Method and device for encoding/decoding 3D video

    公开(公告)号:US10397611B2

    公开(公告)日:2019-08-27

    申请号:US15510807

    申请日:2015-09-07

    Abstract: The present invention relates to a device and a method for coding a 3D video, a decoding method, according to the present invention, comprising the steps of: receiving a single depth mode (SDM) flag information indicating whether the SDM is applied to a current block; and if the SDM is applied to the current block, generating a prediction sample on the basis of a first candidate and a second candidate derived by using spatial neighboring reference samples of the current block, wherein the number of the spatial neighboring reference samples is two, and among the neighboring reference samples, the first neighboring reference sample is positioned on the left side of the current block, and the second neighboring reference sample is positioned on the upper side of the current block. According to the present invention, the current block may be predicted on the basis of one representative value derived by using the predetermined neighboring reference sample, and the complexity of an operation may be decreased, and coding efficiency may be increased.

    Method and device for processing video signal
    49.
    发明授权
    Method and device for processing video signal 有权
    视频信号处理方法和装置

    公开(公告)号:US09565450B2

    公开(公告)日:2017-02-07

    申请号:US14383386

    申请日:2013-03-07

    Abstract: The present invention encodes a warp map by using a video codec such as a multi-view texture image by a warp converter, and decodes a warp map by using a video codec such as a multi-view texture image by using a warp inverter. The present invention may incur less additional costs because it does not use a dedicated warp map coder. In addition, the present invention may convert a warp map by using a warp map converter and send the converted map to an encoder and invert decoded warp map information by using a warp map inverter so that the warp map is encoded and decoded by using a video codec such as a multi-view texture image. In addition, it is possible to increase compatibility by enabling various kinds of supplementary data to be used. In addition, it is possible to increase technique compatibility by simply applying a warp map scheme to a 3D video coding technique using a depth map.

    Abstract translation: 本发明通过使用诸如多维视图纹理图像的视频编解码器通过warp转换器对经线图进行编码,并且通过使用经线逆变器通过使用诸如多视图纹理图像的视频编解码器来解码经线图。 由于本发明不使用专用的经线图编码器,所以本发明可能会增加额外的成本。 此外,本发明可以通过使用经线映射转换器来转换经线图,并将转换的映射发送到编码器,并使用经线映射反相器反转解码的经线图信息,从而通过使用视频对经线图进行编码和解码 编解码器如多视图纹理图像。 此外,可以通过使各种补充数据的使用来提高兼容性。 此外,通过简单地将翘曲映射方案应用于使用深度图的3D视频编码技术,可以提高技术兼容性。

    METHOD AND APPARATUS FOR PROCESSING VIDEO SIGNAL
    50.
    发明申请
    METHOD AND APPARATUS FOR PROCESSING VIDEO SIGNAL 有权
    用于处理视频信号的方法和装置

    公开(公告)号:US20150288983A1

    公开(公告)日:2015-10-08

    申请号:US14402240

    申请日:2013-05-22

    CPC classification number: H04N19/56 H04N19/573 H04N19/597 H04N19/625 H04N19/82

    Abstract: The present invention relates to a method for processing a video signal, comprising the step of inducing an inter-view motion vector of a current texture block by considering priorities between inter-view motion vector candidates of the current texture block, wherein the inter-view motion vector candidates include an inter-view motion vector of a spatial neighboring block, an inter-view motion vector of a temporal neighboring block and/or a reference inter-view motion vector, and inter-view inter prediction is performed by using the induced inter-view motion vector. The present invention can increase the accuracy of the inter-view inter prediction by selectively using the inter-view motion vector of a spatial neighboring block, the inter-view motion vector of a temporal neighboring block and/or the reference inter-view motion vector to induce an accurate inter-view motion vector, and can improve coding efficiency by reducing the amount of residual data to be transmitted.

    Abstract translation: 本发明涉及一种处理视频信号的方法,包括以下步骤:通过考虑当前纹理块的视点间运动矢量候选者之间的优先级,来引导当前纹理块的视角间运动矢量,其中, 运动矢量候选包括空间相邻块的视角间运动矢量,时间相邻块的视角间运动矢量和/或参考视角间运动矢量,并且通过使用感应 互动运动矢量。 本发明可以通过选择性地使用空间相邻块的视角间运动矢量,时间相邻块的视角间运动矢量和/或参考视角间运动矢量来增加视角间帧间预测的精度 以诱导精确的视角间运动矢量,并且可以通过减少要发送的残留数据的量来提高编码效率。

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