Class II/Class III hybrid gaming machine, system and methods
    31.
    发明授权
    Class II/Class III hybrid gaming machine, system and methods 有权
    II类/ III类混合游戏机,系统和方法

    公开(公告)号:US08376843B2

    公开(公告)日:2013-02-19

    申请号:US13363519

    申请日:2012-02-01

    CPC classification number: G07F17/3225 G07F17/32 G07F17/3232 G07F17/3262

    Abstract: The present invention provides a gaming machine that can play both Class II and Class III games. Some implementations provide a gaming machine that has certain features (e.g., a true random number generator or “RNG”) enabled for Class III play and disabled for Class II play. Some aspects of the invention provide methods for determining when a Class III game is available. Other aspects of the invention allow a player to “line up” for a desired Class III game while playing another game, such as a Class II game or another Class III game, on the same gaming machine until the desired Class III game is available.

    Abstract translation: 本发明提供一种可以玩II类和III类游戏的游戏机。 一些实施方案提供具有为III类游戏启用并且对于II类游戏禁用的某些特征(例如,真随机数生成器或RNG)的游戏机。 本发明的一些方面提供了用于确定何时可以使用III类游戏的方法。 本发明的其他方面允许玩家在同一游戏机上玩另一游戏(例如II类游戏或另一类III类游戏),直到所需的III类游戏可用时,排队所需的III类游戏。

    SOCIAL GAMING
    32.
    发明申请
    SOCIAL GAMING 有权
    社会游戏

    公开(公告)号:US20120122590A1

    公开(公告)日:2012-05-17

    申请号:US13296182

    申请日:2011-11-14

    Applicant: Binh Nguyen

    Inventor: Binh Nguyen

    Abstract: In one embodiment, a system, apparatus, and method for social gaming may include a gaming machine configured to play a game of chance and produce game information. A social gaming server can be configured to communicate with the gaming machine, may establish a remote gaming session between the gaming machine and a user device, and may distribute the portion of the game information to the user device.

    Abstract translation: 在一个实施例中,用于社交游戏的系统,装置和方法可以包括被配置为玩游戏并产生游戏信息的游戏机。 可以将社交游戏服务器配置为与游戏机通信,可以在游戏机和用户设备之间建立远程游戏会话,并且可以将游戏信息的一部分分发给用户设备。

    Drug Coated Balloon Surface Relaxation Process To Minimize Drug Loss
    33.
    发明申请
    Drug Coated Balloon Surface Relaxation Process To Minimize Drug Loss 审中-公开
    药物涂层气球表面松弛过程,以尽量减少药物流失

    公开(公告)号:US20120064223A1

    公开(公告)日:2012-03-15

    申请号:US12882990

    申请日:2010-09-15

    Abstract: Method of coating an expandable member is provided. The method comprises providing an expandable member having deflated and fully expanded configurations, and inflating the expandable member with a select amount of inflation medium, the select amount of inflation medium applied at a nominal pressure, disposing a therapeutic agent on at least a portion of the expandable member; and partially deflating the expandable member, wherein partially deflating includes releasing an initial amount of inflation medium from the expandable member such that the expandable member partially re-folds. The therapeutic agent can be dried on the expandable member, and a remaining amount of inflation medium can be withdrawn such that the expandable member resumes the completely folded configuration.

    Abstract translation: 提供涂覆可膨胀构件的方法。 该方法包括提供具有放气和完全展开构造的可膨胀构件,并且用选择量的充气介质充气可膨胀构件,以标称压力施加的选择量的充气介质,将治疗剂设置在至少一部分 可扩展成员; 并且部分地膨胀所述可膨胀构件,其中部分放气包括从所述可膨胀构件释放初始量的充气介质,使得所述可扩张构件部分地重新折叠。 治疗剂可以在可膨胀构件上干燥,并且可以取出剩余量的充气介质,使得可扩张构件恢复完全折叠的构型。

    Method and system to automate software testing using sniffer side and browser side recording and a toolbar interface
    34.
    发明授权
    Method and system to automate software testing using sniffer side and browser side recording and a toolbar interface 有权
    使用嗅探器端和浏览器端记录以及工具栏界面自动化软件测试的方法和系统

    公开(公告)号:US08104020B2

    公开(公告)日:2012-01-24

    申请号:US12541086

    申请日:2009-08-13

    CPC classification number: G06F11/3688

    Abstract: A method and system to automate software testing using sniffer side and browser side recording and a toolbar interface are described. In one embodiment, a system tests programming code associated with a website and creates a first test case. In another embodiment, the system includes a testing device having a test interface to enable a user to initiate a first test case and to store a first HTML representation and a first XML representation of encrypted web pages viewed during the first test case. In another embodiment, the system includes a sniffer server that operates as a proxy server for the website and stores a second HTML representation and a second XML representation of unencrypted web pages viewed during the first test case. The system may include a hosting server that hosts the website and receives the first and the second HTML and XML representations from the testing device and the sniffer server when the test case is terminated via the test interface.

