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公开(公告)号:US20200242887A1
公开(公告)日:2020-07-30
申请号:US16259235
申请日:2019-01-28
Applicant: IGT
Inventor: Klaus Achmueller , David Small , David Froy , Stefan Keilwert
IPC: G07F17/32
Abstract: Various embodiments are provided for personalized acoustical optimization in gaming system. The gaming system facilitates creation of a personal audio preference profile for a player and stores that profile. Responsive to the player initiating game play at an electronic gaming machine, the gaming system communicates the personal audio preference profile to the electronic gaming machine for use during the game play at the electronic gaming machine.
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32.
公开(公告)号:US20200043282A1
公开(公告)日:2020-02-06
申请号:US16053209
申请日:2018-08-02
Applicant: IGT
Inventor: Stefan Keilwert , David Small , David Froy , Klaus Achmueller
IPC: G07F17/32
Abstract: Gaming systems and methods that automatically adjust the audio outputted by the gaming system based on a determination to make a change to the audio based on one or more of player related data and/or play related data. Upon an occurrence of an audio adjustment determination, the gaming system automatically makes an adjustment to the audio outputted by the gaming system. This automatic audio adjustment feature can be employed in association with the audio outputted in association with a play of a primary game, the audio outputted in association with a play of a secondary game, the audio outputted before a play of a primary game or before a play of a secondary game, and/or the audio outputted after a play of a primary game or after a play of a secondary game.
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公开(公告)号:US20230394913A1
公开(公告)日:2023-12-07
申请号:US18234463
申请日:2023-08-16
Applicant: IGT
Inventor: Fayez Idris , Stefan Keilwert , Sven Aurich , David Froy, JR. , Michael Russ , David Small , Yue Hang Tang
IPC: G07F17/32
CPC classification number: G07F17/3223 , G07F17/3244 , G07F17/3211 , G07F17/3227 , G07F17/3239 , G07F17/3209 , G07F17/3241 , G07F17/34
Abstract: The present disclosure relates generally to gaming machines, systems, and methods. As an example, a method is disclosed that includes enabling a user to interact with a game of chance via a user interface device of the electronic gaming machine, storing an amount of credit available for the player to play the game of chance in a credit meter, presenting the amount of credit available to the user via the user interface device, providing information from the credit meter to a wireless communication assembly, and transmitting, with the wireless communication assembly, the information from the credit meter to a game management system.
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公开(公告)号:US11763627B2
公开(公告)日:2023-09-19
申请号:US17548936
申请日:2021-12-13
Applicant: IGT
Inventor: Fayez Idris , Stefan Keilwert , Sven Aurich , David Froy, Jr. , Michael Russ , David Small , Yue Hang Tang
CPC classification number: G07F17/3223 , G07F17/3209 , G07F17/3211 , G07F17/3227 , G07F17/3239 , G07F17/3241 , G07F17/3244 , G07F17/3293 , G07F17/34
Abstract: The present disclosure relates generally to gaming machines, systems, and methods. As an example, a method is disclosed that includes enabling a user to interact with a game of chance via a user interface device of the electronic gaming machine, storing an amount of credit available for the player to play the game of chance in a credit meter, presenting the amount of credit available to the user via the user interface device, providing information from the credit meter to a wireless communication assembly, and transmitting, with the wireless communication assembly, the information from the credit meter to a game management system.
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公开(公告)号:US20230260356A1
公开(公告)日:2023-08-17
申请号:US18138453
申请日:2023-04-24
Applicant: IGT
Inventor: Michael Russ , Daniel Landry , David Small , Lukas Angermayer , David Froy , Bruno Rittner , Sven Aurich
CPC classification number: G07F17/3206 , G07F17/323 , G07F17/3267 , G06F7/588 , G07F17/3211 , G07F17/3209 , G07F17/3227
Abstract: The present disclosure relates generally to gaming devices, systems, and methods. As an example, a gaming device is disclosed to generate game outcomes based on game instructions applying game rules to user inputs; cause gameplay graphics to be rendered by the user interface in accordance with the game outcomes; receive, from a sensor, information that enables the processor to identify a number of players positioned in proximity of the user interface; dynamically modify the game rules based on the identified number of players being greater than one; generate additional game outcomes based on the game instructions applying the modified game rules to user inputs; and cause additional gameplay graphics to be rendered by the user interface in accordance with the additional game outcomes.
