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公开(公告)号:US10293260B1
公开(公告)日:2019-05-21
申请号:US14732580
申请日:2015-06-05
Applicant: Amazon Technologies, Inc.
Inventor: Ethan Zane Evans , Michael Martin George , Michael Anthony Frazzini , Alistair Robert Hirst , Matthew James Van Gorder
IPC: A63F13/00 , A63F9/24 , G10L25/63 , A63F13/67 , G10L21/10 , G10L25/48 , G10L15/22 , A63F13/215 , A63F13/35 , A63F13/86
Abstract: An audio analysis system that may analyze participant audio input in an online game environment. The audio analysis system may receive audio input for participants (players or spectators) in a current game session of a game executing within an online game system. The audio analysis system may analyze the audio input to generate audio analysis information for the current game session, and provide the audio analysis information to the online game system. The audio analysis information may be applied within the online game system in various ways. For example, the information may be displayed to the players and/or spectators via a user interface provided by game clients executing on respective client devices. The audio analysis system may provide an application programming interface (API) to receive audio input and provide audio analysis information to one or more game systems.
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公开(公告)号:US09892556B2
公开(公告)日:2018-02-13
申请号:US14318042
申请日:2014-06-27
Applicant: Amazon Technologies, Inc.
Inventor: Gerard Joseph Heinz, II , Michael Schleif Pesce , Collin Charles Davis , Michael Anthony Frazzini , Ashraf Alkarmi , Michael Martin George , David A. Limp , William Dugald Carr, Jr.
IPC: G06T19/00 , G11B27/031 , G11B27/34 , H04N21/234 , H04N21/472 , H04N21/6587 , H04N7/173 , G06T17/00
CPC classification number: G06T19/003 , G06T17/00 , G11B27/031 , G11B27/34 , H04N7/17318 , H04N21/23412 , H04N21/47205 , H04N21/6587
Abstract: A real-time video exploration (RVE) system that allows users to pause, step into, and explore 2D or 3D modeled worlds of scenes in a video. The system may leverage network-based computation resources to render and stream new video content from the models to clients with low latency. A user may pause a video, step into a scene, and interactively change viewing positions and angles in the model to move through or explore the scene. The user may resume playback of the recorded video when done exploring the scene. Thus, rather than just viewing a pre-rendered scene in a movie from a pre-determined perspective, a user may step into and explore the scene from different angles, and may wander around the scene at will within the scope of the model to discover parts of the scene that are not visible in the original video.
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公开(公告)号:US09662588B2
公开(公告)日:2017-05-30
申请号:US15231635
申请日:2016-08-08
Applicant: Amazon Technologies, Inc.
Inventor: Michael Martin George
IPC: A63F13/497 , A63F13/86 , A63F13/00 , A63F13/35 , A63F13/47 , A63F13/20 , A63F13/32 , A63F13/335
CPC classification number: A63F13/86 , A63F13/00 , A63F13/20 , A63F13/32 , A63F13/335 , A63F13/35 , A63F13/47 , A63F13/497
Abstract: A game system in which game sessions involving one or more players may be recorded and saved as game records. A previously recorded game session may be selected and replayed. However, in addition to providing a static replay of the game session, the game system may allow one or more players to step into and assume control of respective game characters at any point during the replay of the game session. When a player steps into and takes control of game a character during the playback, a new timeline is spawned from the original timeline with potentially different outcomes, and a new game record corresponding to the new timeline is generated and stored.
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