Abstract:
A system that facilitates enhancing a game, game play or playability of a game may include an experience component, a game component and an alteration component. The experience component can collect a portion of data related to a game in which the portion of data indicates at least one of a tip or a tactic for the game. The game component can dynamically incorporate the portion of data into the game during game play to enhance playability of such game for a user with assistance provided by at least one of the tip or the tactic. The alteration component may alter the game during game play.
Abstract:
A data provider application programming interface (API) is configured for use with a game content editing application. An asset relationship management file, which is generated with the data provider API, includes information such as relationship references and annotations and is updated by the data provider API when a digital asset is edited. The asset relationship management file is then stored in a data store. An asset relationship graph is generated, based on the asset relationship management file in the data store. The asset relationship graph includes asset graph nodes that map dependency relationships between asset files. A graph API is also described. The graph API is configured for accessing the relationship graph through a server process to expose dependency relationships and annotations to a client process, such as an application. Thus, the effect of changes to one asset on other assets can readily be evaluated.
Abstract:
A user interface to display and manage a plurality of entities as if a single entity is provided. The user interface includes a representation of the collection of entities as a whole, and a representation of members associated with the entity. If an action is performed on the representation of the entities as a whole, then the action is propagated to the collection of entities, if the action is performed on the representation of the member associated with the entity, then the action is directed to the member.
Abstract:
In accordance with one aspect, a client device is sent an indication of one or more types of information available for the client device. In response to the indication, a request is received from the client device to retrieve the information available for the client device. The information is identified and sent to the client device. In accordance with another aspect, one or more friends of the user are identified from persistent data, and a check made as to whether each of them is logged in to the system. For each of them that is logged in to the system, the user is subscribed to the friend's information and the friend is subscribed to the user's information. In accordance with another aspect, a user is allowed to be a friend of another user only if the other user is also a friend of the user.
Abstract:
In accordance with one aspect of match making based on proximity measures between devices, a record of distances between groups of network addresses is maintained. This record is then used as a basis for selecting an ordering for online game sessions that is to be returned to a computing device requesting information regarding current online game sessions.
Abstract:
The claimed subject matter provides a system and/or a method that facilitates enhancing a game, game play or playability of a game. An experience component can collect a portion of data related to a game in which the portion of data indicates at least one of a tip or a tactic for the game. A game component can dynamically incorporate the portion of data into the game during game play to enhance playability of such game for a user with assistance provided by at least one of the tip or the tactic.
Abstract:
A virtual applications architecture is provided according to the present invention. The architecture includes a topology manager for managing applications across a plurality of members, and a virtual applications manager for defining a plurality of resources comprising the applications. The topology manager communicates with the plurality of members to initiate scaling of the applications associated with the virtual applications manager to the members. The architecture may also include a replication system for deploying the applications to the members.
Abstract:
A system and method is provided that facilitates the administration of an application in accordance with the present invention. The system includes a resource identifier that identifies resources associated with the application and a manifest that logs the resources. An aggregator is provided that aggregates a subset of the resources into the manifest to facilitate administration of the application. The aggregator can be provided by a user interface and/or an automated builder. A graphical user interface is also provided to facilitate deployment, creation and enumeration of the application.
Abstract:
Discovery and distribution of game session security information includes receiving a request to generate a new game session from a computing device and maintaining a record of a game session identifier for the new game session and a game session key for the new game session, and making the new game session available for other computing devices to join. A request for information describing one or more of a plurality of game sessions may also be received and responded to with the information describing the one or more game sessions as well as a session key that can be used to communicate with at least one of the one or more other computing devices that are part of the game session.
Abstract:
A user interface to display and manage a plurality of entities as if a single entity is provided. The user interface includes a representation of the collection of entities as a whole, and a representation of members associated with the entity. If an action is performed on the representation of the entities as a whole, then the action is propagated to the collection of entities, if the action is performed on the representation of the member associated with the entity, then the action is directed to the member.