INFORMATION PROCESSING APPARATUS AND SERVER
    452.
    发明申请
    INFORMATION PROCESSING APPARATUS AND SERVER 审中-公开
    信息处理设备和服务器

    公开(公告)号:US20150006626A1

    公开(公告)日:2015-01-01

    申请号:US14381051

    申请日:2013-04-01

    Abstract: In an information processing apparatus 58 for displaying a connection relation between a server and a client, an information acquisition block 62 acquires client information from the server. A display processing block 64 displays the connection relation between the server and the client apparatus 20 in a tree structure with the server being a root node by use of the acquired client information. The display processing block 64 connects information indicative of the server to information indicative of the client apparatus 20 with a line in accordance with a connection type between the server and the client apparatus 20, thereby displaying the connection relation in the tree structure.

    Abstract translation: 在用于显示服务器与客户端之间的连接关系的信息处理设备58中,信息获取块62从服务器获取客户端信息。 显示处理块64通过使用获取的客户端信息以服务器为根节点的树结构显示服务器和客户端装置20之间的连接关系。 显示处理块64根据服务器与客户端装置20之间的连接类型,将指示服务器的信息连接到表示客户端装置20的信息,从而在树结构中显示连接关系。

    ELECTRONIC APPARATUS
    455.
    发明申请
    ELECTRONIC APPARATUS 有权
    电子设备

    公开(公告)号:US20140362529A1

    公开(公告)日:2014-12-11

    申请号:US14284759

    申请日:2014-05-22

    Inventor: Shinya Tsuchida

    CPC classification number: H05K7/20181 H05K7/20127

    Abstract: Disclosed herein is an electronic apparatus including a component disposed inside the electronic apparatus, a vent that is located in a first direction with respect to the component disposed inside the electronic apparatus and is opened toward the external of the electronic apparatus, a plurality of first louvers that are provided in the vent and are lined in a second direction perpendicular to the first direction when the vent is viewed along the first direction, and a plurality of second louvers that are located between the component disposed inside the electronic apparatus and the plurality of first louvers and are lined in the second direction when the vent is viewed along the first direction. A straight line that passes between adjacent two first louvers and is along the first direction intersects any of the plurality of second louvers.

    Abstract translation: 这里公开了一种电子设备,其包括设置在电子设备内部的部件,相对于设置在电子设备内部的部件位于第一方向并且朝向电子设备的外部打开的通风口,多个第一百叶窗 当沿着第一方向观察排气口时,它们设置在排气口中并沿着垂直于第一方向的第二方向排列;以及多个第二百叶窗,位于设置在电子设备内部的部件和多个第一 当沿着第一方向观察排气口时,在第二方向上排列。 在相邻的两个第一百叶窗之间并且沿着第一方向通过的直线与多个第二百叶窗中的任何一个相交。

    SYSTEMS AND METHODS FOR CUSTOMIZING OPTICAL REPRESENTATION OF VIEWS PROVIDED BY A HEAD MOUNTED DISPLAY BASED ON OPTICAL PRESCRIPTION OF A USER
    456.
    发明申请
    SYSTEMS AND METHODS FOR CUSTOMIZING OPTICAL REPRESENTATION OF VIEWS PROVIDED BY A HEAD MOUNTED DISPLAY BASED ON OPTICAL PRESCRIPTION OF A USER 审中-公开
    用于根据用户的光学规定自动安装显示器提供的视图的光学表示的系统和方法

    公开(公告)号:US20140362110A1

    公开(公告)日:2014-12-11

    申请号:US14225408

    申请日:2014-03-25

    Abstract: Systems and methods for operating a screen of a head mounted display includes executing a program. The execution of the program causes rendering of images on the screen of the HMD. The screen renders the images using a first optical setting. A first image is presented on the screen. The first image has a first size and is presented at a distance. Input is received identifying a clarity level for the first image. A second image is presented on the screen. The second image has a second size and the distance. Input is received identifying the clarity level for the second image. Based on the clarity level received for the first and the second images, the first optical setting for the screen is changed to a second optical setting.

    Abstract translation: 用于操作头戴式显示器的屏幕的系统和方法包括执行程序。 程序的执行导致HMD屏幕上的图像渲染。 屏幕使用第一个光学设置渲染图像。 第一个图像显示在屏幕上。 第一个图像具有第一个尺寸,并且呈现在远处。 接收到输入,识别第一个图像的清晰度级别。 第二个图像显示在屏幕上。 第二个图像具有第二个尺寸和距离。 接收到输入,识别第二张图像的清晰度级别。 基于对于第一和第二图像接收的清晰度水平,将屏幕的第一光学设置改变为第二光学设置。

