摘要:
A media server in a home entertainment network coordinates with a media player connected with the network to provide a media presentation with a combined user interface (UI) on an attached display device. Media content is sourced locally on a networked media player. The media player extracts metadata related to the media content and transmits the metadata to the media server. The media server creates the UI to include components related to the media content rendered by the media player. The media server then transmits the UI to the media player for combination with the rendered media content for a composite output to a presentation device. The media server may further develop and transmit compositing instructions and additional media content to the media player for inclusion in the composite output.
摘要:
Described herein is technology for, among other things, improving playback of media streams by maximizing bandwidth utilization. The technology may be implemented via a remote playback device on a network. It involves monitoring requests for portions of streaming media content and the associated responses to the requests and then adjusting request parameters to more effectively utilize available bandwidth. The effective available bandwidth may be controlled by moderating requests in order to induce behavior favorable to media streaming in the flow control mechanisms which control the amount of data sent in response to a request.
摘要:
A media server in a home entertainment network coordinates with a media player connected with the network to provide a media presentation with a combined user interface (UI) on an attached display device. Media content is sourced locally on a networked media player. The media player extracts metadata related to the media content and transmits the metadata to the media server. The media server creates the UI to include components related to the media content rendered by the media player. The media server then transmits the UI to the media player for combination with the rendered media content for a composite output to a presentation device. The media server may further develop and transmit compositing instructions and additional media content to the media player for inclusion in the composite output.
摘要:
The scaling of a user interface according to network or device limitations is disclosed. One embodiment provides a method of scaling a user interface, comprising sending a user interface over a network to a networked device, detecting a performance limitation of the user interface in at least one of the network or the networked device, and scaling a parameter of the user interface in response to the detected limitation to improve the performance of the user interface. In this manner, a user interface may be scaled in response to limitations on performance and end-user experience can be improved.
摘要:
Described herein is technology for, among other uses, performing playback of dynamic content using protocols designed for playback of fixed-length files. The technology involves strategically updating the duration of the content during playback under various conditions. During playback, as the playback position approaches the duration, the duration is refreshed. Also, during playback the rate at which the duration is increasing is used to predict the duration and thus smoothly report the duration to the user. Upon receiving a seek request, if the request is beyond the current duration, the duration will be refreshed to avoid unnecessarily limiting the seek request.
摘要:
A media server in the home entertainment network allows a media rendering devices to act as a digital media receiver. The media server enables trick mode functions such as scan forward or reverse, slow motion, pause, and seek on rendering devices with capabilities limited to 1× playback. The media server receives commands from user input at the rendering device transmitted over the network to the media server. The media server manipulates the media stream before the transmission over the network by deleting or adding frames to the media stream as necessary to emulate the desired playback functions and replacing frame timestamps to create a media stream that appears to the media rendering device as a sequential 1× stream. The transmitted media stream may not contain all of the media content stored in the corresponding media file on the media server, thus avoiding limitations on the download bandwidth and local client storage.