Abstract:
Systems and methods may provide for wireless charging device of an electronic device powered by a rechargeable battery. The wireless charging device may include a charging station having a charging surface with a power transmitter and a contour that concentrically interfaces with a corresponding contour of an inner surface of the electronic device in a manner that facilitates an initiation of a power charging sequence at the charging surface when the charging station detects an operational coupling between the power transmitter and a power receiver of the electronic device.
Abstract:
Apparatuses and methods associated with block structure and robot cooperation are disclosed herein. In embodiments, a block apparatus may include a block structure-robot coordination module to cooperate with one or more robots to affect operations of the one or more robots relative to at least a block structure which the block apparatus is a member. The block apparatus may further include a housing that houses the block structure-robot coordination module, with features to mate the block apparatus with one or more other blocks to cause the block apparatus to become a member of the block structure. In embodiments, a robot may include control module to control a number of actuators to operate one or more features to perform one or more operations relative to the block structure. Other embodiments may be described and/or claimed.
Abstract:
Methods, apparatuses, systems, and storage media for emulating physical gaming experiences are provided. In embodiments, a computing device or a remote play module may detect a first object in a field of view (FOV), obtain object data representative of a second object detected by another apparatus and a position of the second object, determine a position of the first object using the sensor data, generate an image of the second object based on the object data, generate an overlay image based on the first object or the second object, display the generated image at a position within the FOV based on the position of the second object, and display the overlay image within the FOV. Other embodiments may be described and/or claimed.
Abstract:
Particular embodiments described herein provide for a wearable electronic device, such as a bracelet, watch, wristband or armband. One particular example implementation of a wearable electronic device may include a first display screen, a second display screen, and logic. At least a portion of the logic is implemented in hardware. The logic is configured to receive a communication over a wireless network, and to display, in the first display screen, a communication alert. The communication alert can be a graphic design. The logic is also configured to receive input data indicative of a screen transition input to view information associated with the communication, and to display, in the second display screen, the information associated with the communication. In further embodiments, the graphic design includes a notification pattern indicating one or more attributes of the communication. In further embodiments, the first and second display screens form a single display screen.
Abstract:
Systems and methods may provide for wireless charging device of an electronic device powered by a rechargeable battery. The wireless charging device may include a charging station having a charging surface with a power transmitter and a contour that concentrically interfaces with a corresponding contour of an inner surface of the electronic device in a manner that facilitates an initiation of a power charging sequence at the charging surface when the charging station detects an operational coupling between the power transmitter and a power receiver of the electronic device.
Abstract:
Systems and methods may provide for wireless charging device of an electronic device powered by a rechargeable battery. The wireless charging device may include a charging station having a charging surface with a power transmitter and a contour that concentrically interfaces with a corresponding contour of an inner surface of the electronic device in a manner that facilitates an initiation of a power charging sequence at the charging surface when the charging station detects an operational coupling between the power transmitter and a power receiver of the electronic device.
Abstract:
Technologies for physical programming include a model compute system to determine one or more physical blocks assembled in a constructed model. The model compute system determines rules associated with the one or more physical blocks in which at least one rule defines a behavior of the constructed model and determines a program stack for execution by the model compute system based on the rules associated with the one or more physical blocks.
Abstract:
Methods, apparatuses, systems, and storage media for emulating physical gaming experiences are provided. In embodiments, a computing device or a remote play module may detect a first object in a field of view (FOV), obtain object data representative of a second object detected by another apparatus and a position of the second object, determine a position of the first object using the sensor data, generate an image of the second object based on the object data, generate an overlay image based on the first object or the second object, display the generated image at a position within the FOV based on the position of the second object, and display the overlay image within the FOV. Other embodiments may be described and/or claimed.
Abstract:
Methods, apparatuses, systems, and storage media for creating, discovering, and/or resolving spells using a wand are provided. In embodiments, a computing device or a wand may detect one or more gestures and sensors in the wand may generate sensor data representative of the one or more gestures. The one or more gestures may be movements performed using the wand. The sensor data representative of the one or more gestures may be converted into a spell sequence. The wand may transmit the spell sequence to a computing device, and receive, from the computing device, an authentication spell output when the spell sequence corresponds with an authentication spell sequence or an inactivation spell output when the spell sequence does not correspond with the authentication spell sequence. Other embodiments may be described and/or claimed.