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公开(公告)号:US20230005333A1
公开(公告)日:2023-01-05
申请号:US17901522
申请日:2022-09-01
Applicant: IGT
Inventor: Michael Russ , David Small , Aaron Corey , Bruno Rittner , Klaus Hufnagl-Abraham , Sven Aurich
IPC: G07F17/32
Abstract: The present disclosure relates generally to systems, methods, and devices that enable interactions between a tag having conductive, coded ink and a gaming environment. As an example, a method is disclosed that includes receiving, at a touch-capable user interface, a user gesture provided in combination with a tag having data encoded thereon with an encoded physical medium that is readable by the touch-capable user interface. The method further includes extracting the data encoded on the tag, determining an output to provide based on the extracted data, and causing a user output device of a gaming device to provide the determined output.
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公开(公告)号:US20220309130A1
公开(公告)日:2022-09-29
申请号:US17215943
申请日:2021-03-29
Applicant: IGT
Inventor: David Froy, JR. , David Small
Abstract: Systems and methods that prioritize gaming establishment license usages based on types of client devices.
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38.
公开(公告)号:US11410486B2
公开(公告)日:2022-08-09
申请号:US16781606
申请日:2020-02-04
Applicant: IGT
Inventor: Michael Russ , David Froy, Jr. , David Small , Stefan Keilwert , Fayez Idris
IPC: G07F17/32
Abstract: Systems, devices and methods are provided. A gaming device comprises an input device comprising a pressure sensor to detect an amount of pressure applied to the input device by a player of the gaming device, a processor circuit, and a memory comprising machine-readable instructions. Based on the instructions, the processor circuit receives pressure parameter values from the input device, and accesses an emotional state model comprising a plurality of emotional state correlations between a second plurality of pressure parameter values and emotional state data associated with a plurality of emotional states. The processor circuit determines, based on the first plurality of pressure parameter values and the plurality of emotional state correlations, an emotional state of the player, and, based on the emotional state of the player, modifies a user interface element of the gaming device.
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公开(公告)号:US20220101682A1
公开(公告)日:2022-03-31
申请号:US17548936
申请日:2021-12-13
Applicant: IGT
Inventor: Fayez Idris , Stefan Keilwert , Sven Aurich , David Froy Jr , Michael Russ , David Small , Yue Hang Tang
IPC: G07F17/32
Abstract: The present disclosure relates generally to gaming machines, systems, and methods. As an example, a method is disclosed that includes enabling a user to interact with a game of chance via a user interface device of the electronic gaming machine, storing an amount of credit available for the player to play the game of chance in a credit meter, presenting the amount of credit available to the user via the user interface device, providing information from the credit meter to a wireless communication assembly, and transmitting, with the wireless communication assembly, the information from the credit meter to a game management system.
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公开(公告)号:US11282330B2
公开(公告)日:2022-03-22
申请号:US16569286
申请日:2019-09-12
Applicant: IGT
Inventor: David Small , Michael Russ , Sven Aurich
Abstract: Devices, systems, and methods for providing multiple simultaneous pressure sensitive inputs for gaming devices include an input device including a plurality of input locations and a pressure sensor to detect, for each input location of the plurality of input locations, an amount of pressure applied to the input device at the input location by a player of the gaming device. A processor circuit receives, from the pressure sensor, a first pressure parameter value corresponding to a first amount of pressure being applied to a first input location of the plurality of input locations by the player, and a second pressure parameter value to a second amount of pressure being applied to a second input location of the plurality of input locations by the player. Based on the first pressure parameter value and the second pressure parameter value, the processor circuit modifies a user interface element of the gaming device.
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