    GRAPHICS PROCESSING HARDWARE FOR USING COMPUTE SHADERS AS FRONT END FOR VERTEX SHADERS
    457.
    发明申请
    GRAPHICS PROCESSING HARDWARE FOR USING COMPUTE SHADERS AS FRONT END FOR VERTEX SHADERS 审中-公开
    使用COMPUTE SHADERS作为前端用于VERTEX SHADERS的图形处理硬件

    公开(公告)号:US20140362102A1

    公开(公告)日:2014-12-11

    申请号:US14297290

    申请日:2014-06-05

    CPC classification number: G06T1/20 G06T1/60 G06T15/005

    Abstract: A GPU is configured to read and process data produced by a compute shader via the one or more ring buffers and pass the resulting processed data to a vertex shader as input. The GPU is further configured to allow the compute shader and vertex shader to write through a cache. Each ring buffer is configured to synchronize the compute shader and the vertex shader to prevent processed data generated by the compute shader that is written to a particular ring buffer from being overwritten before the data is accessed by the vertex shader. It is emphasized that this abstract is provided to comply with the rules requiring an abstract that will allow a searcher or other reader to quickly ascertain the subject matter of the technical disclosure. It is submitted with the understanding that it will not be used to interpret or limit the scope or meaning of the claims.

    Abstract translation: GPU被配置为通过一个或多个环形缓冲器读取和处理由计算着色器产生的数据,并将所得到的处理后的数据传递给顶点着色器作为输入。 GPU进一步配置为允许计算着色器和顶点着色器通过高速缓存进行写入。 每个环形缓冲区被配置为使计算着色器和顶点着色器同步,以防止在由顶点着色器访问数据之前被写入特定环形缓冲区的计算着色器生成的被处理数据被覆盖。 要强调的是,该摘要被提供以符合要求抽象的规则,允许搜索者或其他读者快速确定技术公开的主题。 提交它的理解是,它不会用于解释或限制权利要求的范围或含义。

    INFORMATION PROCESSING APPARATUS, INFORMATION PROCESSING METHOD, PROGRAM, AND INFORMATION STORAGE MEDIUM
    459.
    发明申请
    INFORMATION PROCESSING APPARATUS, INFORMATION PROCESSING METHOD, PROGRAM, AND INFORMATION STORAGE MEDIUM 有权
    信息处理设备,信息处理方法,程序和信息存储介质

    公开(公告)号:US20140354571A1

    公开(公告)日:2014-12-04

    申请号:US14362222

    申请日:2012-12-06

    Inventor: Takashi Hatakeda

    Abstract: If a corresponding area that is an area in a touch sensor related with an option is set larger than the size of a displayed option and corresponding areas related with different options overlap each other, any user-selected options may be properly identified. A processing execution block (52) controls such that an option is displayed on a display block. An option identification block (56) identifies, if a detection corresponding position that is a position in the display block related with a detected position detected by a touch sensor is inside an area in which a corresponding area that is an area including an area in which an option is displayed overlaps two or more options, any of these two or more options on the basis of a positional relation between said detection corresponding position and a corresponding area for each of these two or more options.

    Abstract translation: 如果作为与选项相关的触摸传感器中的区域的对应区域被设置为大于所显示选项的大小,并且与不同选项相关的对应区域彼此重叠,则可以适当地识别任何用户选择的选项。 处理执行块(52)控制使得选项被显示在显示块上。 如果作为与由触摸传感器检测到的检测位置相关的显示块中的位置的检测对应位置在作为包括其中的区域的对应区域的区域内,则选项识别块(56) 基于所述检测对应位置与这两个或更多个选项中的每一个的对应区域之间的位置关系,显示与两个或更多个选项重叠的选项。

    GRAPHICS PROCESSING USING DYNAMIC RESOURCES
    460.
    发明申请
    GRAPHICS PROCESSING USING DYNAMIC RESOURCES 审中-公开
    使用动态资源的图形处理

    公开(公告)号:US20140347371A1

    公开(公告)日:2014-11-27

    申请号:US13902661

    申请日:2013-05-24

    CPC classification number: G06T1/20

    Abstract: A system has a central processing unit (CPU) and a graphics processing unit (GPU) that includes one or more registers. The GPU can change a resource descriptor in one of the GPU's registers. It is emphasized that this abstract is provided to comply with the rules requiring an abstract that will allow a searcher or other reader to quickly ascertain the subject matter of the technical disclosure. It is submitted with the understanding that it will not be used to interpret or limit the scope or meaning of the claims.

    Abstract translation: 系统具有中央处理单元(CPU)和包括一个或多个寄存器的图形处理单元(GPU)。 GPU可以改变其中一个GPU的寄存器中的资源描述符。 要强调的是,该摘要被提供以符合要求抽象的规则,允许搜索者或其他读者快速确定技术公开内容的主题。 提交它的理解是,它不会用于解释或限制权利要求的范围或含义。

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