Abstract:
A method to test the fidelity of a depth-imaging camera to depth-change abruptness of an imaged subject includes digitally generating, with the depth-imaging camera, a machine-readable calibration depth image of a calibration subject arranged in a field of view of the depth-imaging camera. The method includes machine processing the calibration depth image in a spatial domain to obtain a machine-readable measure of the fidelity in the spatial domain, and machine processing the measure of the fidelity in the spatial domain to obtain a measure of the fidelity in a frequency domain.
Abstract:
A method for virtual, three-dimensional modeling of a subject using a depth-imaging camera operatively coupled to a modeling computer. A brightness image and a coordinate depth image of the subject acquired from each of a plurality of inequivalent vantage points are received from the depth-imaging camera. An angle-dependent reflectance is determined based on the brightness and coordinate depth images acquired from each of the vantage points.
Abstract:
Systems, computer program products and computer program products for facilitating the dynamic addition and removal of operating system components on computing devices based on application or user interaction over time are disclosed. Such systems, computer program products and computer program products provide one or more API intercept layers, a rules engine and a hydrate engine that facilitates the ability to dynamically rehydrate or hydrate operating system components. In an embodiment, a minimal (or core) operating system image on a computing device is deployed. Then, required components may be dynamically added (i.e., “streamed” or “rehydrated”) from storage, a server or cloud service as required by an executing application program on the computing device. In another embodiment, a totally complete operating system image is deployed on a computing device. Then, unused components may be dynamically removed (i.e., “dehydrated”) from the computing device over time based on application or user interaction.
Abstract:
Environmental hazards and safe conditions can be indicated to an operator of a vehicle. An audio signal of varying intensities can be played to indicate the severity of a potential hazard. An audio signal can be played at different locations in the vehicle cabin to indicate the location of a potential hazard. Surfaces such as but not limited to windows can be tinted to indicate a hazardous or safe condition. Tinting can be of various intensities commensurate with a potential hazard. Location of tinting can indicate the location of a potential hazard.
Abstract:
In embodiments of immersive interactive telepresence, a system includes a vehicle that captures an experience of an environment in which the vehicle travels, and the experience includes audio and video of the environment. User interactive devices receive the audio and the video of the environment, and each of the user interactive devices represent the experience for one or more users who are remote from the environment. A trajectory planner is implemented to route the vehicle based on obstacle avoidance and user travel intent as the vehicle travels in the environment. The trajectory planner can route the vehicle to achieve a location objective in the environment without explicit direction input from a vehicle operator or from the users of the user interactive devices.
Abstract:
Various technologies described herein pertain to using detected physical gestures to cause calls to transfer between client devices. A physical gesture between a first client device and a second client device can be detected (e.g., utilizing the first client device, the second client device, a disparate client-side device, a server, etc.). The first client device participates in a call, while the second client device is not participating in the call at a time of the detection of the physical gesture. Responsive to detection of the physical gesture, participation of the second client device in the call can be initiated. Participation of the second client device in the call can be initiated by causing the call to transfer from the first client device to the second client device or causing the second client device to join the call while the first client device continues to participate in the call.
Abstract:
Various technologies described herein pertain to using detected physical gestures to cause calls to transfer between client devices. A physical gesture between a first client device and a second client device can be detected (e.g., utilizing the first client device, the second client device, a disparate client-side device, a server, etc.). The first client device participates in a call, while the second client device is not participating in the call at a time of the detection of the physical gesture. Responsive to detection of the physical gesture, participation of the second client device in the call can be initiated. Participation of the second client device in the call can be initiated by causing the call to transfer from the first client device to the second client device or causing the second client device to join the call while the first client device continues to participate in the call.
Abstract:
Various technologies described herein pertain to using detected physical gestures to cause calls to transfer between client devices. A physical gesture between a first client device and a second client device can be detected (e.g., utilizing the first client device, the second client device, a disparate client-side device, a server, etc.). The first client device participates in a call, while the second client device is not participating in the call at a time of the detection of the physical gesture. Responsive to detection of the physical gesture, participation of the second client device in the call can be initiated. Participation of the second client device in the call can be initiated by causing the call to transfer from the first client device to the second client device or causing the second client device to join the call while the first client device continues to participate in the call.
Abstract:
Various technologies described herein pertain to using detected physical gestures to cause calls to transfer between client devices. A physical gesture between a first client device and a second client device can be detected (e.g., utilizing the first client device, the second client device, a disparate client-side device, a server, etc.). The first client device participates in a call, while the second client device is not participating in the call at a time of the detection of the physical gesture. Responsive to detection of the physical gesture, participation of the second client device in the call can be initiated. Participation of the second client device in the call can be initiated by causing the call to transfer from the first client device to the second client device or causing the second client device to join the call while the first client device continues to participate in the call.
Abstract:
Environmental hazards and safe conditions can be indicated to an operator of a vehicle. An audio signal of varying intensities can be played to indicate the severity of a potential hazard. An audio signal can be played at different locations in the vehicle cabin to indicate the location of a potential hazard. Surfaces such as but not limited to windows can be tinted to indicate a hazardous or safe condition. Tinting can be of various intensities commensurate with a potential hazard. Location of tinting can indicate the location of a potential hazard.