摘要:
A method to help a user visualize how a wearable article will look on the user's body. Enacted on a computing system, the method includes receiving an image of the user's body from an image-capture component. Based on the image, a posable, three-dimensional, virtual avatar is constructed to substantially resemble the user. In this example method, data is obtained that identifies the wearable article as being selected for the user. This data includes a plurality of metrics that at least partly define the wearable article. Then, a virtualized form of the wearable article is attached to the avatar, which is provided to a display component for the user to review.
摘要:
A method to help a user visualize how a wearable article will look on the user's body. Enacted on a computing system, the method includes receiving an image of the user's body from an image-capture component. Based on the image, a posable, three-dimensional, virtual avatar is constructed to substantially resemble the user. In this example method, data is obtained that identifies the wearable article as being selected for the user. This data includes a plurality of metrics that at least partly define the wearable article. Then, a virtualized form of the wearable article is attached to the avatar, which is provided to a display component for the user to review.
摘要:
A depth image of a scene may be received, observed, or captured by a device. The depth image may include a human target that may have, for example, a portion thereof non-visible or occluded. For example, a user may be turned such that a body part may not be visible to the device, may have one or more body parts partially outside a field of view of the device, may have a body part or a portion of a body part behind another body part or object, or the like such that the human target associated with the user may also have a portion body part or a body part non-visible or occluded in the depth image. A position or location of the non-visible or occluded portion or body part of the human target associated with the user may then be estimated.
摘要:
A system recognizes human beings in their natural environment, without special sensing devices attached to the subjects, uniquely identifies them and tracks them in three dimensional space. The resulting representation is presented directly to applications as a multi-point skeletal model delivered in real-time. The device efficiently tracks humans and their natural movements by understanding the natural mechanics and capabilities of the human muscular-skeletal system. The device also uniquely recognizes individuals in order to allow multiple people to interact with the system via natural movements of their limbs and body as well as voice commands/responses.