprises, Inc.
Inventor: Nathan Nocon
IPC: G09F19/02 , G09F13/20 , G09F13/02 , H02J50/12 , G09F13/04 , G09F27/00 , H02J7/02 , H02J7/00 , H02J50/10
Abstract: There is provided a system that includes a base providing a wireless power source, a rotor situated over the base and configured to spin, and a device coupled to the rotor and configured to spin with the rotor, the device having a display and a wireless power receiver, where the wireless power source and the wireless power receiver are configured to power the device to show an image on the display while the rotor is spinning.
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公开(公告)号:US10918951B1
公开(公告)日:2021-02-16
申请号:US16570147
申请日:2019-09-13
Applicant: Disney Enterprises, Inc.
Inventor: Hunter Gibson , Janice Rosenthal , Nathan Nocon , Michael Goslin , Elliott Baumbach , Jason Yeung
Abstract: Systems and methods to provide a game based on common media consumption are described herein. Exemplary implementations may: obtain sets of consumption information for users of a game; identify common media content that has been consumed by two or more users from the sets of consumption information for the two or more users; responsive to requests from users to play the game together, obtain game information that corresponds to the common media content; effectuate presentation of the game on computing platforms of the users based on the game information; and/or perform other operations.
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公开(公告)号:US20200289920A1
公开(公告)日:2020-09-17
申请号:US16354848
申请日:2019-03-15
Applicant: DISNEY ENTERPRISES, INC.
Inventor: Michael P. Goslin , Nathan Nocon
Abstract: Various embodiments of the invention disclosed herein provide techniques for implementing augmented reality (AR) gameplay across multiple AR gaming environments. A synchronized AR gaming application executing on an AR gaming console detects that a first gaming console that is executing an AR gaming application has exited a first AR gaming environment and entered a second AR gaming environment. The synchronized AR gaming application connects to a communications network associated with the second AR gaming environment. The synchronized AR gaming application detects, via the communications network, a sensor associated with the second AR gaming environment. The synchronized AR gaming application alters execution of the AR gaming application based at least in part on sensor data received via the sensor to enable the AR gaming application to continue executing as the first gaming console exits the first AR gaming environment and enters the second AR gaming environment.
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公开(公告)号:US20200246714A1
公开(公告)日:2020-08-06
申请号:US16266966
申请日:2019-02-04
Applicant: Disney Enterprises, Inc.
Inventor: Janice Rosenthal , Nathan Nocon , Stephen A. Thornton , Michael P. Goslin , Timothy Panec
Abstract: An entertainment system includes multiple figurines configured for wireless communication, and a control device having a hardware processor, a system memory storing a control application, and a transceiver. The hardware processor executes the control application to detect each of the figurines via the transceiver and to identify a predetermined entertainment for performance by two or more of the figurines. The hardware processor further executes the control application to transmit control signals to the two or more figurines via the transceiver, wherein a first control signal instructs a first of the two or more figurines to perform a first portion of the predetermined entertainment, and a second control signal instructs a second of the two or more figurines to perform a second portion of the predetermined entertainment. The two or more of the figurines are configured to perform the predetermined entertainment according to the control signals.
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