    Abstract translation: 描述了使用嗅探器侧和浏览器侧记录以及工具栏界面来自动化软件测试的方法和系统。 在一个实施例中,系统测试与网站相关联的编程代码并创建第一测试用例。 在另一个实施例中,系统包括具有测试接口的测试设备,以使用户能够发起第一测试用例并存储在第一测试用例期间查看的第一HTML表示和加密网页的第一XML表示。 在另一个实施例中,系统包括嗅探器服务器,其作为网站的代理服务器操作,并存储在第一测试用例期间查看的未加密网页的第二HTML表示和第二XML表示。 当测试用例经由测试界面终止时,系统可以包括托管网站并且从测试设备和嗅探器服务器接收第一和第二HTML和XML表示的托管服务器。

    Intelligent casino gaming table and systems thereof
    35.
    发明申请
    Intelligent casino gaming table and systems thereof 有权
    智能赌场游戏桌及其系统

    公开(公告)号:US20080076506A1

    公开(公告)日:2008-03-27

    申请号:US11515184

    申请日:2006-09-01

    CPC classification number: G07F17/3218 G07F17/322

    Abstract: A technique is disclosed for facilitating play of a casino table game at a casino gaming table system which includes a casino gaming table and at least one handheld device. At least a portion of operations or activities relating to the casino game may be performed at a first handheld device. Examples of such operations may include electronically dealing a first card to a first player via the first handheld device, displaying a representation of the first card to the first player via a display at the first handheld device, etc. In at least one embodiment, an association between a selected handheld device and the first player station may be created and used for subsequent game play activities to enable the selected handheld device to be operable to display game play data relating to game play activities associated with the first player station. In some embodiments, at least a portion of the features of a selected handheld device may be enabled/disabled based on the detection of one or more conditions or events. According to specific embodiments, the handheld device may be adapted to provide various functionality for facilitating game play at a casino gaming table. Examples of such functionality may include, for example, allowing a player to select cards for discard/holding; allowing a player to perform wagering activities; retrieving and/or displaying player tracking data; retrieving and/or displaying player account data; displaying game play assistance information; displaying casino layout information; displaying promotional information; etc.

    Abstract translation: 公开了一种用于促进在娱乐场游戏桌系统中的娱乐场桌面游戏的播放的技术,其包括娱乐场游戏桌和至少一个手持设备。 与赌场游戏相关的操作或活动的至少一部分可以在第一手持设备上执行。 这种操作的示例可以包括经由第一手持设备将第一卡片电子交易给第一播放器,经由第一手持设备上的显示器将第一卡片的表示显示给第一播放器等。在至少一个实施例中, 可以创建所选择的手持设备和第一播放器站之间的关联并用于随后的游戏活动,以使所选择的手持设备可操作以显示与与第一玩家站相关联的游戏活动相关的游戏数据。 在一些实施例中,可以基于对一个或多个条件或事件的检测来启用/禁用所选手持设备的特征的至少一部分。 根据具体实施例,手持设备可以适于提供用于促进游戏机游戏桌面的游戏的各种功能。 这种功能的示例可以包括例如允许玩家选择用于丢弃/保持的卡; 允许玩家进行投注活动; 检索和/或显示玩家跟踪数据; 检索和/或显示玩家帐户数据; 显示游戏辅助信息; 展示赌场布局信息; 展示宣传资料; 等等

    Adventure sequence activities
    36.
    发明申请
    Adventure sequence activities 审中-公开
    冒险顺序活动

    公开(公告)号:US20080020848A1

    公开(公告)日:2008-01-24

    申请号:US11880680

    申请日:2007-07-23

    Abstract: Some implementations of the invention provide methods and devices for various types of adventure sequences that preferably involve, at least in part, wagering games. Such sequences may involve wagering and/or other games at a plurality of gaming devices, tables and/or gaming establishments. Some implementations provide a virtual gaming experience wherein one or more other environments (e.g., environments that include gaming establishments) are simulated at a single location. Accordingly, adventure sequences described herein may comprise stages in one or more virtual environments, stages in one or more real environments or a combination of the two. Virtual players, also referred to herein as player game agents (“PGAs”), may act on behalf of real players. A PGA may be able to play games autonomously, e.g., when the associated player is at a different location and/or is not aware of the PGA's current activities. PGAs may be enabled to negotiate on behalf of real players, e.g., for comps, better pay table percentages, etc.

    Abstract translation: 本发明的一些实施方式提供用于各种类型的冒险序列的方法和装置,其优选至少部分地涉及投注游戏。 这样的序列可以涉及在多个游戏设备,桌子和/或游戏场所的投注和/或其他游戏。 一些实施方案提供虚拟游戏体验,其中在单个位置模拟一个或多个其他环境(例如,包括游戏场所的环境)。 因此,本文描述的冒险序列可以包括在一个或多个虚拟环境中的阶段,一个或多个真实环境中的阶段或两者的组合。 这里也称为玩家游戏代理(“PGA”)的虚拟玩家可以代表真实玩家行事。 PGA可能能够自主地玩游戏,例如,当相关联的玩家处于不同的位置和/或不知道PGA的当前活动时。 可以使PGA代表真实玩家进行协商,例如,comps,更好的pay table percent等。

    Virtual player tracking and related services
    37.
    发明申请
    Virtual player tracking and related services 有权
    虚拟播放器跟踪和相关服务

    公开(公告)号:US20070270213A1

    公开(公告)日:2007-11-22

    申请号:US11881190

    申请日:2007-07-25

    CPC classification number: G07F17/3281 G07F17/32 G07F17/3239

    Abstract: Various gaming-related services are provided, including but not limited to security services, harm minimization services, player identification services, bonusing/progressive services, accounting services, financial/banking services, network tunneling services, cheating detection services, etc. Such services may be provided, at least in part, by software agents that can be configured for different platforms and/or operating systems. Some software-based player tracking methods of the invention can aggregate data from multiple devices used by a player for gaming.

    Abstract translation: 提供各种与游戏有关的服务,包括但不限于安全服务,危害最小化服务,玩家识别服务,奖金/进步服务,会计服务,金融/银行服务,网络隧道服务,作弊检测服务等。 至少部分地由可被配置用于不同平台和/或操作系统的软件代理提供。 本发明的一些基于软件的玩家跟踪方法可以聚合玩家用于游戏的多个设备的数据。

    Control of wager-based game using gesture recognition
    38.
    发明申请
    Control of wager-based game using gesture recognition 有权
    使用手势识别控制基于赌注的游戏

    公开(公告)号:US20070259716A1

    公开(公告)日:2007-11-08

    申请号:US11825477

    申请日:2007-07-06

    Abstract: Various techniques are described for controlling a wager-based game played at a gaming system. In one embodiment the gaming system may include a gesture input interface device operable to detect movements gestures associated with one or more persons, and a gesture interpretation component operable to identify selected movements or gestures detected by the gesture input interface device. In at least one embodiment, the gesture interpretation component may also be operable to generate gesture interpretation information relating to interpretation of the selected movements or gestures. In at least one embodiment, the gaming system may be operable to automatically detect a gesture by a player participating in a game session at the gaming system; interpret the gesture with respect to a set of criteria; generate gesture interpretation information relating to the interpretation of the gesture; and advance a state of the game session using at least a portion of the gesture interpretation information. In at least one embodiment, the system may include a handheld device which is operable to perform one or more of the functions relating to gesture recognition and/or interpretation.

    Abstract translation: 描述了用于控制在游戏系统中玩的基于赌注的游戏的各种技术。 在一个实施例中,游戏系统可以包括可操作以检测与一个或多个人相关联的运动手势的手势输入界面装置,以及可操作以识别由手势输入界面装置检测到的所选运动或手势的手势解释组件。 在至少一个实施例中,手势解释组件还可以用于产生与所选择的运动或手势的解释有关的手势解释信息。 在至少一个实施例中,游戏系统可操作以由参与游戏系统的游戏会话的玩家自动检测手势; 相对于一组标准解释手势; 产生与手势的解释相关的手势解释信息; 并且使用所述手势解释信息的至少一部分来前进所述游戏会话的状态。 在至少一个实施例中,系统可以包括可操作以执行与手势识别和/或解释相关的一个或多个功能的手持设备。

    Method and system for precise dispensation of a liquid
    39.
    发明授权
    Method and system for precise dispensation of a liquid 有权
    精确分配液体的方法和系统

    公开(公告)号:US07258253B2

    公开(公告)日:2007-08-21

    申请号:US10837221

    申请日:2004-04-30

    Abstract: Devices, systems, and methods for the precise dispensation of small volumes of liquids are presented. A fluid microdispenser comprises a liquid-filled tube, an actuator coupled to the tube, and a tip at one end of the tube. When the actuator applies an actuation pressure, a precise volume of liquid is ejected from the orifice of the tip. The orifice is manufactured to control the volume of liquid ejected by each actuation and, therefore, may have a diameter smaller than that of the liquid-filled tube. The invention comprises systems, methods, and devices so that the inner diameter of the liquid-filled tube is decreased (tapered) to that of the orifice so as to maximize transmission to the orifice of the pressure generated by the actuation stimulus. This enables the volume of liquid ejected by each stimulus to be reproducibly controlled by the amplitude of the actuation stimulus.

    Abstract translation: 提出了用于精确分配少量液体的装置,系统和方法。 流体微分配器包括充满液体的管,耦合到管的致动器和管的一端的尖端。 当致动器施加致动压力时,精确体积的液体从尖端的孔喷出。 制造孔口以控制由每次致动喷射的液体的体积,因此可以具有比液体填充管的直径更小的直径。 本发明包括系统,方法和装置,使得充满液体的管的内径减小(锥形)到孔口的内径,从而最大程度地使通过致动刺激产生的压力对孔的传递。 这使得可以通过致动刺激的振幅可再现地控制由每个刺激喷射的液体的体积。

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